- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/81L7M3MH"] [Date "2025.12.03"] [White "M_ELSAHO"] [Black "HaithamKoujo"] [Result "1/2-1/2"] [GameId "81L7M3MH"] [UTCDate "2025.12.03"] [UTCTime "21:06:41"] [WhiteElo "1922"] [BlackElo "1838"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van Geet Opening: Dunst-Perrenet Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3 { [%eval -0.15] } 1... d5 { [%eval 0.0] } 2. e4 { [%eval -0.14] } 2... dxe4 { [%eval -0.16] } 3. Nc3 { [%eval -0.44] } { A00 Van Geet Opening: Dunst-Perrenet Gambit } 3... exd3 { [%eval -0.38] } 4. Bxd3 { [%eval -0.44] } 4... c5?! { (-0.44 → 0.49) Inaccuracy. Nc6 was best. } { [%eval 0.49] } (4... Nc6 5. Qe2 Nd4 6. Qe5 Qd6 7. Bf4 Ne6 8. O-O-O Qxe5 9. Bxe5) 5. Nf3 { [%eval 0.75] } 5... Bg4 { [%eval 0.89] } 6. Bb5+ { [%eval 0.45] } 6... Nc6 { [%eval 0.45] } 7. Qxd8+ { [%eval 0.56] } 7... Rxd8 { [%eval 0.45] } 8. Ne5 { [%eval 0.06] } 8... Bd7 { [%eval 0.04] } 9. Nxd7 { [%eval 0.08] } 9... Kxd7 { [%eval 0.1] } 10. Be3 { [%eval -0.04] } 10... e6 { [%eval 0.34] } 11. O-O-O+ { [%eval 0.28] } 11... Kc7 { [%eval 0.31] } 12. Bxc6 { [%eval -0.2] } 12... bxc6? { (-0.20 → 1.27) Mistake. Rxd1+ was best. } { [%eval 1.27] } (12... Rxd1+) 13. Bf4+ { [%eval 0.83] } 13... Bd6?? { (0.83 → 5.48) Blunder. Kc8 was best. } { [%eval 5.48] } (13... Kc8) 14. Rxd6 { [%eval 5.48] } 14... Rxd6 { [%eval 5.33] } 15. Rd1 { [%eval 5.42] } 15... Nf6 { [%eval 5.48] } 16. Bxd6+ { [%eval 5.42] } 16... Kb6 { [%eval 5.61] } 17. Na4+ { [%eval 5.63] } 17... Ka5 { [%eval 6.5] } 18. b3 { [%eval 5.32] } 18... c4 { [%eval 5.61] } 19. Kb2 { [%eval 5.47] } 19... Nd5 { [%eval 5.66] } 20. Ka3 { [%eval 5.3] } 20... cxb3 { [%eval 6.08] } 21. axb3 { [%eval 5.79] } 21... Rd8 { [%eval 6.39] } 22. c4? { (6.39 → 3.80) Mistake. Rxd5+ was best. } { [%eval 3.8] } (22. Rxd5+ cxd5 23. Bc7+ Kb5 24. Bxd8 Kc6 25. Be7 e5 26. Kb4 d4 27. Bf8 Kd5) 22... Rxd6 { [%eval 3.81] } 23. cxd5 { [%eval 3.58] } 23... cxd5 { [%eval 4.24] } 24. Rc1 { [%eval 4.14] } 24... Ka6 { [%eval 4.24] } 25. Rc7 { [%eval 4.25] } 25... d4 { [%eval 4.31] } 26. Kb2 { [%eval 4.11] } 26... d3 { [%eval 4.42] } 27. Kc1 { [%eval 4.68] } 27... Kb5 { [%eval 5.08] } 28. Kd2 { [%eval 4.89] } 28... Kb4 { [%eval 5.14] } 29. Rb7+ { [%eval 4.86] } 29... Ka3 { [%eval 4.87] } 30. Nc5 { [%eval 4.88] } 30... a5 { [%eval 5.12] } 31. Ra7?! { (5.12 → 4.02) Inaccuracy. Rb5 was best. } { [%eval 4.02] } (31. Rb5 Rd5 32. Kc3 Ka2 33. Rxa5+ Kb1 34. Kd2 Rf5 35. Kxd3 Rd5+ 36. Kc3 Rf5) 31... Kb4 { [%eval 4.55] } 32. Rxa5?? { (4.55 → 0.40) Blunder. Nxd3+ was best. } { [%eval 0.4] } (32. Nxd3+ Kxb3 33. Rxa5 f5 34. Rb5+ Kc4 35. Rb4+ Kd5 36. Ke3 e5 37. Rb5+ Ke6) 32... Kxa5?? { (0.40 → 5.79) Blunder. Rb6 was best. } { [%eval 5.79] } (32... Rb6) 33. Nb7+ { [%eval 5.86] } 33... Kb4 { [%eval 5.84] } 34. Nxd6 { [%eval 5.75] } 34... Kxb3 { [%eval 5.76] } 35. Nxf7 { [%eval 5.79] } 35... Kc4 { [%eval 5.7] } 36. Ne5+ { [%eval 5.83] } 36... Kd5 { [%eval 5.86] } 37. Nxd3 { [%eval 5.57] } 37... g5 { [%eval 6.04] } 38. Ke3 { [%eval 5.87] } 38... h5 { [%eval 6.25] } 39. f3 { [%eval 6.13] } 39... e5 { [%eval 7.07] } 40. h4 { [%eval 6.29] } 40... g4?! { (6.29 → 9.39) Inaccuracy. gxh4 was best. } { [%eval 9.39] } (40... gxh4 41. Nf2 Ke6 42. Ke4 Kf6 43. Nd3 Kg5 44. Nxe5 Kh6 45. Kf5 Kh7 46. Kg5) 41. fxg4 { [%eval 27.63] } 41... hxg4?! { (27.63 → Mate in 21) Checkmate is now unavoidable. e4 was best. } { [%eval #21] } (41... e4) 42. g3 { [%eval #22] } 42... Ke6 { [%eval #17] } 43. Nf2 { [%eval #21] } 43... Kf5 { [%eval #38] } 44. Ne4 { [%eval 26.58] } 44... Kg6?! { (26.58 → Mate in 32) Checkmate is now unavoidable. Ke6 was best. } { [%eval #32] } (44... Ke6) 45. Kd3? { (Mate in 32 → 9.98) Lost forced checkmate sequence. Nd6 was best. } { [%eval 9.98] } (45. Nd6 Kf6 46. Ke4 Kg7 47. Nc4 Kg6 48. Nxe5+ Kh6 49. Kf4 Kh5 50. Kf5 Kh6) 45... Kf5 { [%eval 9.79] } 46. Ke3 { [%eval #25] } 46... Kg6 { [%eval 82.76] } 47. Ke2 { [%eval 12.64] } 47... Kf5 { [%eval 8.89] } 48. Ke3?? { (8.89 → 0.00) Blunder. h5 was best. } { [%eval 0.0] } { The game is a draw. } (48. h5 Ke6 49. Kd3 Kf5 50. Ke3 Ke6 51. h6 Kd5 52. Nf6+ Kc4 53. Nxg4 e4) 1/2-1/2