FEN
[Event "rated blitz game"]
[Site "https://lichess.org/98cWaS42"]
[Date "2023.05.23"]
[Round "-"]
[White "Abdulrahman7253"]
[Black "beluga11111111111111"]
[Result "1/2-1/2"]
[GameId "98cWaS42"]
[UTCDate "2023.05.23"]
[UTCTime "13:59:08"]
[WhiteElo "898"]
[BlackElo "978"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A01"]
[Opening "Nimzo-Larsen Attack: Classical Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval 0.0] } 1... d5 { [%eval 0.08] } { A01 Nimzo-Larsen Attack: Classical Variation } 2. Bb2 { [%eval 0.0] } 2... e5?! { (0.00 → 0.90) Inaccuracy. Nf6 was best. } { [%eval 0.9] } (2... Nf6 3. Nf3 Bf5 4. g3 e6 5. Bg2 h6 6. O-O Be7 7. d3) 3. e3? { (0.90 → -0.37) Mistake. Bxe5 was best. } { [%eval -0.37] } (3. Bxe5 c5 4. Bb2 Nc6 5. Nf3 d4 6. e3 Nge7 7. c3 d3) 3... Nc6 { [%eval -0.11] } 4. Bb5 { [%eval 0.0] } 4... Bd7? { (0.00 → 1.22) Mistake. Bd6 was best. } { [%eval 1.22] } (4... Bd6 5. f4 f6 6. Qh5+ g6 7. Qh4 Ne7 8. Qxf6 Rf8 9. Qh4) 5. c4?? { (1.22 → -2.22) Blunder. Bxc6 was best. } { [%eval -2.22] } (5. Bxc6 Bxc6 6. Bxe5 Nh6 7. Nf3 Nf5 8. Bb2 Nh4 9. Nxh4 Qxh4) 5... a6?? { (-2.22 → -0.03) Blunder. Nb4 was best. } { [%eval -0.03] } (5... Nb4 6. d3 Bxb5 7. cxb5 e4 8. dxe4 dxe4 9. Qxd8+ Rxd8 10. Ke2) 6. Bxc6 { [%eval -0.03] } 6... Bxc6 { [%eval 0.0] } 7. Bxe5 { [%eval -0.01] } 7... Bd6?! { (-0.01 → 1.08) Inaccuracy. dxc4 was best. } { [%eval 1.08] } (7... dxc4 8. Nf3 cxb3 9. Qxb3 Nf6 10. Nc3 Bd6 11. d4 b5 12. O-O O-O 13. Rfc1 Bb7 14. h3) 8. Bxd6 { [%eval 0.91] } 8... Qxd6 { [%eval 0.98] } 9. Nh3? { (0.98 → -0.38) Mistake. cxd5 was best. } { [%eval -0.38] } (9. cxd5 Bxd5 10. Nf3 Rd8 11. O-O Qf6 12. d4 c5 13. Nbd2 cxd4 14. Nxd4 Qg6 15. f3 Ne7) 9... dxc4 { [%eval -0.45] } 10. bxc4?? { (-0.45 → -4.37) Blunder. O-O was best. } { [%eval -4.37] } (10. O-O cxb3) 10... O-O-O?? { (-4.37 → 1.08) Blunder. Bxg2 was best. } { [%eval 1.08] } (10... Bxg2 11. Rg1 Bxh3 12. Qf3 Be6 13. d4 g6 14. Qxb7 Rd8 15. Nd2 Nf6 16. Qf3 Bf5 17. Qg3) 11. Na3?? { (1.08 → -4.02) Blunder. d4 was best. } { [%eval -4.02] } (11. d4 h5 12. O-O Nh6 13. c5 Qg6 14. Nf4 Qf6 15. Nc3 Nf5 16. Nfe2 h4 17. h3 g5) 11... Nf6 { [%eval -3.4] } 12. Nb5?! { (-3.40 → -5.18) Inaccuracy. O-O was best. } { [%eval -5.18] } (12. O-O Qxa3 13. d4 Rhe8 14. Qb3 Qxb3 15. axb3 Be4 16. Rfc1 h6 17. Nf4 Rd6 18. f3 Bxf3) 12... Bxb5?? { (-5.18 → -0.09) Blunder. axb5 was best. } { [%eval -0.09] } (12... axb5 13. c5 Qxc5 14. O-O Qd5 15. Nf4 Qxd2 16. Qb3 Ne4 17. Qxf7 Kb8 18. Qb3 Nc3 19. Rac1) 13. cxb5 { [%eval -0.15] } 13... axb5 { [%eval -0.07] } 14. d4 { [%eval -0.2] } 14... Qb4+ { [%eval -0.26] } 15. Qd2 { [%eval -0.31] } 15... Qc4? { (-0.31 → 1.09) Mistake. Qxd2+ was best. } { [%eval 1.09] } (15... Qxd2+) 16. Rc1 { [%eval 1.16] } 16... Ne4 { [%eval 1.31] } 17. Qa5?? { (1.31 → -7.86) Blunder. Qb2 was best. } { [%eval -7.86] } (17. Qb2) 17... Qxc1+ { [%eval -7.45] } 18. Ke2 { [%eval -7.78] } 18... Qxh1 { [%eval -8.06] } 19. Qa8+ { [%eval -8.02] } 19... Kd7 { [%eval -8.19] } 20. Qxb7 { [%eval -8.06] } 20... Nc3+ { [%eval -8.96] } 21. Kf3 { [%eval -9.63] } 21... Qd1+ { [%eval -8.63] } 22. Kg3 { [%eval -8.63] } 22... Rhe8 { [%eval -8.64] } 23. f3 { [%eval -11.12] } 23... Rxe3 { [%eval -10.6] } 24. Ng5 { [%eval -10.67] } 24... Qe1+ { [%eval -10.34] } 25. Kg4 { [%eval -10.97] } 25... Rde8 { [%eval -9.9] } 26. a4? { (-9.90 → Mate in 7) Checkmate is now unavoidable. d5 was best. } { [%eval #-7] } (26. d5 h5+ 27. Kh3 Ne2 28. Qxb5+ Ke7 29. d6+ Kf6 30. Nh7+ Kg6 31. Qg5+ Kxh7 32. Qxh5+ Kg8) 26... bxa4? { (Mate in 7 → -9.91) Lost forced checkmate sequence. f5+ was best. } { [%eval -9.91] } (26... f5+ 27. Kh3 R8e6 28. Nxe6 Rxe6 29. g3 Qd2 30. Qc6+ Rxc6 31. g4 Rh6+ 32. Kg3 Qxh2#) 27. d5 { [%eval -10.56] } 27... a3 { [%eval -7.7] } 28. Qc6+ { [%eval -7.73] } 28... Kc8 { [%eval -7.82] } 29. Qxe8+?! { (-7.82 → -38.29) Inaccuracy. Qa8+ was best. } { [%eval -38.29] } (29. Qa8+ Kd7 30. Qc6+ Kd8 31. Nxf7+ Ke7 32. Ng5 Kf8 33. Qd7 Kg8 34. Qf7+ Kh8 35. Qe6 R3xe6) 29... Rxe8 { [%eval -19.7] } 30. Nxf7?! { (-19.70 → Mate in 8) Checkmate is now unavoidable. Ne4 was best. } { [%eval #-8] } (30. Ne4 a2 31. Nf6 gxf6 32. d6 cxd6 33. h4 a1=Q 34. Kf5 Qxh4) 30... a2 { [%eval #-7] } 31. d6 { [%eval #-7] } 31... a1=Q { [%eval #-7] } 32. dxc7 { [%eval #-4] } 32... Kxc7 { [%eval #-5] } 33. f4 { [%eval #-3] } 33... Rf8 { [%eval #-4] } 34. Ne5 { [%eval #-4] } 34... h6 { [%eval #-4] } 35. h4 { [%eval #-3] } 35... Ne4 { [%eval #-3] } 36. Ng6 { [%eval #-2] } 36... Rxf4+ { [%eval #-3] } 37. Kxf4 { [%eval #-3] } 37... Qf6+ { [%eval #-2] } 38. Kg4 { [%eval #-2] } 38... Qxg6+ { [%eval #-1] } 39. Kh3 { [%eval #-1] } 39... h5 { [%eval #-1] } 40. Kh2 { [%eval #-1] } 40... Qa5 { [%eval #-3] } 41. g3 { [%eval #-2] } 41... Qxg3+ { [%eval #-1] } 42. Kh1 { [%eval #-1] } 42... Qxh4+ { [%eval #-2] } 43. Kg2 { [%eval #-2] } 43... Qf4 { [%eval #-2] } 44. Kh3 { [%eval #-1] } 44... g5 { [%eval #-2] } 45. Kg2 { [%eval #-2] } 45... Qa8 { [%eval #-2] } 46. Kh3 { [%eval #-1] } 46... Nd6?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Nf2# was best. } { [%eval 0.0] } { Draw by stalemate. } (46... Nf2#) 1/2-1/2