lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/8rCvjkMy"] [Date "2022.06.12"] [White "peoncito_2"] [Black "krzyssiek00"] [Result "1-0"] [UTCDate "2022.06.12"] [UTCTime "21:44:23"] [WhiteElo "1396"] [BlackElo "1284"] [WhiteRatingDiff "+70"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 c5) 1... e6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... Nxa6 3. Qe2?? { (-0.25 → -2.05) Blunder. b4 was best. } (3. b4 Nxb4 4. Qg4 Nxa2 5. Rxa2 Qg5 6. Rxa7 Qxg4 7. Rxa8 Qxg2) 3... b5 4. Qxb5 c6?? { (-1.08 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } (4... Ba3 5. Nxa3) 5. Qxc6 dxc6 6. d3?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. b4 was best. } (6. b4 Nxb4 7. a4 Nxc2 8. Ra2 Nxe1 9. Nc3 Nxg2 10. Ra3 Bxa3 11. Bxa3 Qxd2 12. h3 Qxc3) 6... Qxd3 7. cxd3 f5?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. g5 was best. } (7... g5 8. Bxg5 Kd8 9. Bxd8 Nf6 10. Bxf6 h5 11. Bxh8 e5 12. Bxe5 Nc7 13. Bxc7 Rb8 14. Bxb8) 8. exf5 exf5 9. Bh6 Nxh6 10. g4 Nxg4 11. f3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. b4 was best. } (11. b4 Nxb4 12. a4 Nxd3 13. Kd1 Ngxf2 14. a5 Nxd1 15. Nc3 Nxc3 16. Re1 Nxe1 17. a6 Bxa6) 11... Nxh2 12. Rxh2 Rg8 13. Rxh7 Rh8?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Rb8 was best. } (13... Rb8 14. Rxg7 Rxb2 15. Rxa7 Rxg1 16. Rxa6 Rxe1 17. Rxc6 Rxa2 18. Rxc8 Rxa1 19. Rxe8 Rexb1 20. Rxf8) 14. Rxg7 Bxg7 15. Nh3 Rxh3 16. Kf1 Bxb2 17. Nc3 Bxc3 18. Re1?? { (Mate in 4 → Mate in 24) Lost forced checkmate sequence. f4 was best. } (18. f4 Rxd3 19. Rd1 Rxd1 20. a4 Rxf1 21. a5 Bxa5#) 18... Bxe1?? { (Mate in 24 → Mate in 4) Lost forced checkmate sequence. Rxf3 was best. } (18... Rxf3 19. Rxe8 Rxf1 20. Rxc8 Rxc8 21. a4 Nc5 22. a5 Bxa5 23. d4 Bc7 24. dxc5 Bd6 25. cxd6) 19. Kxe1 Rxf3 20. Kf2 Rxf2 21. d4 Rxa2 22. d5 cxd5# { Game ends by variant rule. } 1-0