FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/8wsT1WO5"]
[Date "2026.06.14"]
[Round "-"]
[White "soso1729"]
[Black "BeavisNButtHead"]
[Result "0-1"]
[GameId "8wsT1WO5"]
[UTCDate "2026.06.14"]
[UTCTime "19:28:06"]
[WhiteElo "2108"]
[BlackElo "1849"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+9"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.61] } 1... b5? { (0.61 → 2.00) Mistake. e6 was best. } { [%eval 2.0] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. b4 { [%eval 0.0] } 4... Bxb4 { [%eval 1.72] } 5. Qg4?? { (1.72 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval 0.0] } 6. Qxg7 { [%eval -0.32] } 6... Bxe3 { [%eval 0.0] } 7. Bxe3 { [%eval 0.0] } 7... c5 { [%eval 0.0] } 8. Bxc5 { [%eval -0.59] } 8... Qa5 { [%eval -0.46] } 9. Bxa7?? { (-0.46 → Mate in 11) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-11] } (9. Qxh8) 9... Qxe1 { [%eval #-11] } 10. Qxh8 { [%eval #-9] } 10... Qxf2?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #15] } (10... Rxa7 11. Qxh7 Rxa2 12. Rxa2 Qxg1 13. Rxg1 Kd8 14. Qxf7 Bb5 15. Qxg8 e5 16. Qxd8) 11. Qxg8?? { (Mate in 15 → Mate in 8) Lost forced checkmate sequence. Bxf2 was best. } { [%eval #-8] } (11. Bxf2 Rxa2 12. Qxg8 Rxc2 13. Qxe8 Rxf2 14. Qxb8 Rxg2 15. Qc8 Rxg1 16. Rxg1 Bxc8) 11... Qxg2?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #9] } (11... Rxa7 12. Qxf7 Qxg2 13. Qxd7 Rxa2 14. Qxh7 Qxh1 15. Rxa2 Qxh2 16. Qxh2 e5 17. Qxe5) 12. Qxg2 { [%eval #9] } 12... Rxa7 { [%eval #8] } 13. Na3 { [%eval #8] } 13... Rxa3 { [%eval #7] } 14. Rd1?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-7] } (14. Rc1 Rxa2 15. Qd5 exd5 16. Re1 Rxc2 17. Rxe8 Rxh2 18. Rxb8 Rxh1 19. Rb2 Rxg1) 14... Rxa2 { [%eval #-7] } 15. Rxd7 { [%eval #-6] } 15... Rxc2 { [%eval #-6] } 16. Rxf7 { [%eval #-4] } 16... Rxg2 { [%eval #-5] } 17. Rxh7 { [%eval #-4] } 17... Rxg1 { [%eval #-4] } 18. Rxg1 { [%eval #-3] } 18... Ke7 { [%eval #-3] } 19. Rxe7 { [%eval #-2] } 19... Nc6 { [%eval #-2] } 20. Rxe6 { [%eval #-1] } 20... Ne7 { [%eval #-1] } 21. Rxe7# { Game ends by variant rule. } 0-1