- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/8xVvllbj"] [Date "2025.02.01"] [Round "-"] [White "fo0lhardythr3ads"] [Black "daj_o"] [Result "1/2-1/2"] [GameId "8xVvllbj"] [UTCDate "2025.02.01"] [UTCTime "14:04:16"] [WhiteElo "1151"] [BlackElo "1154"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A30"] [Opening "English Opening: Symmetrical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.14] } 1... c5 { [%eval 0.25] } 2. c4 { [%eval 0.26] } { A30 English Opening: Symmetrical Variation } 2... e6 { [%eval 0.32] } 3. e3 { [%eval 0.14] } 3... a6 { [%eval 0.24] } 4. Be2 { [%eval 0.17] } 4... Nc6 { [%eval 0.22] } 5. O-O { [%eval 0.32] } 5... Nf6 { [%eval 0.33] } 6. Nc3 { [%eval 0.21] } 6... d6 { [%eval 0.59] } 7. a3 { [%eval 0.23] } 7... b6?! { (0.23 → 0.84) Inaccuracy. d5 was best. } { [%eval 0.84] } (7... d5 8. cxd5) 8. Re1 { [%eval 0.42] } 8... Be7 { [%eval 0.42] } 9. b4 { [%eval 0.15] } 9... cxb4 { [%eval 0.52] } 10. axb4 { [%eval 0.55] } 10... Nxb4?? { (0.55 → 3.59) Blunder. Bb7 was best. } { [%eval 3.59] } (10... Bb7 11. Qb3) 11. Qb3?? { (3.59 → -0.08) Blunder. Qa4+ was best. } { [%eval -0.08] } (11. Qa4+ Bd7 12. Qxb4 d5 13. Qb1 dxc4 14. Bxc4 b5 15. Bf1 O-O 16. Bb2 Bc6) 11... a5 { [%eval 0.25] } 12. Na4? { (0.25 → -1.35) Mistake. Ba3 was best. } { [%eval -1.35] } (12. Ba3 Na6 13. Reb1 Nd7 14. Nb5 Ndc5 15. Qc2 Bb7 16. d4 Ne4 17. d5 Nec5) 12... Ne4?! { (-1.35 → -0.60) Inaccuracy. O-O was best. } { [%eval -0.6] } (12... O-O 13. d4) 13. Nd4?! { (-0.60 → -1.38) Inaccuracy. Qb1 was best. } { [%eval -1.38] } (13. Qb1 Nc5 14. Nc3 O-O 15. Ba3 Nca6 16. h3 Re8 17. d4 Bb7 18. e4 Rc8) 13... Bb7 { [%eval -1.58] } 14. Bf3 { [%eval -1.81] } 14... O-O?? { (-1.81 → -0.07) Blunder. d5 was best. } { [%eval -0.07] } (14... d5 15. Bxe4 dxe4 16. Ba3 O-O 17. Nc2 Qd3 18. Qxd3 exd3 19. Nd4 Ra6 20. Rec1) 15. Re2?? { (-0.07 → -2.46) Blunder. d3 was best. } { [%eval -2.46] } (15. d3 Nc5) 15... d5 { [%eval -2.41] } 16. cxd5 { [%eval -2.46] } 16... Bxd5 { [%eval -2.29] } 17. Qd1 { [%eval -2.57] } 17... Rc8 { [%eval -2.47] } 18. Bxe4? { (-2.47 → -4.33) Mistake. Ba3 was best. } { [%eval -4.33] } (18. Ba3 Re8 19. Qb1 Nf6 20. Nc3 Bxf3 21. Nxf3 Nfd5 22. Nxd5 Nxd5 23. h3 Bxa3) 18... Bxe4 { [%eval -4.23] } 19. Ba3 { [%eval -4.39] } 19... Bd3 { [%eval -4.04] } 20. Nxb6?! { (-4.04 → -5.38) Inaccuracy. Re1 was best. } { [%eval -5.38] } (20. Re1 e5 21. Nf3 b5 22. Nc3 Nc2 23. Bxe7 Qxe7 24. Rxa5 Nxe1 25. Nxe1 Qd8) 20... Qxb6 { [%eval -5.36] } 21. Bxb4 { [%eval -6.04] } 21... Bxb4 { [%eval -5.83] } 22. Re1 { [%eval -5.76] } 22... Rc4 { [%eval -5.23] } 23. Nb3 { [%eval -6.26] } 23... Bc2 { [%eval -5.8] } 24. Qf3 { [%eval -7.55] } 24... Bxb3 { [%eval -7.57] } 25. Rec1 { [%eval -7.85] } 25... Rxc1+ { [%eval -7.9] } 26. Rxc1 { [%eval -7.82] } 26... Bxd2 { [%eval -7.75] } 27. Rc6 { [%eval -8.29] } 27... Qb4 { [%eval -8.25] } 28. h3 { [%eval -9.39] } 28... Bd5 { [%eval -9.29] } 29. Qxf7+? { (-9.29 → Mate in 7) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #-7] } (29. Qxd5 Qb1+ 30. Kh2 exd5 31. h4 Be1 32. Kg1 h5 33. e4 dxe4 34. g4 Kh7) 29... Rxf7 { [%eval #-7] } 30. Rc8+ { [%eval #-7] } 30... Rf8 { [%eval #-6] } 31. Rxf8+ { [%eval #-6] } 31... Kxf8 { [%eval #-5] } 32. Kh2 { [%eval #-5] } 32... Qb1 { [%eval #-5] } 33. g4 { [%eval #-3] } 33... Qe1 { [%eval #-3] } 34. Kg3 { [%eval #-3] } 34... Qg1+ { [%eval #-3] } 35. Kf4 { [%eval #-3] } 35... Qxf2+ { [%eval #-2] } 36. Kg5 { [%eval #-2] } 36... Qf3 { [%eval #-2] } 37. h4 { [%eval #-2] } 37... Bxe3+ { [%eval #-1] } 38. Kh5 { [%eval #-1] } 38... Be4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. g6# was best. } { [%eval 0.0] } { Draw by stalemate. } (38... g6#) 1/2-1/2