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[Event "casual blitz game"] [Site "https://lichess.org/8yqmglHc"] [Date "2025.07.01"] [Round "-"] [White "mloryr"] [Black "Mathbul14"] [Result "0-1"] [GameId "8yqmglHc"] [UTCDate "2025.07.01"] [UTCTime "16:44:25"] [WhiteElo "1313"] [BlackElo "1054"] [Variant "Standard"] [TimeControl "180+2"] [ECO "E21"] [Opening "Nimzo-Indian Defense: Three Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... e6 { [%eval 0.14] } 3. Nc3 { [%eval 0.09] } 3... Bb4 { [%eval 0.09] } 4. Nf3 { [%eval 0.12] } { E21 Nimzo-Indian Defense: Three Knights Variation } 4... c5 { [%eval 0.21] } 5. a3 { [%eval 0.0] } 5... Bxc3+ { [%eval 0.0] } 6. bxc3 { [%eval -0.08] } 6... O-O { [%eval 0.0] } 7. d5?! { (0.00 → -0.60) Inaccuracy. Qc2 was best. } { [%eval -0.6] } (7. Qc2 Nc6 8. dxc5 Qa5 9. e3 b6 10. cxb6 axb6 11. Be2 Ba6) 7... b6 { [%eval -0.32] } 8. Bg5 { [%eval -0.45] } 8... d6 { [%eval -0.42] } 9. e3 { [%eval -0.32] } 9... Bb7 { [%eval -0.29] } 10. Be2 { [%eval -0.82] } 10... exd5 { [%eval -0.86] } 11. cxd5 { [%eval -0.82] } 11... Bxd5 { [%eval -0.82] } 12. Qxd5 { [%eval -0.77] } 12... Nxd5 { [%eval -0.77] } 13. Bxd8 { [%eval -0.81] } 13... Rxd8 { [%eval -0.85] } 14. c4 { [%eval -0.71] } 14... Nf6 { [%eval -0.61] } 15. O-O?! { (-0.61 → -1.54) Inaccuracy. Nd2 was best. } { [%eval -1.54] } (15. Nd2) 15... Nc6 { [%eval -1.46] } 16. Rfd1 { [%eval -1.51] } 16... Rac8 { [%eval -1.24] } 17. a4 { [%eval -1.69] } 17... d5 { [%eval -1.66] } 18. cxd5 { [%eval -1.76] } 18... Nxd5 { [%eval -1.7] } 19. Bc4 { [%eval -1.81] } 19... Nc3 { [%eval -1.83] } 20. Bd3?? { (-1.83 → -5.26) Blunder. Rdc1 was best. } { [%eval -5.26] } (20. Rdc1 Ne4 21. Ba6 Rc7 22. g4 Na5 23. Rc2 Kf8 24. Be2 Nc6 25. h4 h6) 20... Nxd1 { [%eval -5.11] } 21. Rxd1 { [%eval -5.48] } 21... c4 { [%eval -5.51] } 22. Bc2 { [%eval -5.82] } 22... Nb4 { [%eval -5.78] } 23. Rxd8+ { [%eval -5.89] } 23... Rxd8 { [%eval -5.85] } 24. Nd4 { [%eval -6.88] } 24... Nxc2 { [%eval -6.71] } 25. Nxc2?? { (-6.71 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #-2] } (25. f4 Nxd4 26. exd4 Rxd4 27. Kf2 c3 28. h4 Rd8 29. f5 c2 30. a5 bxa5) 25... Rd1+ { [%eval #-1] } 26. Ne1 { [%eval #-1] } 26... Rxe1# { Black wins by checkmate. } 0-1