FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/9CCZQYWS"]
[Date "2025.01.25"]
[White "Otaranca"]
[Black "MiladLouak0"]
[Result "1-0"]
[GameId "9CCZQYWS"]
[UTCDate "2025.01.25"]
[UTCTime "19:20:34"]
[WhiteElo "1660"]
[BlackElo "2178"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. b4?! { (0.25 → -0.38) Inaccuracy. g4 was best. } { [%eval -0.38] } (2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2) 2... c5?! { (-0.38 → 0.22) Inaccuracy. g6 was best. } { [%eval 0.22] } (2... g6 3. b5 Ng4 4. e4 Nxf2 5. Kxf2 b6 6. Qh5 gxh5 7. g4) 3. bxc5 { [%eval 0.2] } 3... b5? { (0.20 → 1.35) Mistake. Ng8 was best. } { [%eval 1.35] } (3... Ng8 4. e3) 4. cxb6 { [%eval 1.59] } 4... Qxb6 { [%eval 2.22] } 5. d4?? { (2.22 → Mate in 16) Checkmate is now unavoidable. d3 was best. } { [%eval #-16] } (5. d3 Qxb1) 5... Qxb1 { [%eval -10.83] } 6. Rxb1?! { (-10.83 → Mate in 13) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-13] } (6. Bxh6 gxh6) 6... g5 { [%eval #-13] } 7. Bxg5 { [%eval #-12] } 7... Ng4?? { (Mate in 12 → 1.91) Lost forced checkmate sequence. e5 was best. } { [%eval 1.91] } (7... e5 8. dxe5 Ba3 9. Bxh6 Bb2 10. Rxb2 f6 11. exf6 d5 12. Qxd5 Ke7) 8. Bxe7 { [%eval 1.78] } 8... Nxh2?? { (1.78 → Mate in 12) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #12] } (8... Kxe7) 9. Rxh2 { [%eval #12] } 9... Bxe7 { [%eval #11] } 10. Rxh7 { [%eval #11] } 10... Rxh7 { [%eval #10] } 11. Rxb8 { [%eval #10] } 11... Rxb8 { [%eval #9] } 12. a3 { [%eval #9] } 12... Bxa3 { [%eval #8] } 13. Qc1 { [%eval #8] } 13... Bxc1 { [%eval #7] } 14. Kd2 { [%eval #7] } 14... Bxd2 { [%eval #6] } 15. c3 { [%eval #6] } 15... Bxc3 { [%eval #5] } 16. g4 { [%eval #5] } 16... Bxd4 { [%eval #4] } 17. g5 { [%eval #5] } 17... Bxf2 { [%eval #4] } 18. Bg2 { [%eval #4] } 18... Bxg1 { [%eval #3] } 19. Bh3 { [%eval #3] } 19... Rxh3 { [%eval #2] } 20. g6 { [%eval #2] } 20... fxg6 { [%eval #1] } 21. e3 { [%eval #1] } 21... Bxe3# { Game ends by variant rule. } 1-0
