FEN
[Event "rated blitz game"]
[Site "https://lichess.org/8CzViuxM"]
[Date "2020.10.10"]
[Round "-"]
[White "behrooztaj"]
[Black "papa_jazz"]
[Result "1/2-1/2"]
[GameId "8CzViuxM"]
[UTCDate "2020.10.10"]
[UTCTime "15:55:42"]
[WhiteElo "1901"]
[BlackElo "1926"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B10"]
[Opening "Caro-Kann Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... c6 { [%eval 0.09] } { B10 Caro-Kann Defense } 2. Nf3 { [%eval 0.13] } 2... d5 { [%eval 0.13] } 3. exd5 { [%eval 0.0] } 3... cxd5 { [%eval 0.29] } 4. d4 { [%eval 0.0] } 4... Bf5 { [%eval 0.47] } 5. Bd3 { [%eval 0.05] } 5... Bxd3 { [%eval 0.01] } 6. Qxd3 { [%eval -0.06] } 6... Nc6 { [%eval -0.01] } 7. O-O { [%eval -0.01] } 7... e6 { [%eval 0.01] } 8. c3 { [%eval -0.21] } 8... Nf6 { [%eval 0.05] } 9. Bf4 { [%eval 0.05] } 9... Be7 { [%eval 0.03] } 10. Nbd2 { [%eval 0.09] } 10... O-O { [%eval 0.0] } 11. Rfe1 { [%eval -0.09] } 11... a6 { [%eval 0.13] } 12. h3 { [%eval 0.0] } 12... Rc8 { [%eval 0.0] } 13. Ne5 { [%eval 0.0] } 13... h6 { [%eval 0.05] } 14. Re2 { [%eval 0.0] } 14... b5 { [%eval 0.0] } 15. a3 { [%eval 0.0] } 15... Na5 { [%eval 0.0] } 16. a4 { [%eval -0.37] } 16... Nc4 { [%eval -0.19] } 17. axb5 { [%eval -0.26] } 17... axb5 { [%eval -0.23] } 18. Ndxc4 { [%eval -0.65] } 18... bxc4 { [%eval -0.71] } 19. Qc2 { [%eval -0.8] } 19... Qb6 { [%eval -0.64] } 20. f3 { [%eval -1.03] } 20... Ra8 { [%eval -0.96] } 21. Rd1 { [%eval -1.04] } 21... Ra2 { [%eval -1.2] } 22. g4 { [%eval -1.25] } 22... Rfa8 { [%eval -1.16] } 23. g5 { [%eval -1.22] } 23... hxg5 { [%eval -1.08] } 24. Bxg5 { [%eval -1.0] } 24... Qc7 { [%eval -1.07] } 25. Bxf6 { [%eval -1.07] } 25... Bxf6 { [%eval -1.01] } 26. f4 { [%eval -1.25] } 26... Rb8 { [%eval -1.09] } 27. Rg2?! { (-1.09 → -2.19) Inaccuracy. Rb1 was best. } { [%eval -2.19] } (27. Rb1 Rba8) 27... Rbxb2 { [%eval -2.17] } 28. Qxb2 { [%eval -2.14] } 28... Rxb2 { [%eval -2.38] } 29. Rxb2 { [%eval -2.45] } 29... g6? { (-2.45 → -0.95) Mistake. Qe7 was best. } { [%eval -0.95] } (29... Qe7 30. Ng4) 30. Rdb1 { [%eval -1.06] } 30... Qa5 { [%eval -1.31] } 31. Rc2 { [%eval -1.23] } 31... Qa4 { [%eval -1.19] } 32. Rbc1?! { (-1.19 → -2.04) Inaccuracy. Rcb2 was best. } { [%eval -2.04] } (32. Rcb2) 32... Qb3 { [%eval -2.02] } 33. Kg2 { [%eval -1.77] } 33... g5 { [%eval -2.1] } 34. Kf3 { [%eval -2.1] } 34... gxf4 { [%eval -1.58] } 35. Kxf4 { [%eval -1.68] } 35... Bxe5+ { [%eval -1.49] } 36. Kxe5?? { (-1.49 → Mate in 8) Checkmate is now unavoidable. dxe5 was best. } { [%eval #-8] } (36. dxe5 Qb8) 36... Qb8+ { [%eval #-7] } 37. Kf6 { [%eval #-7] } 37... Qd8+ { [%eval #-8] } 38. Ke5 { [%eval #-8] } 38... Qg5+?? { (Mate in 8 → -1.41) Lost forced checkmate sequence. Qb8+ was best. } { [%eval -1.41] } (38... Qb8+ 39. Kf6 Kf8 40. Kg5 Qg3+ 41. Kh5 Qg6+ 42. Kh4 f6 43. Rg2 Qxg2 44. Rg1 Qxg1 45. Kh5) 39. Kd6 { [%eval -0.91] } 39... Kf8 { [%eval -0.87] } 40. Rb1 { [%eval -1.25] } 40... Qg3+? { (-1.25 → -0.13) Mistake. Qd8+ was best. } { [%eval -0.13] } (40... Qd8+ 41. Kc6) 41. Kc6 { [%eval -0.66] } 41... Qxh3?! { (-0.66 → 0.00) Inaccuracy. Kg7 was best. } { [%eval 0.0] } (41... Kg7 42. Rbb2) 42. Rbb2 { [%eval 0.0] } 42... f6?? { (0.00 → 61.80) Blunder. Qh4 was best. } { [%eval 61.8] } (42... Qh4 43. Rh2 Qg5 44. Rb7 Qg1 45. Rb8+ Kg7 46. Rbb2 Qa1 47. Rhg2+ Kh6 48. Rh2+) 43. Rh2 { [%eval 56.49] } 43... Qxc3?! { (56.49 → Mate in 8) Checkmate is now unavoidable. Qg3 was best. } { [%eval #8] } (43... Qg3 44. Rh7 Kg8 45. Rc7 Qxc7+ 46. Kxc7 e5 47. Kd6 exd4 48. cxd4 Kg7 49. Kxd5 Kg6 50. Kxc4) 44. Rb7 { [%eval #7] } 44... Kg8 { [%eval #7] } 45. Rg2+ { [%eval #8] } 45... Kf8 { [%eval #3] } 46. Rh2 { [%eval #7] } 46... Kg8 { [%eval #7] } 47. Rg2+ { [%eval #25] } 47... Kf8 { [%eval #3] } 48. Rh2?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ra2 was best. } { [%eval 0.0] } { The game is a draw. } (48. Ra2 Qa5 49. Rxa5 e5 50. Ra8#) 1/2-1/2