FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/8hiCev1Q"]
[Date "2026.03.27"]
[Round "-"]
[White "dhananjaypj"]
[Black "hadid23sigmagirl"]
[Result "1-0"]
[GameId "8hiCev1Q"]
[UTCDate "2026.03.27"]
[UTCTime "12:49:47"]
[WhiteElo "1482"]
[BlackElo "1509"]
[WhiteRatingDiff "+81"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Qxd7?? { (5.68 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qg4 Qg5 5. Qxg5 Be7 6. Qxg7 Bh4 7. Qxg8 Bxf2 8. Kxf2) 4. Qg4?? { (Mate in 15 → 1.25) Lost forced checkmate sequence. g4 was best. } { [%eval 1.25] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Nf3 Bxf3 7. Nc3 Bxh1 8. Qd7 Kxd7) 4... Qxd2?? { (1.25 → Mate in 11) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #11] } (4... Qxg4 5. h3) 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. Ne2 { [%eval #10] } 7... Bxc2 { [%eval #9] } 8. Bb4?? { (Mate in 9 → -2.08) Lost forced checkmate sequence. Rc1 was best. } { [%eval -2.08] } (8. Rc1 Bxb1 9. Rxc7 Bxa2 10. Rxa7 Rxa7 11. Rxa2 Rxa2 12. b3 Rxd2 13. Nc3 Rxf2) 8... Bxb1 { [%eval -1.7] } 9. Rhxb1 { [%eval -2.23] } 9... Bxb4 { [%eval -1.53] } 10. a3?? { (-1.53 → -4.99) Blunder. Re1 was best. } { [%eval -4.99] } (10. Re1 Bxe1 11. Rxe1 Ne7 12. f4 exf4 13. exf4 g5 14. fxg5 f6 15. gxf6 Nd7) 10... Bxa3 { [%eval -3.82] } 11. bxa3 { [%eval -4.13] } 11... a5?? { (-4.13 → Mate in 8) Checkmate is now unavoidable. Nc6 was best. } { [%eval #8] } (11... Nc6 12. Rb8) 12. Rxb8 { [%eval #8] } 12... Rxb8 { [%eval #7] } 13. Rb1 { [%eval #7] } 13... Rxb1 { [%eval #6] } 14. Ng1 { [%eval #6] } 14... Rxg1 { [%eval #5] } 15. g4 { [%eval #5] } 15... Rxg4 { [%eval #4] } 16. e4 { [%eval #4] } 16... Rxe4 { [%eval #3] } 17. a4 { [%eval #3] } 17... Rxa4 { [%eval #2] } 18. h4 { [%eval #2] } 18... Rxh4 { [%eval #1] } 19. f4 { [%eval #1] } 19... Rxf4# { Game ends by variant rule. } 1-0