Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:atomic game"] [Site "https://lichess.org/8XfBAAya"] [Date "2026.06.08"] [Round "-"] [White "Ojasvee123"] [Black "AryanBhardwajX"] [Result "1/2-1/2"] [GameId "8XfBAAya"] [UTCDate "2026.06.08"] [UTCTime "09:16:18"] [WhiteElo "923"] [BlackElo "880"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Atomic"] [TimeControl "0+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... d5?! { (1.68 → 2.64) Inaccuracy. e6 was best. } { [%eval 2.64] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Qh5?? { (2.64 → -3.18) Blunder. Nc3 was best. } { [%eval -3.18] } (2. Nc3 a6 3. d4 Nh6 4. h3 e5 5. Nxd5 Be6 6. c3 Nc6) 2... g6 { [%eval -2.01] } 3. Qf3?? { (-2.01 → -15.82) Blunder. Nc3 was best. } { [%eval -15.82] } (3. Nc3 b5 4. Qh4 f6 5. e5 e6 6. Bd3 c5 7. Nf3 c4) 3... Nf6?? { (-15.82 → Mate in 4) Checkmate is now unavoidable. dxe4 was best. } { [%eval #4] } (3... dxe4 4. d4 e5 5. Nf3 f6 6. Na3 Nh6 7. Bxh6 c6 8. O-O-O) 4. e5?? { (Mate in 4 → -6.07) Lost forced checkmate sequence. Bb5+ was best. } { [%eval -6.07] } (4. Bb5+ Nc6 5. Qa3 Qd6 6. exd5+ Bd7 7. Qxe7#) 4... Nc6?? { (-6.07 → Mate in 2) Checkmate is now unavoidable. Bh6 was best. } { [%eval #2] } (4... Bh6 5. Qf4) 5. exf6?? { (Mate in 2 → -3.92) Lost forced checkmate sequence. e6 was best. } { [%eval -3.92] } (5. e6 h5 6. exf7#) 5... f6 { [%eval -2.84] } 6. Qe3?? { (-2.84 → -7.51) Blunder. Nh3 was best. } { [%eval -7.51] } (6. Nh3 Bg4 7. d4 e5 8. Ng5 Qe7 9. Nf7 Qb4+ 10. c3 Bh6 11. Nd6+ cxd6) 6... e5 { [%eval -7.61] } 7. Qc3?! { (-7.61 → -26.20) Inaccuracy. Nf3 was best. } { [%eval -26.2] } (7. Nf3 e4 8. Qc5 Bxc5 9. Bb5+ c6 10. O-O cxb5 11. Nd4 e3 12. Kh1 exf2) 7... Nd4 { [%eval -11.76] } 8. Qc5?! { (-11.76 → Mate in 6) Checkmate is now unavoidable. Qa3 was best. } { [%eval #-6] } (8. Qa3 Bxa3 9. Bb5+ c6 10. d3 Nxc2 11. Ba4 O-O 12. Nf3 Qe7 13. O-O e4) 8... Bxc5?? { (Mate in 6 → -4.55) Lost forced checkmate sequence. Bh6 was best. } { [%eval -4.55] } (8... Bh6 9. f4 exf4 10. d3 Bd2+ 11. Kf2 Be1+ 12. Ke3 Bf2+ 13. Kf4 g5#) 9. Bb5+ { [%eval -4.84] } 9... c6 { [%eval -4.56] } 10. d4? { (-4.56 → -8.61) Mistake. b3 was best. } { [%eval -8.61] } (10. b3 a6) 10... Qa5+? { (-8.61 → -4.28) Mistake. Qe7 was best. } { [%eval -4.28] } (10... Qe7 11. Nh3) 11. c3 { [%eval -4.46] } 11... cxb5?? { (-4.46 → 6.56) Blunder. Qxa2 was best. } { [%eval 6.56] } (11... Qxa2 12. Nh3 cxb5 13. f3 Bxh3 14. Bh6 e4 15. fxe4 O-O-O 16. O-O Rhe8 17. Be3) 12. c4?! { (6.56 → 4.61) Inaccuracy. Na3 was best. } { [%eval 4.61] } (12. Na3 a6 13. Bh6 Bd7 14. Bf8 O-O-O 15. Be7 Rde8 16. Nc2 e4 17. g3 Bg4) 12... Bf5? { (4.61 → 9.08) Mistake. O-O was best. } { [%eval 9.08] } (12... O-O) 13. dxe5 { [%eval 8.89] } 13... Rc8 { [%eval 12.38] } 14. cxd5?? { (12.38 → Mate in 4) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-4] } (14. Bh6) 14... Rxc1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rc2 was best. } { [%eval #6] } (14... Rc2 15. f3 Re2+ 16. Kd1 Re1+ 17. Kd2 Rxc1#) 15. O-O-O { [%eval #5] } 15... O-O { [%eval #4] } 16. Nf3?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Rd7 was best. } { [%eval #-7] } (16. Rd7 h5 17. Rg7+ Kh8 18. Rg8+ Kh7 19. Rxg6#) 16... Rc8+ { [%eval #-6] } 17. Kd2 { [%eval #-6] } 17... Rd8+?? { (Mate in 6 → 7.99) Lost forced checkmate sequence. Rc3 was best. } { [%eval 7.99] } (17... Rc3 18. Ng5 fxg5 19. Ra1 Rd3+ 20. Ke1 Rd1+ 21. Ke2 Rd2+ 22. Kf3 Rxf2#) 18. Ke3?? { (7.99 → Mate in 2) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-2] } (18. Nd4 Rc8 19. Ke2 Rc2+ 20. Nxc2 Kf7 21. Rd1 f5 22. g4 h6 23. Rd7+ Ke8) 18... Rd3+ { [%eval #-1] } 19. Ke4 { [%eval #-1] } 19... Re3+?? { (Mate in 1 → 4.94) Lost forced checkmate sequence. Rxf3# was best. } { [%eval 4.94] } (19... Rxf3#) 20. Kd4?! { (4.94 → 3.50) Inaccuracy. Kd5 was best. } { [%eval 3.5] } (20. Kd5 Re6 21. Rhe1 Rd6+ 22. Kc5 Rd5+ 23. Kb4 a5+ 24. Kc3 Rxd1 25. Nd4 b5) 20... Rd3+?! { (3.50 → 4.92) Inaccuracy. Re5 was best. } { [%eval 4.92] } (20... Re5) 21. Ke4?? { (4.92 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-1] } (21. Kc4 Rd5 22. Rhe1 b5+ 23. Kb3 Rxd1 24. Kb4 a5+ 25. Kc5 Kf7 26. Nd4 b4) 21... Rd4+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxf3# was best. } { [%eval 0.0] } (21... Rxf3#) 22. Ke3 { [%eval 0.0] } 22... Re4+ { [%eval 0.0] } 23. Kd3 { [%eval 0.0] } 23... Re3+?? { (0.00 → 4.92) Blunder. Rd4+ was best. } { [%eval 4.92] } (23... Rd4+ 24. Ke3 Rd3+ 25. Ke4) 24. Kd4?? { (4.92 → 1.76) Blunder. Kc4 was best. } { [%eval 1.76] } (24. Kc4 Rc3+ 25. Kd5 Rc6 26. Rhe1 Rd6+ 27. Kc5 Rd5+ 28. Kb4 a5+ 29. Kc3 Rxd1) 24... Rd3+?? { (1.76 → 4.87) Blunder. Re5 was best. } { [%eval 4.87] } (24... Re5) 25. Ke4?? { (4.87 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-1] } { The game is a draw. } (25. Kc4 Rd5 26. Rhe1 b5+ 27. Kb3 Rxd1 28. Nd4 Kf7 29. Kb4 a5+ 30. Kc5 b4) 1/2-1/2