- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Blitz des Rois et des Reines"] [Site "https://lichess.org/8e5XNo4O"] [Date "2022.01.08"] [Round "-"] [White "Merlotty"] [Black "SiranAND"] [Result "0-1"] [GameId "8e5XNo4O"] [UTCDate "2022.01.08"] [UTCTime "18:48:16"] [WhiteElo "2540"] [BlackElo "2257"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+13"] [WhiteTitle "WGM"] [BlackTitle "WIM"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C45"] [Opening "Scotch Game: Mieses Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.32] } 3. d4 { [%eval 0.11] } 3... exd4 { [%eval 0.13] } 4. Nxd4 { [%eval 0.03] } 4... Nf6 { [%eval 0.2] } 5. Nxc6 { [%eval 0.13] } 5... bxc6 { [%eval 0.0] } 6. e5 { [%eval 0.0] } { C45 Scotch Game: Mieses Variation } 6... Qe7 { [%eval 0.0] } 7. Qe2 { [%eval 0.0] } 7... Nd5 { [%eval 0.0] } 8. c4 { [%eval 0.15] } 8... Ba6 { [%eval 0.27] } 9. b3 { [%eval 0.24] } 9... g6 { [%eval 0.3] } 10. g3 { [%eval -0.13] } 10... Bg7 { [%eval -0.06] } 11. Bb2 { [%eval -0.16] } 11... O-O { [%eval -0.17] } 12. Bg2 { [%eval -0.28] } 12... Rfe8 { [%eval 0.26] } 13. O-O { [%eval 0.28] } 13... f6?? { (0.28 → 2.71) Blunder. Bxe5 was best. } { [%eval 2.71] } (13... Bxe5) 14. Qd2 { [%eval 2.53] } 14... Nb6 { [%eval 2.57] } 15. exf6 { [%eval 2.25] } 15... Bxf6 { [%eval 2.32] } 16. Nc3 { [%eval 1.73] } 16... Qg7 { [%eval 2.33] } 17. Qc2? { (2.33 → 0.88) Mistake. Nd1 was best. } { [%eval 0.88] } (17. Nd1 Bxb2 18. Nxb2 Rad8 19. Nd3 d5 20. Qa5 dxc4 21. Nb4 Bb7 22. bxc4 c5 23. Bxb7 cxb4) 17... d5 { [%eval 0.95] } 18. Rab1?! { (0.95 → 0.17) Inaccuracy. Rfd1 was best. } { [%eval 0.17] } (18. Rfd1 Rad8 19. Rac1 Bc8 20. cxd5 cxd5 21. Re1 Rxe1+ 22. Rxe1 c5 23. Qc1 Bf5 24. Nd1 Bxb2) 18... Rad8 { [%eval 0.05] } 19. Rfd1?! { (0.05 → -0.62) Inaccuracy. h4 was best. } { [%eval -0.62] } (19. h4 dxc4) 19... dxc4? { (-0.62 → 0.97) Mistake. Bc8 was best. } { [%eval 0.97] } (19... Bc8 20. Bf1) 20. Bxc6 { [%eval 1.2] } 20... cxb3 { [%eval 1.29] } 21. axb3 { [%eval 1.28] } 21... Rf8 { [%eval 1.31] } 22. Nd5 { [%eval 1.18] } 22... Nxd5 { [%eval 1.39] } 23. Bxd5+ { [%eval 1.51] } 23... Kh8 { [%eval 1.25] } 24. Bxf6 { [%eval 1.04] } 24... Qxf6 { [%eval 0.94] } 25. Bg2 { [%eval 0.86] } 25... Rde8 { [%eval 1.12] } 26. Re1?? { (1.12 → -3.03) Blunder. Rd2 was best. } { [%eval -3.03] } (26. Rd2 Rf7) 26... Re5?? { (-3.03 → 1.88) Blunder. Bd3 was best. } { [%eval 1.88] } (26... Bd3 27. Qd2 Bxb1 28. Rxb1 Rd8 29. Qa2 Qc3 30. Qxa7 Rd2 31. Rf1 Kg7 32. Qb7 Rb2 33. Qe4) 27. Rxe5 { [%eval 1.13] } 27... Qxe5 { [%eval 1.41] } 28. Rd1 { [%eval 1.31] } 28... c5 { [%eval 1.88] } 29. h4 { [%eval 1.29] } 29... Bb5? { (1.29 → 2.78) Mistake. Bc8 was best. } { [%eval 2.78] } (29... Bc8 30. Rd5 Qa1+ 31. Bf1 Be6 32. Rd3 Bf5 33. Qxc5 Rc8 34. Qd4+ Qxd4 35. Rxd4 Rc1 36. Kg2) 30. Kh2?! { (2.78 → 1.96) Inaccuracy. Qc1 was best. } { [%eval 1.96] } (30. Qc1 a6 31. f4 Qe7 32. Qc3+ Qf6 33. Qxc5 Re8 34. Rd6 Qb2 35. Qd5 Qc3 36. Kh2 Qb2) 30... a5?? { (1.96 → 6.13) Blunder. Be8 was best. } { [%eval 6.13] } (30... Be8 31. f4 Qe7 32. Rd5 Rf5 33. Rxf5 gxf5 34. Bd5 Bf7 35. Qxf5 Bxd5 36. Qxd5 Kg7 37. Kh3) 31. Rd5 { [%eval 6.22] } 31... Qf6 { [%eval 6.24] } 32. Rxc5?! { (6.24 → 4.40) Inaccuracy. Qxc5 was best. } { [%eval 4.4] } (32. Qxc5 Be8 33. Rd8 h6 34. Qxa5 g5 35. hxg5 hxg5 36. Qd2 Qxf2 37. Qxg5 Qe2 38. Qh6+ Kg8) 32... Bd7 { [%eval 4.68] } 33. f4 { [%eval 4.62] } 33... Bf5 { [%eval 5.18] } 34. Rc6?? { (5.18 → -6.25) Blunder. Qa2 was best. } { [%eval -6.25] } (34. Qa2) 34... Bxc2 { [%eval -6.82] } 35. Rxc2 { [%eval -6.62] } 35... Qb6 { [%eval -6.48] } 36. Bd5 { [%eval -7.99] } 36... Qe3 { [%eval -7.53] } 37. Bc4 { [%eval -7.61] } 37... Rd8 { [%eval -7.92] } 38. Kh3 { [%eval -9.3] } 38... Rd2 { [%eval -7.0] } 39. Rxd2 { [%eval -6.79] } 39... Qxd2 { [%eval -7.08] } 40. Kg4? { (-7.08 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #-8] } (40. h5 gxh5) 40... h5+? { (Mate in 8 → -7.73) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -7.73] } (40... Qd1+ 41. Be2 Qd5 42. Kh3 Qh1+ 43. Kg4 h5+ 44. Kg5 Kg7 45. Bxh5 Qd5+ 46. Kg4 gxh5+ 47. Kh3) 41. Kg5? { (-7.73 → Mate in 3) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-3] } (41. Kf3 a4) 41... Kg7 { [%eval #-2] } 42. g4 { [%eval #-1] } 42... Qd8# { Black wins by checkmate. } 0-1