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[Event "casual rapid game"] [Site "https://lichess.org/90thuJVJ"] [Date "2021.01.12"] [Round "-"] [White "dag333"] [Black "dgold92"] [Result "1/2-1/2"] [GameId "90thuJVJ"] [UTCDate "2021.01.12"] [UTCTime "02:02:00"] [WhiteElo "1500"] [BlackElo "1159"] [Variant "Standard"] [TimeControl "900+0"] [ECO "A45"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.13] } 2. Nc3 { [%eval -0.21] } 2... Nf6 { [%eval -0.17] } { A45 Queen's Pawn Game: Chigorin Variation } 3. e3 { [%eval -0.4] } 3... Nc6 { [%eval 0.0] } 4. Nf3 { [%eval 0.0] } 4... Bg4 { [%eval 0.23] } 5. h3 { [%eval 0.05] } 5... Bh5 { [%eval 0.48] } 6. g4 { [%eval 0.65] } 6... Bg6 { [%eval 0.5] } 7. Bb5 { [%eval 0.44] } 7... Ne4 { [%eval 0.21] } 8. Ng5?? { (0.21 → -2.92) Blunder. Ne5 was best. } { [%eval -2.92] } (8. Ne5 Nxc3) 8... Nxg5 { [%eval -2.76] } 9. Nxd5?? { (-2.76 → -11.62) Blunder. f4 was best. } { [%eval -11.62] } (9. f4) 9... Qxd5 { [%eval -10.98] } 10. c4 { [%eval -17.56] } 10... Qxh1+ { [%eval -17.31] } 11. Ke2 { [%eval -18.64] } 11... Qxh3 { [%eval -18.86] } 12. d5 { [%eval -30.19] } 12... Qf3+ { [%eval -19.09] } 13. Kd2 { [%eval -32.19] } 13... Qxf2+ { [%eval -19.86] } 14. Kc3 { [%eval -20.17] } 14... Ne4+ { [%eval -20.32] } 15. Kb3 { [%eval -21.15] } 15... a6 { [%eval -18.57] } 16. dxc6 { [%eval -20.17] } 16... axb5?? { (-20.17 → Mate in 1) Checkmate is now unavoidable. Nc5+ was best. } { [%eval #1] } (16... Nc5+ 17. Kb4 axb5 18. cxb7 Nxb7 19. c5 Qf6 20. a4 Qc6 21. Kb3 Nxc5+ 22. Ka2 Rxa4+ 23. Qxa4) 17. cxb5?? { (Mate in 1 → -22.90) Lost forced checkmate sequence. Qd7# was best. } { [%eval -22.9] } (17. Qd7#) 17... Nc5+ { [%eval -23.84] } 18. Kb4 { [%eval -19.71] } 18... e5 { [%eval -26.5] } 19. e4?! { (-26.50 → Mate in 5) Checkmate is now unavoidable. Kc3 was best. } { [%eval #-5] } (19. Kc3 bxc6) 19... Nxe4+ { [%eval #-5] } 20. Kb3 { [%eval #-5] } 20... Nc5+ { [%eval #-5] } 21. Kb4 { [%eval #-4] } 21... Ra4+ { [%eval #-4] } 22. Kc3 { [%eval #-4] } 22... Bd3 { [%eval #-5] } 23. b4 { [%eval #-3] } 23... Qc2+?! { (Mate in 3 → -13.48) Lost forced checkmate sequence. Qd4+ was best. } { [%eval -13.48] } (23... Qd4+ 24. Kd2 Ne4+ 25. Ke1 Qg1#) 24. Qxc2 { [%eval -13.4] } 24... Bxc2 { [%eval -13.53] } 25. bxc5 { [%eval -13.48] } 25... Be4 { [%eval -13.46] } 26. Bg5 { [%eval -15.72] } 26... bxc6 { [%eval -15.79] } 27. bxc6 { [%eval -15.94] } 27... Bxc5 { [%eval -15.97] } 28. Re1 { [%eval -18.41] } 28... f6 { [%eval -16.96] } 29. a3 { [%eval -26.02] } 29... fxg5 { [%eval -21.15] } 30. Rb1?! { (-21.15 → Mate in 6) Checkmate is now unavoidable. Kb3 was best. } { [%eval #-6] } (30. Kb3 Rxa3+) 30... Rxa3+ { [%eval #-8] } 31. Kd2 { [%eval #-5] } 31... Be3+ { [%eval #-5] } 32. Ke2 { [%eval #-5] } 32... O-O { [%eval #-4] } 33. Rb7 { [%eval #-3] } 33... Bxc6 { [%eval #-4] } 34. Rxc7 { [%eval #-2] } 34... Bb5+ { [%eval #-3] } 35. Ke1 { [%eval #-1] } 35... Rf7 { [%eval #-4] } 36. Rxf7 { [%eval #-1] } 36... Kxf7 { [%eval #-2] } 37. Kd1 { [%eval #-2] } 37... Ra1+ { [%eval #-10] } 38. Kc2 { [%eval #-7] } 38... e4 { [%eval #-6] } 39. Kb3 { [%eval #-6] } 39... Bc5 { [%eval #-5] } 40. Kc2 { [%eval #-5] } 40... e3 { [%eval #-4] } 41. Kb3 { [%eval #-4] } 41... e2 { [%eval #-3] } 42. Kb2 { [%eval #-3] } 42... e1=Q { [%eval #-2] } 43. Kb3 { [%eval #-2] } 43... Qe3+ { [%eval #-2] } 44. Kc2 { [%eval #-2] } 44... Ra2+ { [%eval #-2] } 45. Kd1 { [%eval #-1] } 45... Ra1+ { [%eval #-2] } 46. Kc2 { [%eval #-2] } 46... Qd3+ { [%eval #-1] } 47. Kb2 { [%eval #-1] } 47... Qd2+ { [%eval #-2] } 48. Kb3 { [%eval #-1] } 48... Qc2+ { [%eval #-5] } 49. Kxc2 { [%eval #-5] } 49... Ra2+ { [%eval #-9] } 50. Kc3 { [%eval #-6] } 50... h5 { [%eval #-7] } 51. gxh5 { [%eval #-7] } 51... g4 { [%eval #-6] } 52. h6 { [%eval #-6] } 52... g3 { [%eval #-6] } 53. hxg7 { [%eval #-5] } 53... Kxg7 { [%eval #-4] } 54. Kb3 { [%eval #-4] } 54... g2 { [%eval #-4] } 55. Kc3 { [%eval #-3] } 55... g1=Q { [%eval #-2] } 56. Kb3 { [%eval #-2] } 56... Qd4 { [%eval #-3] } 57. Kxa2 { [%eval #-3] } 57... Qc4+ { [%eval #-3] } 58. Ka1 { [%eval #-2] } 58... Qb3?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qc1+ was best. } { [%eval 0.0] } { Draw by stalemate. } (58... Qc1+ 59. Ka2 Bc4#) 1/2-1/2