FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9GzBGONh"]
[Date "2025.11.11"]
[Round "-"]
[White "consumesecureproduct"]
[Black "GarryTal"]
[Result "1-0"]
[GameId "9GzBGONh"]
[UTCDate "2025.11.11"]
[UTCTime "15:17:39"]
[WhiteElo "1766"]
[BlackElo "1712"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e5?? { (-0.19 → Mate in 17) Checkmate is now unavoidable. c5 was best. } { [%eval #17] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. f4?? { (Mate in 17 → 0.15) Lost forced checkmate sequence. b4 was best. } { [%eval 0.15] } (2. b4 Bxb4 3. d4 exd4 4. Qxd4 Bxe1 5. Qxd7 Bxf2 6. Qxf7 Kxf7) 2... exf4 { [%eval 0.78] } 3. b4 { [%eval 0.07] } 3... Bxb4 { [%eval 0.39] } 4. e3 { [%eval 0.08] } 4... Bxd2 { [%eval 0.0] } 5. Qxd2? { (0.00 → -1.15) Mistake. Nxd2 was best. } { [%eval -1.15] } (5. Nxd2 fxe3 6. Ba6 bxa6 7. Qg4 exd2 8. Qxg7 dxc1=B 9. Rxc1 Ke7) 5... fxe3 { [%eval -1.31] } 6. Qxe3 { [%eval -2.72] } 6... Qg5?? { (-2.72 → 0.48) Blunder. b5 was best. } { [%eval 0.48] } (6... b5) 7. Qxg5?? { (0.48 → Mate in 14) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #-14] } (7. Qxe8 Qxc1 8. Qxf7 Qxb1 9. Qxg7 Qxa2 10. Qxh8 Qxa1 11. Qxg8 Qxe1 12. Qxh7 Qxf1) 7... b5 { [%eval #-14] } 8. Qxg7 { [%eval -23.41] } 8... d6 { [%eval #-13] } 9. Bxb5 { [%eval -7.92] } 9... Nh6?? { (-7.92 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (9... Nc6 10. Bxc6 h5 11. Bxe8 a5 12. Qxf7 Rh6 13. Qxc7 Ba6 14. Bxh5 Rxh5 15. Qxd6) 10. Qxh7 { [%eval #12] } 10... Rxh7 { [%eval #11] } 11. Bxh6 { [%eval #11] } 11... Rxh6 { [%eval #10] } 12. Bxe8 { [%eval #10] } 12... Rxh2 { [%eval #9] } 13. Bxf7 { [%eval #9] } 13... Rxg2 { [%eval #8] } 14. Be6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rh7 was best. } { [%eval #-7] } (14. Rh7 Rxc2 15. Bd5 Rxa2 16. Rxc7 Rxa1 17. Bxa8 Rxb1 18. Rxa7 Rxe1 19. Nh3 Bxh3) 14... Rxg1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #7] } (14... Rxc2 15. Bxc8 Rxa2 16. Rxa2 Nd7 17. Bxd7 c6 18. Bxc6 Rg8 19. Rxa7 Rxg1 20. Rxg1) 15. Rxg1 { [%eval #7] } 15... Bxe6 { [%eval #6] } 16. c4 { [%eval #10] } 16... Bxc4 { [%eval #9] } 17. Rg8?? { (Mate in 9 → 1.82) Lost forced checkmate sequence. Kf2 was best. } { [%eval 1.82] } (17. Kf2 Bxa2 18. Rxa2 Na6 19. Rxa6 Rb8 20. Rxa7 Rxb1 21. Rxc7 Rxg1 22. Kxg1 d5) 17... Bxa2?? { (1.82 → Mate in 7) Checkmate is now unavoidable. Bxg8 was best. } { [%eval #7] } (17... Bxg8 18. a4) 18. Rxb8 { [%eval #7] } 18... Bxb1 { [%eval #6] } 19. Raxb1 { [%eval #6] } 19... Rxb8 { [%eval #5] } 20. Rxb8 { [%eval #5] } 20... c5 { [%eval #3] } 21. Kf2 { [%eval #4] } 21... c4 { [%eval #3] } 22. Kf3 { [%eval #4] } 22... c3 { [%eval #3] } 23. Kf4 { [%eval #3] } 23... c2 { [%eval #2] } 24. Rb1 { [%eval #2] } 24... cxb1=Q { [%eval #1] } 25. Ke4 { [%eval #1] } 25... Qxe4# { Game ends by variant rule. } 1-0