- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/8yESQ3wW"] [Date "2026.01.16"] [Round "-"] [White "sajenmaranda"] [Black "Lesabudjavi1974"] [Result "0-1"] [GameId "8yESQ3wW"] [UTCDate "2026.01.16"] [UTCTime "13:25:51"] [WhiteElo "2165"] [BlackElo "1870"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+9"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Zukertort Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } { D02 Queen's Pawn Game: Zukertort Variation } 2... c6 { [%eval 0.2] } 3. Nc3 { [%eval 0.0] } 3... e6?! { (0.00 → 0.63) Inaccuracy. Nf6 was best. } { [%eval 0.63] } (3... Nf6 4. Bf4 Nbd7 5. a3 Qb6 6. Qb1 Nh5 7. Bd2 Nhf6) 4. Bf4?! { (0.63 → 0.00) Inaccuracy. e4 was best. } { [%eval 0.0] } (4. e4 Bb4 5. e5 Ne7 6. a3 Bxc3+ 7. bxc3 b6 8. Ng5 h6) 4... Nf6 { [%eval 0.0] } 5. Bg3 { [%eval -0.15] } 5... Bd6 { [%eval 0.14] } 6. e3 { [%eval 0.0] } 6... Bxg3 { [%eval 0.41] } 7. hxg3 { [%eval 0.34] } 7... h6 { [%eval 0.43] } 8. Bd3 { [%eval 0.32] } 8... Nbd7 { [%eval 0.45] } 9. Qe2 { [%eval 0.18] } 9... Qc7?! { (0.18 → 0.73) Inaccuracy. c5 was best. } { [%eval 0.73] } (9... c5) 10. O-O-O?! { (0.73 → 0.11) Inaccuracy. e4 was best. } { [%eval 0.11] } (10. e4 dxe4) 10... b6?! { (0.11 → 0.87) Inaccuracy. b5 was best. } { [%eval 0.87] } (10... b5 11. Rh4) 11. Kb1?! { (0.87 → 0.29) Inaccuracy. e4 was best. } { [%eval 0.29] } (11. e4) 11... Bb7 { [%eval 0.35] } 12. e4 { [%eval 0.28] } 12... dxe4 { [%eval 0.25] } 13. Nxe4 { [%eval 0.27] } 13... Nxe4 { [%eval 0.31] } 14. Bxe4 { [%eval 0.28] } 14... Nf6 { [%eval 0.35] } 15. Bd3 { [%eval 0.29] } 15... a5 { [%eval 0.56] } 16. Ne5 { [%eval 0.69] } 16... a4?! { (0.69 → 1.46) Inaccuracy. Rf8 was best. } { [%eval 1.46] } (16... Rf8 17. a3) 17. f3?! { (1.46 → 0.44) Inaccuracy. a3 was best. } { [%eval 0.44] } (17. a3 O-O-O) 17... a3 { [%eval 0.38] } 18. b3 { [%eval -0.03] } 18... b5?! { (-0.03 → 0.93) Inaccuracy. O-O-O was best. } { [%eval 0.93] } (18... O-O-O 19. c3 Kb8 20. Nc4 Nd5 21. Qd2 c5 22. Be4 Ba6 23. Bxd5 Rxd5 24. Nxa3) 19. g4?? { (0.93 → -1.30) Blunder. c4 was best. } { [%eval -1.3] } (19. c4) 19... c5?? { (-1.30 → 1.65) Blunder. Nd5 was best. } { [%eval 1.65] } (19... Nd5) 20. Bxb5+ { [%eval 1.64] } 20... Ke7 { [%eval 1.56] } 21. Qc4?! { (1.56 → 0.52) Inaccuracy. Bc4 was best. } { [%eval 0.52] } (21. Bc4 Bd5 22. Rhe1 Rhd8 23. Kc1 Kf8 24. dxc5 Qxc5 25. Qe3 Qc7 26. Rd4 Kg8) 21... Rac8 { [%eval 0.55] } 22. f4?! { (0.55 → -0.02) Inaccuracy. Ba6 was best. } { [%eval -0.02] } (22. Ba6 Bxa6) 22... Nd5 { [%eval 0.01] } 23. Rde1?? { (0.01 → -2.17) Blunder. dxc5 was best. } { [%eval -2.17] } (23. dxc5 Qxc5) 23... Qa5? { (-2.17 → -0.70) Mistake. cxd4 was best. } { [%eval -0.7] } (23... cxd4 24. Qxc7+ Rxc7 25. Bd3 Ne3 26. Rh2 Nxg2 27. Rf1 Ne3 28. Re1 Rc3 29. f5) 24. g5?? { (-0.70 → -2.73) Blunder. Kc1 was best. } { [%eval -2.73] } (24. Kc1 Nb4) 24... Nc3+ { [%eval -2.7] } 25. Ka1 { [%eval -3.31] } 25... Bd5 { [%eval -3.06] } 26. Qd3 { [%eval -3.05] } 26... Nxb5 { [%eval -2.81] } 27. gxh6?! { (-2.81 → -4.35) Inaccuracy. c4 was best. } { [%eval -4.35] } (27. c4 Bxg2 28. cxb5 Bxh1 29. Rxh1 hxg5 30. Rc1 Qb4 31. Nc6+ Rxc6 32. bxc6 Qxd4+) 27... Nxd4?! { (-4.35 → -2.86) Inaccuracy. Rxh6 was best. } { [%eval -2.86] } (27... Rxh6 28. dxc5 Rxh1 29. Rxh1 Rh8 30. Rf1 Qc3+ 31. Qxc3 Nxc3 32. c6 Bxg2 33. Re1) 28. f5?! { (-2.86 → -3.84) Inaccuracy. c3 was best. } { [%eval -3.84] } (28. c3 Rxh6 29. Rxh6 gxh6 30. Rf1 Nb5 31. Rc1 Nd6 32. Qh3 Qd8 33. Rd1 Qe8) 28... Nxf5?! { (-3.84 → -2.56) Inaccuracy. Rxh6 was best. } { [%eval -2.56] } (28... Rxh6 29. Rhg1 f6 30. c4 fxe5 31. cxd5 exd5 32. Rxe5+ Kf8 33. g4 Rd8) 29. Ng4?? { (-2.56 → -6.56) Blunder. c4 was best. } { [%eval -6.56] } (29. c4 Bc6) 29... c4 { [%eval -6.19] } 30. Qf3?? { (-6.19 → Mate in 5) Checkmate is now unavoidable. Qh3 was best. } { [%eval #-5] } (30. Qh3 Qd2 31. Re5 cxb3 32. Qd3 Qxd3 33. cxd3 b2+ 34. Kb1 gxh6 35. Rf1 f6) 30... Nd4? { (Mate in 5 → -9.15) Lost forced checkmate sequence. Bxf3 was best. } { [%eval -9.15] } (30... Bxf3 31. Kb1 Qc3 32. Rxe6+ fxe6 33. Kc1 Qa1+ 34. Kd2 Rcd8#) 31. Qe3? { (-9.15 → Mate in 7) Checkmate is now unavoidable. Rxe6+ was best. } { [%eval #-7] } (31. Rxe6+ Bxe6 32. Qb7+ Rc7 33. Qxc7+ Qxc7 34. b4 Nxc2+ 35. Kb1 Nxb4 36. Re1 gxh6) 31... Nxc2+ { [%eval #-6] } 32. Kb1 { [%eval #-6] } 32... Nxe3 { [%eval #-5] } 33. Rxe3 { [%eval #-4] } 33... Qd2 { [%eval #-3] } 34. Rhh3 { [%eval #-1] } 34... Qb2# { Black wins by checkmate. } 0-1