FEN
[Event "rated blitz game"]
[Site "https://lichess.org/90Zd19JI"]
[Date "2026.06.02"]
[Round "-"]
[White "daluish"]
[Black "Gadji11111"]
[Result "1-0"]
[GameId "90Zd19JI"]
[UTCDate "2026.06.02"]
[UTCTime "13:14:58"]
[WhiteElo "1527"]
[BlackElo "1560"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C45"]
[Opening "Scotch Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. d4 { [%eval 0.07] } 3... exd4 { [%eval 0.04] } 4. Nxd4 { [%eval 0.06] } { C45 Scotch Game } 4... Be7 { [%eval 0.48] } 5. Be3 { [%eval 0.48] } 5... d6 { [%eval 0.49] } 6. Bc4 { [%eval 0.24] } 6... Nf6 { [%eval 0.29] } 7. Bd3?! { (0.29 → -0.38) Inaccuracy. Nxc6 was best. } { [%eval -0.38] } (7. Nxc6 bxc6 8. Nc3 O-O 9. f3 a5 10. O-O Bb7 11. Qe1 a4) 7... Nxd4 { [%eval -0.08] } 8. Bxd4 { [%eval -0.06] } 8... c5 { [%eval -0.04] } 9. Bc3 { [%eval -0.05] } 9... Bd7 { [%eval 0.18] } 10. O-O { [%eval 0.19] } 10... b5 { [%eval 0.23] } 11. b4 { [%eval -0.25] } 11... c4 { [%eval -0.07] } 12. Be2 { [%eval -0.01] } 12... Nxe4?! { (-0.01 → 0.70) Inaccuracy. O-O was best. } { [%eval 0.7] } (12... O-O 13. Qd4 Re8 14. Bf3 Bc6 15. Rd1 Bf8 16. Nd2 Qc8 17. h3 Qb7 18. Re1) 13. Qd5?? { (0.70 → -1.04) Blunder. Bxg7 was best. } { [%eval -1.04] } (13. Bxg7 Rg8 14. Bd4 d5 15. Bf3 Bxb4 16. a4 Bh3 17. axb5 Qg5 18. g3 Bxf1) 13... Nxc3 { [%eval -0.67] } 14. Nxc3 { [%eval -0.73] } 14... a6 { [%eval -0.32] } 15. Rfe1 { [%eval -0.72] } 15... O-O { [%eval -0.61] } 16. Bf3 { [%eval -0.72] } 16... Rc8 { [%eval -0.48] } 17. Qb7?? { (-0.48 → -2.56) Blunder. Rad1 was best. } { [%eval -2.56] } (17. Rad1 Bc6 18. Qf5 Bf6 19. Nd5 Bxd5 20. Bxd5 g6 21. Qf3 Kg7 22. g3 h5) 17... Bf6 { [%eval -2.41] } 18. Re3?? { (-2.41 → -4.97) Blunder. Nd5 was best. } { [%eval -4.97] } (18. Nd5 Bxa1 19. Rxa1 Rb8 20. Qxa6 Be6 21. a4 Bxd5 22. Bxd5 Qf6 23. axb5 Rxb5) 18... Re8 { [%eval -4.51] } 19. Rae1 { [%eval -4.99] } 19... Bxc3 { [%eval -5.0] } 20. Rxe8+ { [%eval -5.04] } 20... Bxe8 { [%eval -5.02] } 21. Re3 { [%eval -5.16] } 21... Bxb4 { [%eval -4.96] } 22. Qxa6 { [%eval -5.55] } 22... Bc5 { [%eval -5.47] } 23. Re4 { [%eval -5.48] } 23... Ra8?? { (-5.48 → 0.00) Blunder. Rb8 was best. } { [%eval 0.0] } (23... Rb8 24. Re1 d5 25. c3 g6 26. g3 b4 27. cxb4 Bxb4 28. Rxe8+ Qxe8 29. Bxd5) 24. Qb7?? { (0.00 → -5.27) Blunder. Rxe8+ was best. } { [%eval -5.27] } (24. Rxe8+ Qxe8 25. Qxa8 Qxa8 26. Bxa8 Kf8 27. Bc6 Ke7 28. Kf1 Ke6 29. Bxb5 d5) 24... Bc6?? { (-5.27 → -0.33) Blunder. d5 was best. } { [%eval -0.33] } (24... d5 25. Re5 Rb8 26. Rxd5 Qe7 27. Qxe7 Bxe7 28. a4 bxa4 29. h3 Kf8 30. Ra5) 25. Qxc6 { [%eval -0.36] } 25... Rxa2?? { (-0.36 → Mate in 2) Checkmate is now unavoidable. Rc8 was best. } { [%eval #2] } (25... Rc8 26. Qb7 Rb8 27. Qe7 g6 28. g4 Kg7 29. g5 Qxe7 30. Rxe7 Kf8 31. Rb7) 26. h3?? { (Mate in 2 → -0.71) Lost forced checkmate sequence. Qe8+ was best. } { [%eval -0.71] } (26. Qe8+ Qxe8 27. Rxe8#) 26... Rxc2?? { (-0.71 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (26... Kf8 27. Qxb5 Ra1+ 28. Kh2 Bxf2 29. g3 Bg1+ 30. Kg2 Bc5 31. Rf4 Rg1+ 32. Kh2) 27. Re2?? { (Mate in 2 → -4.86) Lost forced checkmate sequence. Qe8+ was best. } { [%eval -4.86] } (27. Qe8+ Qxe8 28. Rxe8#) 27... Rc1+?? { (-4.86 → 1.69) Blunder. Rxe2 was best. } { [%eval 1.69] } (27... Rxe2 28. Bxe2 g6 29. Qxb5 Qh4 30. Bxc4 Qxf2+ 31. Kh2 Qg1+ 32. Kg3 Qe3+ 33. Kh2) 28. Kh2 { [%eval 1.48] } 28... b4?? { (1.48 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (28... Kf8 29. Ra2 g6 30. Ra8 Qxa8 31. Qxa8+ Kg7 32. Qa5 Bd4 33. Bd5 Rf1 34. Qd2) 29. Re8+ { [%eval #1] } { Black resigns. } 1-0