FEN
[Event "Bogoljubov Arena"]
[Site "https://lichess.org/88fa9Qnm"]
[Date "2017.05.11"]
[White "dukado"]
[Black "emtry"]
[Result "0-1"]
[GameId "88fa9Qnm"]
[UTCDate "2017.05.11"]
[UTCTime "06:18:33"]
[WhiteElo "1274"]
[BlackElo "1508"]
[WhiteRatingDiff "-24"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 { [%eval 0.0] } 2... h6?? { (0.00 → 2.60) Blunder. b5 was best. } { [%eval 2.6] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. Qh5? { (2.60 → 0.89) Mistake. f6 was best. } { [%eval 0.89] } (3. f6 gxf6 4. Ba6 bxa6 5. Nf3 Rh7 6. a4 c6 7. h4 e5) 3... g6? { (0.89 → 2.13) Mistake. b5 was best. } { [%eval 2.13] } (3... b5 4. Bxb5 Nf6 5. Qxh6 gxh6 6. Bxd7 Nbxd7 7. b4 Kf7 8. Nh3) 4. Qxg6 { [%eval 0.45] } 4... e6?? { (0.45 → 26.31) Blunder. b5 was best. } { [%eval 26.31] } (4... b5 5. Bxb5) 5. fxe6 { [%eval #16] } 5... dxe6 { [%eval 13.52] } 6. Qxe8?? { (13.52 → 4.54) Blunder. Qxh6 was best. } { [%eval 4.54] } (6. Qxh6) 6... Qxd2 { [%eval 2.82] } 7. Bxd2 { [%eval 0.9] } 7... e5?? { (0.90 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (7... b5 8. Bxh6) 8. Qxf8?? { (Mate in 15 → Mate in 10) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-10] } (8. Bxh6 Rxh6 9. Qxc8 Rxh2 10. Rxh2 Nc6 11. Qxf8 Rxf8 12. Ba6 bxa6 13. Rh6 Nxh6) 8... Rh7?? { (Mate in 10 → 7.88) Lost forced checkmate sequence. Nf6 was best. } { [%eval 7.88] } (8... Nf6 9. Qxh8 Bg4 10. Qxb8 Rxb8 11. Bxh6 Rf8 12. Bxf8 c5 13. Bxc5 b5 14. Bxb5) 9. Qxg8?? { (7.88 → Mate in 11) Checkmate is now unavoidable. Qxh6 was best. } { [%eval #-11] } (9. Qxh6 Rxh6) 9... Rh8?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. b6 was best. } { [%eval #16] } (9... b6 10. Qxc8 Na6 11. Qxc7 Rxc7 12. Bxa6 Rxc2 13. Bxh6 Rxf2 14. Kxf2 Rc8 15. Bxc8) 10. Qxh8?? { (Mate in 16 → Mate in 8) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #-8] } (10. Bxh6 Rxh6 11. Qxc8 Rxh2 12. Qxc7 Rxg2 13. Qxb7 Rxf2 14. Kxf2 a6 15. Qxa6 Rxa6) 10... b6 { [%eval #-8] } 11. Qxc8 { [%eval #-7] } 11... Nd7?? { (Mate in 7 → 6.17) Lost forced checkmate sequence. c6 was best. } { [%eval 6.17] } (11... c6 12. Bxh6 Nd7 13. Qxd7 Re8 14. Qxc6 a6 15. Qxb6 e4 16. Bxa6 e3 17. Qxe3) 12. Qxa8?? { (6.17 → Mate in 6) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #-6] } (12. Bxh6) 12... Nb8 { [%eval #-6] } 13. Qxb8 { [%eval #-5] } 13... h5?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. e4 was best. } { [%eval #14] } (13... e4 14. Qxc7 a5 15. Qxb6 a4 16. Bxh6 e3 17. fxe3 a3 18. Nxa3#) 14. Qxc7?? { (Mate in 14 → Mate in 5) Lost forced checkmate sequence. Qxb6 was best. } { [%eval #-5] } (14. Qxb6 axb6 15. g4 hxg4 16. Nf3 gxf3 17. Ba5 bxa5 18. Bg2 fxg2 19. Kd1 gxh1=Q) 14... a6 { [%eval #-5] } 15. Qxb6 { [%eval #-4] } 15... a5?? { (Mate in 4 → 2.27) Lost forced checkmate sequence. e4 was best. } { [%eval 2.27] } (15... e4 16. Qxa6 e3 17. Bxe3 h4 18. Kd2 h3 19. Nxh3#) 16. Qxa5?? { (2.27 → Mate in 2) Checkmate is now unavoidable. Bxa5 was best. } { [%eval #-2] } (16. Bxa5) 16... h4 { [%eval #-2] } 17. Qxe5 { [%eval #-1] } 17... h3 { [%eval #-1] } 18. gxh3# { Game ends by variant rule. } 0-1