FEN
[Event "Giga Crazyhouse Arena"]
[Site "https://lichess.org/9DKRckTW"]
[Date "2022.04.02"]
[White "Dany_Ucz_DN"]
[Black "ROKILLUDa"]
[Result "0-1"]
[UTCDate "2022.04.02"]
[UTCTime "21:29:12"]
[WhiteElo "799"]
[BlackElo "1214"]
[WhiteRatingDiff "-27"]
[BlackRatingDiff "+34"]
[Variant "Crazyhouse"]
[TimeControl "180+0"]
[ECO "C40"]
[Opening "King's Knight Opening"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 e5?! { (1.84 → 2.82) Inaccuracy. Nf6 was best. } (1... Nf6 2. e5 d5 3. d4 Bf5 4. Bd3 Ne4 5. Ne2 e6 6. O-O) 2. Nf3 { C40 King's Knight Opening } Bb4?? { (0.87 → 4.11) Blunder. Nc6 was best. } (2... Nc6 3. Nxe5 Nxe5 4. d4 Nc6 5. Nc3 Be7 6. d5 Ne5 7. f4) 3. c3 a5? { (4.26 → 8.62) Mistake. Bd6 was best. } (3... Bd6 4. d4) 4. Bc4 Bc5 5. Nxe5 d6 6. Nxf7 Bg4 7. Qxg4 d5?! { (43.64 → Mate in 8) Checkmate is now unavoidable. Bxf2+ was best. } (7... Bxf2+ 8. Kxf2) 8. exd5?! { (Mate in 8 → 34.02) Lost forced checkmate sequence. Nxd8 was best. } (8. Nxd8 Bxf2+ 9. Kxf2 P@e3+ 10. dxe3 Ne7 11. B@a4+ b5 12. Bcxb5+ c6 13. Bxc6+ Nexc6 14. Q@f7+ Kxd8) 8... Nf6 9. Qd1 Kxf7 10. d6+ Kg6?! { (27.70 → Mate in 8) Checkmate is now unavoidable. N@e6 was best. } (10... N@e6 11. Bxe6+) 11. B@e5?! { (Mate in 8 → 28.05) Lost forced checkmate sequence. B@f7+ was best. } (11. B@f7+ Kf5 12. Qf3+ Ke5 13. Qg3+ N@f4 14. Qxf4+ Kxf4 15. d4+ Kf5 16. N@h4+ Kg4 17. f3+ Kxh4) 11... cxd6?! { (28.05 → Mate in 7) Checkmate is now unavoidable. Bxf2+ was best. } (11... Bxf2+ 12. Kxf2) 12. Bxf6?! { (Mate in 7 → 28.54) Lost forced checkmate sequence. P@f5+ was best. } (12. P@f5+ Kh6 13. P@g5+ Kxg5 14. h4+ Kxf5 15. Qf3+ Kg6 16. P@f5+ Kh6 17. Qf4+ g5 18. Qxg5#) 12... Qxf6?! { (28.54 → Mate in 6) Checkmate is now unavoidable. Bxf2+ was best. } (12... Bxf2+ 13. Kf1) 13. P@e6?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. P@h5+ was best. } (13. P@h5+ Kf5 14. P@e4+ Kf4 15. d4+ B@d2+ 16. Bxd2+ P@e3 17. Bxe3+ Kxe4 18. N@g3#) 13... Qe5+?? { (Mate in 1 → 26.77) Lost forced checkmate sequence. Qxf2# was best. } (13... Qxf2#) 14. Be2 Qe4 15. N@d4?? { (28.51 → 2.53) Blunder. d4 was best. } (15. d4) 15... Bxd4 16. cxd4?? { (-1.47 → -6.87) Blunder. d3 was best. } (16. d3 Qxg2) 16... B@d5?? { (-6.87 → 32.87) Blunder. N@d3+ was best. } (16... N@d3+) 17. e7?? { (32.87 → Mate in 2) Checkmate is now unavoidable. B@c2 was best. } (17. B@c2) 17... Qxg2?? { (Mate in 2 → -2.37) Lost forced checkmate sequence. N@d3+ was best. } (17... N@d3+ 18. Kf1 Qxg2#) 18. Rf1?? { (-2.37 → Mate in 3) Checkmate is now unavoidable. Qc2+ was best. } (18. Qc2+ Kf7) 18... Re8?? { (Mate in 3 → 4.60) Lost forced checkmate sequence. N@f3+ was best. } (18... N@f3+ 19. Bxf3 N@d3+ 20. Ke2 Qxf3#) 19. B@h4?? { (4.60 → Mate in 3) Checkmate is now unavoidable. B@h5+ was best. } (19. B@h5+ Kf6) 19... N@h3?? { (Mate in 3 → 5.85) Lost forced checkmate sequence. N@f3+ was best. } (19... N@f3+ 20. Bxf3 N@d3+ 21. Ke2 Qxf3#) 20. P@f7?? { (5.85 → -18.48) Blunder. Nc3 was best. } (20. Nc3 P@g5) 20... Bxf7?? { (-18.48 → 10.41) Blunder. Kxf7 was best. } (20... Kxf7) 21. P@h5+ Kh6 22. Qa4?? { (11.29 → -21.49) Blunder. d3+ was best. } (22. d3+) 22... Bxh5 23. Bxh5 P@g3?? { (-76.58 → 8.78) Blunder. N@d3+ was best. } (23... N@d3+) 24. hxg3?? { (8.78 → -12.39) Blunder. d3+ was best. } (24. d3+) 24... P@h2?? { (-12.39 → 22.71) Blunder. N@d3+ was best. } (24... N@d3+ 25. Ke2) 25. Bxe8?? { (22.71 → Mate in 6) Checkmate is now unavoidable. d3+ was best. } (25. d3+ P@f4 26. B@e2 Qxf2+ 27. Rxf2 h1=Q+ 28. Q@f1 Qxf1+ 29. Rxf1 P@f2+ 30. Kd1 Q@e1+ 31. Rxe1 fxe1=Q+) 25... h1=Q?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qxf1+ was best. } (25... Qxf1+ 26. Kxf1 h1=Q+ 27. R@g1 N@h2+ 28. Ke2 Qf3+ 29. Ke1 R@d1+ 30. Qxd1 Qxf2#) 26. Rxh1?? { (Mate in 1 → -44.38) Lost forced checkmate sequence. R@h5# was best. } (26. R@h5#) 26... Qxh1+ 27. Ke2 Qxc1?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. N@f4+ was best. } (27... N@f4+ 28. gxf4 Nxf4+ 29. Ke3 R@e4#) 28. f3?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. R@h5# was best. } (28. R@h5#) 28... Na6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. R@e1+ was best. } (28... R@e1+ 29. Kd3 Nf2#) 29. f4?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. R@h5# was best. } (29. R@h5#) 29... Rxe8?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. R@e1+ was best. } (29... R@e1+ 30. Kf3 B@e4+ 31. Kg4 N@f2#) 30. d5?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. R@h5+ was best. } (30. R@h5+ Kxh5 31. Qxe8+ R@g6 32. P@g4+ Kxg4 33. B@f3+ Kf5 34. Qf7+ N@f6 35. P@e4#) 30... Rxe7+ { Black wins on time. } 0-1