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[Event "rated Antichess game"] [Site "https://lichess.org/8EelkutB"] [Date "2023.12.12"] [White "PRINMB15"] [Black "OXXOOXXO"] [Result "1-0"] [GameId "8EelkutB"] [UTCDate "2023.12.12"] [UTCTime "19:15:44"] [WhiteElo "1576"] [BlackElo "1986"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 0.0] } 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.01] } 2... h6?! { (-0.01 → 0.80) Inaccuracy. Bg7 was best. } { [%eval 0.8] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval 0.66] } 3... Kxf7 { [%eval 0.75] } 4. Na3?? { (0.75 → Mate in 20) Checkmate is now unavoidable. g3 was best. } { [%eval #-20] } (4. g3 Kg6 5. g4 Kh5 6. gxh5 b6 7. h4 d6 8. Bh3 Bxh3) 4... Kg7?? { (Mate in 20 → -0.48) Lost forced checkmate sequence. b5 was best. } { [%eval -0.48] } (4... b5 5. Nxb5 Bg7 6. Nxc7 Bxb2 7. Nxa8 Bxc1 8. Rxc1 Qc7 9. Nxc7 d5 10. Nxd5 Bh3 11. gxh3) 5. Nb5 { [%eval -0.97] } 5... a6? { (-0.97 → 0.34) Mistake. Qe8 was best. } { [%eval 0.34] } (5... Qe8 6. Nxa7) 6. Nxc7 { [%eval 0.08] } 6... Qxc7 { [%eval 0.07] } 7. h4 { [%eval 0.53] } 7... Qxc2 { [%eval 0.11] } 8. Qxc2 { [%eval 0.46] } 8... d5?? { (0.46 → 2.56) Blunder. d6 was best. } { [%eval 2.56] } (8... d6 9. Qxc8) 9. Qxc8 { [%eval 3.45] } 9... Kf7?? { (3.45 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } { [%eval #11] } (9... Nd7 10. Qxd7) 10. Qxb8 { [%eval #11] } 10... Rxb8 { [%eval #10] } 11. e4 { [%eval #10] } 11... dxe4 { [%eval #9] } 12. Bxa6 { [%eval #9] } 12... bxa6 { [%eval #8] } 13. d3?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (13. b4 Rxb4 14. Rb1 Rxb1 15. a4 Rxc1 16. Ke2 Rxh1 17. a5 Rxh4 18. g4 Rxg4 19. Kd3 exd3) 13... Rxb2?? { (Mate in 9 → 2.15) Lost forced checkmate sequence. exd3 was best. } { [%eval 2.15] } (13... exd3 14. Bxh6 Rxb2 15. Bxf8 Rxh4 16. Rxh4 Rxa2 17. Bxe7 Kxe7 18. Rxa2 Nf6 19. Rxa6 Ke6 20. Rxe6) 14. Bxh6?? { (2.15 → Mate in 7) Checkmate is now unavoidable. Bxb2 was best. } { [%eval #-7] } (14. Bxb2 exd3) 14... Rxa2?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #8] } (14... Bxh6 15. dxe4 Rxa2 16. Rxa2 a5 17. Rxa5 Bd2 18. Kxd2 Rxh4 19. Rxh4 Nh6 20. Rxh6 Ke6 21. Rxe6#) 15. Rxa2 { [%eval #8] } 15... Rxh6 { [%eval #7] } 16. Rxa6?? { (Mate in 7 → Mate in 18) Lost forced checkmate sequence. dxe4 was best. } { [%eval #-18] } (16. dxe4 Rxh4 17. Rxa6 Rxe4 18. Ke2 Rxe2 19. Rb6 Rxf2 20. Rb8 Rxg2 21. Rxf8 Kxf8 22. Rh6 Nxh6#) 16... Rxh4?? { (Mate in 18 → Mate in 6) Lost forced checkmate sequence. Rxa6 was best. } { [%eval #6] } (16... Rxa6 17. dxe4 Kg6 18. Kd2 Kg5 19. hxg5 Bh6 20. Rxh6 Nxh6 21. gxh6 Rxh6 22. Ke2 Rh8 23. Kd2) 17. Rxh4 { [%eval #6] } 17... exd3 { [%eval #5] } 18. Rhh6 { [%eval #5] } 18... Nxh6 { [%eval #4] } 19. Rxh6 { [%eval #4] } 19... Bxh6 { [%eval #3] } 20. f4 { [%eval #3] } 20... Bxf4 { [%eval #2] } 21. g3 { [%eval #2] } 21... Bxg3 { [%eval #1] } 22. Kf2 { [%eval #1] } 22... Bxf2# { Game ends by variant rule. } 1-0