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[Event "rated variant:antichess game"] [Site "https://lichess.org/8ZerrVtr"] [Date "2025.06.25"] [Round "-"] [White "chpire"] [Black "Dracculla"] [Result "0-1"] [GameId "8ZerrVtr"] [UTCDate "2025.06.25"] [UTCTime "16:31:59"] [WhiteElo "1206"] [BlackElo "1113"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+50"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... c6?? { (2.49 → 6.50) Blunder. b5 was best. } { [%eval 6.5] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 0.54] } 2... bxa6?? { (0.54 → 6.97) Blunder. Nxa6 was best. } { [%eval 6.97] } (2... Nxa6 3. Na3 Nc7 4. b3 Ne6 5. Nb5 cxb5 6. d4 Nxd4 7. Qxd4) 3. Qg4?? { (6.97 → 0.72) Blunder. g3 was best. } { [%eval 0.72] } (3. g3 Nh6 4. b3 Rg8 5. Nc3 Qa5 6. Nb5 Qxa2 7. Rxa2 axb5) 3... g5? { (0.72 → 2.20) Mistake. Qa5 was best. } { [%eval 2.2] } (3... Qa5 4. Qxd7) 4. Qxd7 { [%eval 2.19] } 4... Qxd7 { [%eval 2.82] } 5. h4 { [%eval 2.25] } 5... Qxd2 { [%eval 1.82] } 6. hxg5?? { (1.82 → -11.38) Blunder. Kxd2 was best. } { [%eval -11.38] } (6. Kxd2 gxh4 7. Rxh4 Be6 8. Rxh7 Rxh7 9. a4 Bb3 10. cxb3 Rh5 11. Nh3 Rxh3) 6... Qxe1 { [%eval -12.53] } 7. Rxh7 { [%eval -13.48] } 7... Qxe3?? { (-13.48 → Mate in 10) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #10] } (7... Qxf2) 8. Rxf7?? { (Mate in 10 → -8.92) Lost forced checkmate sequence. fxe3 was best. } { [%eval -8.92] } (8. fxe3 Rxh7 9. g4 Bxg4 10. Nf3 Bxf3 11. e4 Bxe4 12. Nc3 Bxc2 13. Nb5 cxb5) 8... Qxf2 { [%eval -5.75] } 9. Rxe7?? { (-5.75 → Mate in 14) Checkmate is now unavoidable. Rxf8 was best. } { [%eval #-14] } (9. Rxf8) 9... Qxc2 { [%eval #-14] } 10. Rxa7 { [%eval #-10] } 10... Rxa7 { [%eval #-12] } 11. Ne2 { [%eval #-9] } 11... Qxb2 { [%eval #-9] } 12. Bxb2 { [%eval #-8] } 12... Nf6 { [%eval #-9] } 13. Bxf6 { [%eval #-7] } 13... Nd7 { [%eval #-8] } 14. Bxh8 { [%eval #-7] } 14... Bg7?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ne5 was best. } { [%eval 0.0] } (14... Ne5 15. Bxe5 Bh3 16. gxh3 Rc7 17. Bxc7 a5 18. Bxa5 Bb4 19. Bxb4 Ke7 20. Bxe7) 15. Bxg7 { [%eval 0.0] } 15... Nf6?? { (0.00 → 3.24) Blunder. Ne5 was best. } { [%eval 3.24] } (15... Ne5 16. Bxe5 Rg7 17. Bxg7 Kf8 18. Bxf8 Bh3 19. gxh3 c5 20. Bxc5 a5 21. Bd4) 16. Bxf6?? { (3.24 → 0.00) Blunder. gxf6 was best. } { [%eval 0.0] } (16. gxf6 Rxg7) 16... Rg7 { [%eval 0.0] } 17. Bxg7 { [%eval 0.0] } 17... Kf8 { [%eval 0.0] } 18. Bxf8 { [%eval 0.0] } 18... Bh3 { [%eval 0.0] } 19. gxh3 { [%eval 0.0] } 19... c5 { [%eval 0.0] } 20. Bxc5 { [%eval 0.0] } 20... a5 { [%eval 0.0] } 21. Bb4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bd4 was best. } { [%eval #-2] } (21. Bd4 a4 22. Nd2 a3 23. Bb2 axb2 24. a4 bxa1=B 25. Nc3 Bxc3 26. a5 Bxd2) 21... axb4 { [%eval #-2] } 22. a4 { [%eval #-1] } 22... bxa3 { [%eval #-1] } 23. Rxa3# { Game ends by variant rule. } 0-1