FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9IoQ4TIH"]
[Date "2021.04.28"]
[Round "-"]
[White "Bos_CF"]
[Black "Lovepony"]
[Result "1-0"]
[GameId "9IoQ4TIH"]
[UTCDate "2021.04.28"]
[UTCTime "21:22:25"]
[WhiteElo "1810"]
[BlackElo "2153"]
[WhiteRatingDiff "+39"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... c5?? { (0.97 → 2.97) Blunder. e6 was best. } { [%eval 2.97] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Bb5?? { (2.97 → 0.90) Blunder. Ba6 was best. } { [%eval 0.9] } (2. Ba6 Nxa6 3. g3 g5 4. b4 cxb4 5. Ne2 b5 6. Na3 bxa3) 2... c4 { [%eval 2.3] } 3. Bxd7 { [%eval 0.79] } 3... Nxd7?? { (0.79 → 2.79) Blunder. Kxd7 was best. } { [%eval 2.79] } (3... Kxd7 4. b4 cxb3 5. cxb3 g5 6. Ne2 Qa5 7. g3 Qxa2 8. Rxa2) 4. Qg4?? { (2.79 → 0.56) Blunder. c3 was best. } { [%eval 0.56] } (4. c3 b5) 4... g5?! { (0.56 → 1.26) Inaccuracy. c3 was best. } { [%eval 1.26] } (4... c3 5. Nxc3) 5. Qxd7 { [%eval 2.32] } 5... Kxd7 { [%eval 1.97] } 6. c3 { [%eval 2.27] } 6... Qa5?! { (2.27 → 3.70) Inaccuracy. e5 was best. } { [%eval 3.7] } (6... e5 7. a3) 7. a3 { [%eval 4.23] } 7... Qxa3 { [%eval 4.16] } 8. Rxa3?? { (4.16 → -0.47) Blunder. bxa3 was best. } { [%eval -0.47] } (8. bxa3) 8... g4?? { (-0.47 → 1.55) Blunder. e6 was best. } { [%eval 1.55] } (8... e6) 9. Rxa7 { [%eval 0.74] } 9... Rxa7 { [%eval 2.59] } 10. b3?? { (2.59 → -1.80) Blunder. g3 was best. } { [%eval -1.8] } (10. g3 Ra3 11. bxa3 e6 12. d4 Bxa3 13. Bxa3 b5 14. Bd6 Kxd6 15. d5 exd5 16. Kd2 b4) 10... cxb3 { [%eval -0.65] } 11. Na3?? { (-0.65 → Mate in 11) Checkmate is now unavoidable. g3 was best. } { [%eval #-11] } (11. g3 b2) 11... Rxa3 { [%eval #-11] } 12. Bxa3 { [%eval #-10] } 12... e6 { [%eval #-13] } 13. Bxf8 { [%eval #-12] } 13... Ke8?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Kd6 was best. } { [%eval #11] } (13... Kd6 14. Bxd6 e5 15. Bxe5 b5 16. Bxh8 b4 17. cxb4 Nf6 18. Bxf6 g3 19. fxg3 b2 20. Bxb2) 14. g3?? { (Mate in 11 → 1.28) Lost forced checkmate sequence. d4 was best. } { [%eval 1.28] } (14. d4 Kxf8 15. d5 exd5 16. c4 dxc4 17. g3 Nh6 18. Nf3 gxf3 19. Ke2 fxe2 20. Rd1 exd1=R) 14... Kxf8 { [%eval 1.54] } 15. Nf3?? { (1.54 → -0.88) Blunder. Ne2 was best. } { [%eval -0.88] } (15. Ne2 b2) 15... gxf3 { [%eval -1.07] } 16. Ke2?? { (-1.07 → -6.18) Blunder. c4 was best. } { [%eval -6.18] } (16. c4 b5) 16... fxe2 { [%eval -6.0] } 17. Rf1?! { (-6.00 → -8.51) Inaccuracy. c4 was best. } { [%eval -8.51] } (17. c4 e1=Q) 17... exf1=N { [%eval -8.44] } 18. g4 { [%eval -9.88] } 18... Nxe3 { [%eval -8.95] } 19. dxe3 { [%eval -8.67] } 19... Ne7 { [%eval -9.82] } 20. e4 { [%eval -10.21] } 20... Ke8 { [%eval -10.44] } 21. h4?! { (-10.44 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #-15] } (21. g5 Ng8) 21... Rf8?! { (Mate in 15 → -10.36) Lost forced checkmate sequence. f5 was best. } { [%eval -10.36] } (21... f5 22. gxf5 exf5 23. exf5 Bxf5 24. c4 Kf7 25. c5 Nc6 26. h5 Ra8 27. f3 Ke7 28. f4) 22. h5?! { (-10.36 → Mate in 15) Checkmate is now unavoidable. g5 was best. } { [%eval #-15] } (22. g5 b2 23. h5 h6 24. gxh6 Rg8 25. h7 Rg1 26. h6 e5 27. f4 exf4 28. h8=K Kd7) 22... Rh8? { (Mate in 15 → -7.51) Lost forced checkmate sequence. f5 was best. } { [%eval -7.51] } (22... f5 23. exf5 exf5 24. gxf5 Bxf5 25. c4 Nc6 26. c5 b2 27. f3 Ke7 28. h6 Kf7 29. f4) 23. c4 { [%eval -7.9] } 23... Kf8?! { (-7.90 → -5.22) Inaccuracy. Kd7 was best. } { [%eval -5.22] } (23... Kd7 24. c5 Nf5 25. exf5 exf5 26. gxf5 Rg8 27. f6 Rg3 28. fxg3 b6 29. cxb6 Bb7 30. h6) 24. c5 { [%eval -5.84] } 24... Ng6 { [%eval -5.54] } 25. hxg6 { [%eval -5.09] } 25... fxg6 { [%eval -4.79] } 26. c6?? { (-4.79 → Mate in 16) Checkmate is now unavoidable. f4 was best. } { [%eval #-16] } (26. f4) 26... bxc6 { [%eval #-16] } 27. f4 { [%eval #-15] } 27... Ba6?? { (Mate in 15 → -1.37) Lost forced checkmate sequence. g5 was best. } { [%eval -1.37] } (27... g5 28. fxg5 h6 29. gxh6 Rxh6 30. g5 Rh3 31. g6 Ke8 32. g7 Rd3 33. g8=K Kf7 34. Kxf7) 28. f5 { [%eval -1.33] } 28... exf5 { [%eval -1.24] } 29. exf5 { [%eval -1.21] } 29... gxf5 { [%eval -1.29] } 30. gxf5 { [%eval -1.39] } 30... Ke8?? { (-1.39 → Mate in 15) Checkmate is now unavoidable. Rg8 was best. } { [%eval #15] } (30... Rg8) 31. f6 { [%eval #15] } 31... Kd8 { [%eval #14] } 32. f7 { [%eval #14] } 32... Rg8 { [%eval #13] } 33. fxg8=K?? { (Mate in 13 → -0.73) Lost forced checkmate sequence. fxg8=B was best. } { [%eval -0.73] } (33. fxg8=B b2 34. Bxh7 Bd3 35. Bxd3 c5 36. Bf5 b1=Q 37. Bxb1 Kd7 38. Be4 Ke7 39. Bf3 Kf6) 33... b2 { [%eval -0.66] } 34. Kxh7 { [%eval -0.75] } 34... b1=R { [%eval -0.47] } 35. Kg6 { [%eval -0.08] } 35... Re1 { [%eval -0.39] } 36. Kf5?? { (-0.39 → Mate in 4) Checkmate is now unavoidable. Kg5 was best. } { [%eval #-4] } (36. Kg5) 36... Re5?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Re6 was best. } { [%eval #2] } (36... Re6 37. Kxe6 Kd7 38. Kxd7 Bd3 39. Kxc6 Bb5 40. Kxb5#) 37. Kxe5 { [%eval #2] } 37... c5 { [%eval #1] } 38. Kd4 { [%eval #1] } 38... cxd4# { Game ends by variant rule. } 1-0