FEN
[Event "≤2000 Blitz Arena"]
[Site "https://lichess.org/8V1WIX9v"]
[Date "2017.02.24"]
[Round "-"]
[White "Tamonten"]
[Black "YuriChessMaster2"]
[Result "1/2-1/2"]
[GameId "8V1WIX9v"]
[UTCDate "2017.02.24"]
[UTCTime "01:19:16"]
[WhiteElo "1680"]
[BlackElo "1598"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "D03"]
[Opening "Queen's Pawn Game: Torre Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.16] } 1... d5 { [%eval 0.22] } 2. Nf3 { [%eval 0.22] } 2... Nf6 { [%eval 0.23] } 3. Bg5 { [%eval 0.0] } { D03 Queen's Pawn Game: Torre Attack } 3... e6 { [%eval 0.15] } 4. e3 { [%eval 0.08] } 4... a6 { [%eval 0.28] } 5. Bd3 { [%eval 0.13] } 5... c5 { [%eval 0.16] } 6. b3 { [%eval -0.06] } 6... Nc6 { [%eval -0.05] } 7. O-O { [%eval -0.1] } 7... b5?! { (-0.10 → 0.56) Inaccuracy. h6 was best. } { [%eval 0.56] } (7... h6 8. Bh4) 8. dxc5?! { (0.56 → -0.02) Inaccuracy. c4 was best. } { [%eval -0.02] } (8. c4 cxd4) 8... Bxc5 { [%eval 0.13] } 9. Nbd2 { [%eval -0.16] } 9... O-O { [%eval 0.0] } 10. Qe2 { [%eval -0.31] } 10... Bb7 { [%eval 0.0] } 11. e4?! { (0.00 → -0.56) Inaccuracy. c4 was best. } { [%eval -0.56] } (11. c4 h6 12. cxd5 exd5 13. Bh4 Ba3 14. Rad1 Bb4 15. Bb1 g5 16. Bg3 Re8 17. Qd3 Ne4) 11... h6 { [%eval -0.42] } 12. Bh4 { [%eval -0.36] } 12... g5 { [%eval -0.47] } 13. Bg3 { [%eval -0.5] } 13... Nb4 { [%eval -0.45] } 14. e5 { [%eval -0.63] } 14... Nd7 { [%eval -0.31] } 15. Rfd1 { [%eval -0.5] } 15... f5?! { (-0.50 → 0.23) Inaccuracy. g4 was best. } { [%eval 0.23] } (15... g4 16. Ne1 Qg5 17. a4 h5 18. c3 Nc6 19. b4 Bb6 20. Kh1 h4 21. f4 Qh5 22. Bf2) 16. exf6 { [%eval 0.04] } 16... Rxf6 { [%eval 0.44] } 17. Ne5? { (0.44 → -0.66) Mistake. h4 was best. } { [%eval -0.66] } (17. h4) 17... Kg7?? { (-0.66 → 1.65) Blunder. Nxe5 was best. } { [%eval 1.65] } (17... Nxe5 18. Qxe5) 18. Qh5? { (1.65 → 0.00) Mistake. Ng4 was best. } { [%eval 0.0] } (18. Ng4 Nxd3) 18... Nxd3 { [%eval 0.31] } 19. cxd3 { [%eval 0.05] } 19... Bd4?! { (0.05 → 1.15) Inaccuracy. Bxf2+ was best. } { [%eval 1.15] } (19... Bxf2+ 20. Bxf2 Nxe5 21. Bd4 Nxd3 22. h4 Kg8 23. Bxf6 Qxf6 24. hxg5 Qd4+ 25. Kh2 Qf4+ 26. Kh1) 20. Ng4 { [%eval 0.72] } 20... Bxa1 { [%eval 0.73] } 21. Rxa1 { [%eval 0.68] } 21... Rg6?! { (0.68 → 1.66) Inaccuracy. Rc8 was best. } { [%eval 1.66] } (21... Rc8 22. Nf3 Qe8 23. Qh3 Qf8 24. Nxf6 Qxf6 25. Re1 d4 26. Rxe6 Rc1+ 27. Re1 Rxe1+ 28. Nxe1) 22. Re1? { (1.66 → 0.48) Mistake. Nf3 was best. } { [%eval 0.48] } (22. Nf3 Qg8 23. Be5+ Nxe5 24. Nfxe5 Kh7 25. Re1 Rf8 26. f3 Rff6 27. h4 Qg7 28. Rc1 gxh4) 22... Nc5?? { (0.48 → 10.22) Blunder. d4 was best. } { [%eval 10.22] } (22... d4 23. h4 Rc8 24. Be5+ Nxe5 25. Nxe5 Qf6 26. Qxg6+ Qxg6 27. Nxg6 Kxg6 28. Rxe6+ Kf5 29. Rb6) 23. Be5+ { [%eval 9.96] } 23... Kh7 { [%eval 21.0] } 24. d4?? { (21.00 → 1.16) Blunder. Nxh6 was best. } { [%eval 1.16] } (24. Nxh6) 24... Nd3 { [%eval 1.16] } 25. Re3? { (1.16 → -0.01) Mistake. g3 was best. } { [%eval -0.01] } (25. g3 Qe7 26. Re3 Nxe5 27. Nxe5 Rf6 28. Ng4 Raf8 29. Nxf6+ Qxf6 30. Rf3 Qg7 31. Rxf8 Qxf8) 25... Nxe5?? { (-0.01 → 2.76) Blunder. Nf4 was best. } { [%eval 2.76] } (25... Nf4 26. Bxf4 gxf4 27. Rxe6 Qg5 28. Qxg5 hxg5 29. Re7+ Rg7 30. Re5 Rc8 31. h3 Rc6 32. Nf3) 26. Nxe5 { [%eval 2.56] } 26... Rf6 { [%eval 2.88] } 27. Ng4 { [%eval 2.59] } 27... Rg6 { [%eval 2.56] } 28. Nf3 { [%eval 2.41] } 28... Qf8?? { (2.41 → 7.04) Blunder. Rc8 was best. } { [%eval 7.04] } (28... Rc8 29. h3 e5 30. Nfxe5 Qd6 31. Qxg6+ Qxg6 32. Nxg6 Kxg6 33. Re6+ Kf5 34. Re7 Rc1+ 35. Kh2) 29. Nfe5 { [%eval 6.89] } 29... Rg8?! { (6.89 → 53.73) Inaccuracy. Qf5 was best. } { [%eval 53.73] } (29... Qf5 30. h3 Rf8 31. Rc3 Bc6 32. Rxc6 Rfg8 33. Nf7 Qxf7 34. Nxh6 Qg7 35. Nxg8+ Kxg8 36. Rc8+) 30. Rf3 { [%eval 53.69] } 30... Qg7?! { (53.69 → Mate in 4) Checkmate is now unavoidable. Rc8 was best. } { [%eval #4] } (30... Rc8) 31. Nf6+ { [%eval #3] } 31... Kh8 { [%eval #3] } 32. Nxg8?! { (Mate in 3 → 11.30) Lost forced checkmate sequence. Nf7+ was best. } { [%eval 11.3] } (32. Nf7+ Qxf7 33. Qxh6+ Qh7 34. Qxh7#) 32... Rxg8 { [%eval 17.76] } 33. Rf7 { [%eval 15.47] } 33... Qxf7?! { (15.47 → Mate in 2) Checkmate is now unavoidable. Rc8 was best. } { [%eval #2] } (33... Rc8 34. g4) 34. Nxf7+?! { (Mate in 2 → 55.89) Lost forced checkmate sequence. Qxh6+ was best. } { [%eval 55.89] } (34. Qxh6+ Qh7 35. Nf7#) 34... Kh7?! { (55.89 → Mate in 1) Checkmate is now unavoidable. Kg7 was best. } { [%eval #1] } (34... Kg7 35. Nxh6 Rf8 36. Qxg5+ Kh8 37. Ng4 a5 38. Nf6 Rxf6 39. Qxf6+ Kg8 40. Qxe6+ Kf8 41. Qd6+) 35. Ne5?! { (Mate in 1 → 13.06) Lost forced checkmate sequence. Qxh6# was best. } { [%eval 13.06] } (35. Qxh6#) 35... Bc8 { [%eval 53.69] } 36. Ng4 { [%eval 18.51] } 36... Rg6 { [%eval 18.19] } 37. Ne5 { [%eval 17.35] } 37... Rg8 { [%eval 16.46] } 38. Qf7+ { [%eval 14.68] } 38... Rg7 { [%eval 14.22] } 39. Qf8 { [%eval 12.8] } 39... Bb7 { [%eval 17.37] } 40. Nf7 { [%eval 16.35] } 40... Kg6 { [%eval 14.94] } 41. Ne5+ { [%eval 14.2] } 41... Kh7 { [%eval 13.25] } 42. Nf7 { [%eval 11.69] } 42... Kg6 { [%eval 11.53] } 43. Nh8+ { [%eval 10.66] } 43... Kh7 { [%eval 10.32] } 44. Nf7?? { (10.32 → 0.00) Blunder. f3 was best. } { [%eval 0.0] } { The game is a draw. } (44. f3) 1/2-1/2