- Blind mode tutorial
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[Event "rated classical game"] [Site "https://lichess.org/8vtJxsK2"] [Date "2025.03.27"] [Round "-"] [White "Arges42"] [Black "j3084"] [Result "1/2-1/2"] [GameId "8vtJxsK2"] [UTCDate "2025.03.27"] [UTCTime "19:04:46"] [WhiteElo "2180"] [BlackElo "2039"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "D35"] [Opening "Queen's Gambit Declined: Exchange Variation, Positional Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. c4 { [%eval 0.26] } 2... e6 { [%eval 0.27] } 3. Nc3 { [%eval 0.18] } 3... Nf6 { [%eval 0.24] } 4. cxd5 { [%eval 0.22] } 4... exd5 { [%eval 0.27] } 5. Bg5 { [%eval 0.21] } { D35 Queen's Gambit Declined: Exchange Variation, Positional Variation } 5... Be7 { [%eval 0.25] } 6. e3 { [%eval 0.23] } 6... O-O { [%eval 0.22] } 7. Bd3 { [%eval 0.18] } 7... b6?! { (0.18 → 1.25) Inaccuracy. h6 was best. } { [%eval 1.25] } (7... h6 8. Bh4 c6 9. Nge2 Nbd7 10. Qc2 Re8 11. h3 Nf8 12. Bg3) 8. Nf3?! { (1.25 → 0.39) Inaccuracy. Bxf6 was best. } { [%eval 0.39] } (8. Bxf6 Bxf6 9. Qh5 g6 10. Qxd5 c6 11. Qf3 Bg7 12. Nge2 Qe7) 8... Bb7 { [%eval 0.49] } 9. O-O { [%eval 0.48] } 9... Nbd7 { [%eval 0.49] } 10. Rc1 { [%eval 0.35] } 10... Rc8 { [%eval 0.79] } 11. Nb5 { [%eval 0.48] } 11... c5 { [%eval 0.38] } 12. Bf4 { [%eval 0.21] } 12... c4 { [%eval 0.22] } 13. Bb1 { [%eval 0.07] } 13... a6 { [%eval 0.06] } 14. Nd6 { [%eval 0.06] } 14... Bxd6 { [%eval 0.04] } 15. Bxd6 { [%eval 0.09] } 15... Re8 { [%eval 0.12] } 16. Ne5 { [%eval -0.02] } 16... b5 { [%eval -0.13] } 17. Qf3 { [%eval -0.22] } 17... Qb6? { (-0.22 → 1.00) Mistake. Re6 was best. } { [%eval 1.0] } (17... Re6 18. Nxd7) 18. Nxd7? { (1.00 → -0.11) Mistake. Bf5 was best. } { [%eval -0.11] } (18. Bf5 Nxe5) 18... Nxd7 { [%eval 0.12] } 19. Bg3 { [%eval 0.0] } 19... b4 { [%eval -0.07] } 20. Qf5 { [%eval -0.16] } 20... Nf8 { [%eval -0.17] } 21. Be5 { [%eval -0.39] } 21... a5 { [%eval -0.15] } 22. Rfd1 { [%eval -0.42] } 22... a4 { [%eval -0.34] } 23. e4?! { (-0.34 → -0.95) Inaccuracy. h4 was best. } { [%eval -0.95] } (23. h4 Ra8 24. h5 a3 25. bxa3 Rxa3 26. Qf4 Ra6 27. e4 Qe6) 23... dxe4 { [%eval -0.46] } 24. d5 { [%eval -0.48] } 24... e3 { [%eval -0.19] } 25. Bd4 { [%eval -0.22] } 25... exf2+ { [%eval -0.28] } 26. Bxf2 { [%eval -0.74] } 26... Qh6 { [%eval -0.53] } 27. d6 { [%eval -0.49] } 27... Red8?! { (-0.49 → 0.09) Inaccuracy. Re2 was best. } { [%eval 0.09] } (27... Re2 28. Rc2 g6 29. Qb5 Bc6 30. Qxc4 Qg5 31. g3 Rxc2 32. Bxc2 Bd7 33. Qe2) 28. Bg3 { [%eval 0.05] } 28... c3 { [%eval 0.34] } 29. bxc3 { [%eval 0.29] } 29... Rxc3 { [%eval 0.27] } 30. Rxc3 { [%eval 0.34] } 30... bxc3 { [%eval 0.33] } 31. Bf4 { [%eval 0.0] } 31... Qg6 { [%eval 0.06] } 32. Qxg6 { [%eval 0.01] } 32... Nxg6 { [%eval 0.2] } 33. Bxg6 { [%eval -0.12] } 33... hxg6 { [%eval -0.05] } 34. Rc1 { [%eval -0.05] } 34... g5 { [%eval -0.05] } 35. Bxg5 { [%eval -0.02] } 35... Rxd6 { [%eval -0.03] } 36. Rxc3 { [%eval -0.04] } 36... Rg6 { [%eval -0.03] } 37. Rg3 { [%eval -0.01] } 37... Bd5 { [%eval 0.0] } 38. a3 { [%eval -0.03] } 38... Rb6 { [%eval -0.02] } 39. Rd3 { [%eval -0.04] } 39... Rb1+ { [%eval -0.03] } 40. Kf2 { [%eval -0.07] } 40... Bc4 { [%eval -0.01] } 41. Rd8+ { [%eval -0.01] } 41... Kh7 { [%eval -0.01] } 42. Rd2 { [%eval 0.0] } 42... f6 { [%eval -0.01] } 43. Be3 { [%eval -0.01] } 43... Rf1+ { [%eval 0.04] } 44. Kg3 { [%eval 0.0] } 44... Kg6 { [%eval -0.05] } 45. Rf2 { [%eval 0.0] } 45... Re1 { [%eval 0.0] } 46. Bc5 { [%eval 0.0] } 46... Re5 { [%eval -0.01] } 47. Bb4 { [%eval 0.0] } 47... Bd5 { [%eval -0.05] } 48. Bd2 { [%eval -0.05] } 48... Re4 { [%eval -0.04] } 49. Rf4 { [%eval 0.0] } 49... Re2 { [%eval 0.0] } 50. Rf2 { [%eval -0.08] } 50... Re4 { [%eval -0.09] } 51. Rf4 { [%eval 0.0] } 51... f5 { [%eval 0.0] } 52. Rxe4 { [%eval 0.0] } 52... fxe4 { [%eval 0.0] } 53. Kf4 { [%eval 0.0] } 53... Kh5 { [%eval 0.0] } 54. Ke3 { [%eval 0.0] } 54... Kg4 { [%eval 0.0] } 55. Be1 { [%eval 0.0] } 55... Kf5 { [%eval 0.02] } 56. Ba5 { [%eval 0.0] } 56... Bc4 { [%eval 0.09] } 57. g3 { [%eval 0.0] } 57... Bd3 { [%eval 0.01] } 58. h4 { [%eval 0.0] } 58... Kg4 { [%eval 0.0] } 59. Bc7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2