lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Torneo Flash Arena"] [Site "https://lichess.org/8gZv0sNU"] [Date "2024.08.12"] [White "Victor_ETDA"] [Black "SantiagoAlcocer"] [Result "0-1"] [UTCDate "2024.08.12"] [UTCTime "23:24:00"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Antichess"] [TimeControl "480+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. c4?? { (0.17 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Qg4 Qxh2 6. Rxh2 g5 7. Qxg5 Bf3) 3... Qxd2 4. Qxd2 Bd7?? { (Mate in 13 → 1.46) Lost forced checkmate sequence. b5 was best. } (4... b5 5. cxb5 Na6 6. bxa6 Bxa6 7. Bxa6 Rc8 8. Bxc8 g5 9. Qxg5) 5. Qxd7 Nxd7?? { (0.81 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } (5... Kxd7 6. Bh6 Nxh6 7. c5 b5 8. cxb6 axb6 9. Bb5 Rxa2 10. Bxd7 Nxd7 11. Rxa2) 6. Bd3?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. c5 was best. } (6. c5 Nxc5 7. Bh6 gxh6 8. Bd3 Nxd3 9. Kd1 Nxf2 10. Ke2 Nxh1 11. Kf2 Nxf2) 6... b5 7. cxb5 c6 8. bxc6 Rb8?? { (Mate in 11 → 2.95) Lost forced checkmate sequence. Rc8 was best. } (8... Rc8 9. cxd7 Kxd7 10. Bxh7 Rxc1 11. Bxg8 Rxe1 12. Bxf7 Rxb1 13. Rxb1 Rxh2 14. Rxh2) 9. cxd7 Kxd7 10. Bxh7 Rxb2 11. Bxb2 Rxh7 12. Bxg7 Bxg7?? { (2.00 → Mate in 8) Checkmate is now unavoidable. Rxg7 was best. } (12... Rxg7 13. Ne2) 13. Nf3 Rxh2 14. Nxh2 Bxa1 15. Nd2?? { (Mate in 7 → 1.49) Lost forced checkmate sequence. Nc3 was best. } (15. Nc3 Bxc3 16. Nf1 Bxe1 17. g3 Bxf2 18. Nd2 Bxg3 19. Re1 Bxe1 20. a4 Bxd2) 15... Bh8 16. Ne4?! { (1.52 → 0.71) Inaccuracy. Ke2 was best. } (16. Ke2) 16... Bf6?? { (0.71 → 3.69) Blunder. f6 was best. } (16... f6 17. Nxf6) 17. Nxf6 Nxf6?? { (3.00 → Mate in 10) Checkmate is now unavoidable. exf6 was best. } (17... exf6 18. Kd2) 18. Nf3?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Ng4 was best. } (18. Ng4 Nxg4 19. Kd2 Nxf2 20. a4 Nxh1 21. a5 Kc7 22. a6 Kb7 23. axb7 f5) 18... Nh5 19. Rxh5 f5 20. Rxf5 e5 21. Rxe5 Ke6 22. Rxe6 a6 23. Rxa6# { Game ends by variant rule. } 0-1