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[Event "rated Antichess game"] [Site "https://lichess.org/8v1JX7SN"] [Date "2025.06.02"] [White "Dave_Vostok"] [Black "mahmoudmk2"] [Result "0-1"] [GameId "8v1JX7SN"] [UTCDate "2025.06.02"] [UTCTime "18:58:42"] [WhiteElo "2144"] [BlackElo "1724"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+11"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... c5 { [%eval -0.05] } 2. b4 { [%eval 0.02] } 2... cxb4 { [%eval 0.0] } 3. g3 { [%eval -0.33] } 3... b3?! { (-0.33 → 0.69) Inaccuracy. a5 was best. } { [%eval 0.69] } (3... a5 4. a4 bxa3 5. Bxa3 b6 6. Bxe7 Nxe7 7. Rxa5 Rxa5 8. Na3) 4. cxb3 { [%eval 0.28] } 4... Qb6?! { (0.28 → 1.36) Inaccuracy. g5 was best. } { [%eval 1.36] } (4... g5 5. h4) 5. Nh3? { (1.36 → -0.01) Mistake. d3 was best. } { [%eval -0.01] } (5. d3) 5... Qxb3 { [%eval 0.0] } 6. axb3? { (0.00 → -1.58) Mistake. Qxb3 was best. } { [%eval -1.58] } (6. Qxb3 b5) 6... Na6?? { (-1.58 → Mate in 18) Checkmate is now unavoidable. b5 was best. } { [%eval #18] } (6... b5 7. Rxa7) 7. Rxa6 { [%eval #21] } 7... bxa6 { [%eval 4.41] } 8. e3?? { (4.41 → 1.88) Blunder. Qc2 was best. } { [%eval 1.88] } (8. Qc2) 8... Rb8?? { (1.88 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (8... g5 9. Nxg5) 9. Bxa6 { [%eval #13] } 9... Rxb3 { [%eval #11] } 10. Bxc8?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Qxb3 was best. } { [%eval #-11] } (10. Qxb3 Bxa6 11. Qxf7 Kxf7 12. Ke2 Bxe2 13. d3 Bxd3 14. e4 Bxe4 15. Nc3 Bxh1) 10... Rxe3 { [%eval #-11] } 11. Bxd7 { [%eval #-10] } 11... Kxd7 { [%eval #-10] } 12. fxe3 { [%eval #-9] } 12... g5 { [%eval #-9] } 13. Nxg5 { [%eval #-8] } 13... h6?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (13... h5 14. Qxh5 Rxh5 15. Nxf7 Rxh2 16. Rxh2 e5 17. Nxe5 Ne7 18. Nxd7 Bh6 19. Rxh6) 14. Nxf7 { [%eval #11] } 14... h5 { [%eval #9] } 15. Nxh8?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Qxh5 was best. } { [%eval #-5] } (15. Qxh5 Rxh5 16. Rg1 Rxh2 17. Rg2 Rxg2 18. d4 Rxg3 19. Bb2 Rxe3 20. d5 Rxe1) 15... h4 { [%eval #-9] } 16. gxh4 { [%eval #-8] } 16... Bh6?? { (Mate in 8 → 1.41) Lost forced checkmate sequence. Kc6 was best. } { [%eval 1.41] } (16... Kc6 17. h5 a5 18. h6 Bxh6 19. Ba3 Bxe3 20. Bxe7 Nxe7 21. dxe3 a4 22. Qxa4) 17. Qa4?? { (1.41 → Mate in 5) Checkmate is now unavoidable. e4 was best. } { [%eval #-5] } (17. e4 Bxd2) 17... Bxe3 { [%eval #-5] } 18. Qxa7 { [%eval #-4] } 18... Bxd2 { [%eval #-4] } 19. Qxd7 { [%eval #-3] } 19... Bxe1 { [%eval #-3] } 20. Qxe7 { [%eval #-2] } 20... Nxe7 { [%eval #-2] } 21. Rxe1 { [%eval #-1] } 21... Ng6 { [%eval #-1] } 22. Nxg6# { Game ends by variant rule. } 0-1