FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/8WDs19GP"]
[Date "2022.05.04"]
[Round "-"]
[White "taugis"]
[Black "DmitryGTA12345"]
[Result "0-1"]
[GameId "8WDs19GP"]
[UTCDate "2022.05.04"]
[UTCTime "14:49:46"]
[WhiteElo "1419"]
[BlackElo "1359"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 16 → 1.46) Lost forced checkmate sequence. e4 was best. } { [%eval 1.46] } (2. e4 dxe4 3. Ba6 bxa6 4. Nh3 Bxh3 5. Qf3 exf3 6. g4 Bxg4) 2... Bxh3 { [%eval 1.05] } 3. Nxh3 { [%eval 1.31] } 3... d4?! { (1.31 → 2.45) Inaccuracy. Nd7 was best. } { [%eval 2.45] } (3... Nd7 4. d3) 4. Ng5?? { (2.45 → -1.89) Blunder. d3 was best. } { [%eval -1.89] } (4. d3 g5) 4... d3? { (-1.89 → -0.60) Mistake. Qd5 was best. } { [%eval -0.6] } (4... Qd5 5. Nxh7) 5. exd3 { [%eval -0.44] } 5... Qxd3 { [%eval -0.62] } 6. cxd3 { [%eval -1.43] } 6... Nf6? { (-1.43 → -0.05) Mistake. h5 was best. } { [%eval -0.05] } (6... h5 7. Nxf7) 7. Nxh7 { [%eval -0.3] } 7... Nxh7 { [%eval -0.61] } 8. Rg1 { [%eval -1.09] } 8... Ng5?? { (-1.09 → Mate in 11) Checkmate is now unavoidable. Kd8 was best. } { [%eval #11] } (8... Kd8 9. Nc3) 9. Qf3 { [%eval #16] } 9... Rxh2 { [%eval #15] } 10. Qxf7?? { (Mate in 15 → -0.63) Lost forced checkmate sequence. Qxb7 was best. } { [%eval -0.63] } (10. Qxb7 Rxf2 11. Qxc7 Rxd2 12. Nxd2 Nf3 13. Nxf3 g5 14. Nxg5 f6 15. Qxa7 fxg5 16. Bxg5 Rxa7) 10... Rxf2?? { (-0.63 → Mate in 11) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #11] } (10... Nxf7 11. Kd1) 11. Qxf8?? { (Mate in 11 → -5.76) Lost forced checkmate sequence. Qxe8 was best. } { [%eval -5.76] } (11. Qxe8 Rxd2 12. Qxf8 Rxb2 13. Qxe7 Rxb1 14. Bxg5 Rxe1 15. Qxc7 Rxg1 16. Qxb7 Rxa1 17. Qxa7 Rxa7) 11... Rxd2?? { (-5.76 → Mate in 10) Checkmate is now unavoidable. Rxf8 was best. } { [%eval #10] } (11... Rxf8 12. Rf1 Rxf1 13. Kxf1 Nd7 14. Kf2 Kf7 15. d4 Rh8 16. Ke2 Kg8 17. Kd3 Rh6 18. Ke4) 12. Qxg7?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 0.0] } (12. Nxd2 Kxf8 13. Nf3 Nxf3 14. Ke2 Nxg1 15. Bd2 Nxe2 16. Rh1 Nxg3 17. Rh5 Nxh5 18. Bf4 Nxf4) 12... Rxb2 { [%eval 0.0] } 13. Qxg5?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-8] } (13. Bxg5 Rxb1 14. Qxe7 Rxe1 15. Raxe1 Kxe7 16. Bxe7 c5 17. Bxc5 Na6 18. Bxa7 Rxa7 19. Rg2 Ra8) 13... Rxa2 { [%eval #-9] } 14. Qxe7 { [%eval #-8] } 14... Kxe7 { [%eval #-8] } 15. Rxa2 { [%eval #-7] } 15... Nc6?? { (Mate in 7 → -0.62) Lost forced checkmate sequence. b5 was best. } { [%eval -0.62] } (15... b5 16. Rxa7 Rxa7 17. d4 Ra3 18. Nxa3 Nd7 19. Nxb5 Ke6 20. Nxc7 Kd5 21. Nxd5 Nb6 22. Nxb6#) 16. Rxa7 { [%eval -0.61] } 16... Rxa7?? { (-0.61 → 9.75) Blunder. Nxa7 was best. } { [%eval 9.75] } (16... Nxa7) 17. Ba3?? { (9.75 → Mate in 5) Checkmate is now unavoidable. d4 was best. } { [%eval #-5] } (17. d4) 17... Rxa3 { [%eval #-5] } 18. Nxa3 { [%eval #-4] } 18... b5 { [%eval #-4] } 19. Nxb5 { [%eval #-3] } 19... Nd4 { [%eval #-3] } 20. Nxc7 { [%eval #-2] } 20... Nb5 { [%eval #-2] } 21. Nxb5 { [%eval #-1] } 21... Kd6 { [%eval #-1] } 22. Nxd6# { Game ends by variant rule. } 0-1