- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:threeCheck game"] [Site "https://lichess.org/986XMVkz"] [Date "2023.03.15"] [Round "-"] [White "mazumdarreyanshm"] [Black "min_noob"] [Result "0-1"] [GameId "986XMVkz"] [UTCDate "2023.03.15"] [UTCTime "06:23:29"] [WhiteElo "1173"] [BlackElo "1160"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+128"] [Variant "Three-check"] [TimeControl "300+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3?! { (0.15 → -0.74) Inaccuracy. Nc3 was best. } { [%eval -0.74] } { A00 Van't Kruijs Opening } (1. Nc3 e6 2. Nf3 Nc6 3. e4 Bb4 4. a3 Bxc3 5. dxc3 h6) 1... d5?? { (-0.74 → Mate in 8) Checkmate is now unavoidable. Nf6 was best. } { [%eval #8] } (1... Nf6 2. Nc3 Nc6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. a3) 2. Bb5+ { [%eval #7] } 2... Bd7 { [%eval #6] } 3. Bxd7+ { [%eval #5] } 3... Qxd7 { [%eval #5] } 4. Qf3 { [%eval #7] } 4... Nf6 { [%eval #7] } 5. Nc3 { [%eval #6] } 5... e5 { [%eval #4] } 6. Nxd5 { [%eval #3] } 6... Qxd5 { [%eval #3] } 7. Qxd5?? { (Mate in 3 → 5.47) Lost forced checkmate sequence. Qf5 was best. } { [%eval 5.47] } (7. Qf5 Qxd2+ 8. Bxd2 Nc6 9. Qxe5#) 7... Nxd5 { [%eval 5.55] } 8. Nf3 { [%eval 4.82] } 8... Bb4 { [%eval 5.42] } 9. c3 { [%eval 5.25] } 9... Ba5 { [%eval 6.14] } 10. Nxe5 { [%eval 5.74] } 10... O-O?! { (5.74 → 8.83) Inaccuracy. Nd7 was best. } { [%eval 8.83] } (10... Nd7 11. Nc4 O-O 12. O-O Bb6 13. a4 c6 14. f4 Bc7 15. b4 Rae8 16. Bb2 N7f6 17. b5) 11. Ng4 { [%eval 9.16] } 11... Kh8 { [%eval 8.99] } 12. d3? { (8.99 → 4.68) Mistake. Ne5 was best. } { [%eval 4.68] } (12. Ne5 Kg8) 12... h5? { (4.68 → 11.96) Mistake. Nf4 was best. } { [%eval 11.96] } (12... Nf4 13. Kf1) 13. b4?! { (11.96 → 6.76) Inaccuracy. Ne5 was best. } { [%eval 6.76] } (13. Ne5) 13... Nxb4 { [%eval 8.62] } 14. cxb4 { [%eval 8.38] } 14... Bxb4+ { [%eval 9.3] } 15. Kd1?? { (9.30 → -3.66) Blunder. Kf1 was best. } { [%eval -3.66] } (15. Kf1 f6 16. Bb2 Nc6 17. Nh6 Kh7 18. Nf5 g6 19. Ng7 Ne5 20. Rc1 c6 21. Ne6 Kg8) 15... hxg4?? { (-3.66 → 16.41) Blunder. Nc6 was best. } { [%eval 16.41] } (15... Nc6 16. Bb2 f6 17. Nh6 Kh7 18. Ng4 hxg4 19. g3 Rad8 20. Bd4 Rh8 21. Rc1 Rd7 22. Rc4) 16. Bb2?? { (16.41 → -3.24) Blunder. g3 was best. } { [%eval -3.24] } (16. g3) 16... f6?? { (-3.24 → 20.79) Blunder. Kg8 was best. } { [%eval 20.79] } (16... Kg8) 17. e4?? { (20.79 → -25.63) Blunder. h3 was best. } { [%eval -25.63] } (17. h3) 17... Nc6 { [%eval -20.86] } 18. f3?! { (-20.86 → Mate in 6) Checkmate is now unavoidable. Re1 was best. } { [%eval #-6] } (18. Re1 Bxe1) 18... Rad8 { [%eval #-5] } 19. h3 { [%eval #-2] } 19... Rxd3+ { [%eval #-1] } 20. Kc2 { [%eval #-1] } 20... Rd2# { Game ends by variant rule. } 0-1