FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/80XzptvD"]
[Date "2025.05.13"]
[White "HikaruNakamura2816"]
[Black "Thestoicstallion"]
[Result "1-0"]
[GameId "80XzptvD"]
[UTCDate "2025.05.13"]
[UTCTime "17:00:58"]
[WhiteElo "1360"]
[BlackElo "1435"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-123"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. Qh5?? { (4.07 → 0.12) Blunder. a4 was best. } { [%eval 0.12] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... f5?? { (0.12 → Mate in 13) Checkmate is now unavoidable. Qf6 was best. } { [%eval #13] } (3... Qf6 4. Qxh7 Qxb2 5. Bxb2 Rxh7 6. Bxg7 Rxg7 7. g3 Rxg3 8. hxg3) 4. Qxh7 { [%eval #15] } 4... Rxh7 { [%eval #14] } 5. h4?? { (Mate in 14 → 2.55) Lost forced checkmate sequence. g4 was best. } { [%eval 2.55] } (5. g4 fxg4 6. Nf3 gxf3 7. b4 Bxb4 8. d3 Bxe1 9. Rxe1 Rxh2 10. a4 Rxf2) 5... Rxh4 { [%eval 2.15] } 6. Rxh4 { [%eval 2.06] } 6... Qxh4 { [%eval 1.66] } 7. g4 { [%eval 1.74] } 7... Qxf2?? { (1.74 → Mate in 11) Checkmate is now unavoidable. fxg4 was best. } { [%eval #11] } (7... fxg4) 8. Kxf2 { [%eval #11] } 8... fxg4 { [%eval #10] } 9. Nh3 { [%eval #10] } 9... gxh3 { [%eval #9] } 10. Kg2 { [%eval #9] } 10... hxg2 { [%eval #8] } 11. a4?? { (Mate in 8 → -4.58) Lost forced checkmate sequence. b4 was best. } { [%eval -4.58] } (11. b4 Bxb4 12. Bb2 Bxd2 13. Bxg7 Bxe3 14. Bd4 Bxd4 15. Na3 Bxa1 16. Nb5 axb5) 11... Ba3? { (-4.58 → -2.85) Mistake. e5 was best. } { [%eval -2.85] } (11... e5 12. Ra3) 12. Rxa3? { (-2.85 → -4.76) Mistake. Nxa3 was best. } { [%eval -4.76] } (12. Nxa3 Kd8) 12... Bb7?? { (-4.76 → Mate in 7) Checkmate is now unavoidable. e5 was best. } { [%eval #7] } (12... e5) 13. e4 { [%eval #7] } 13... Bxe4 { [%eval #6] } 14. Rf3?? { (Mate in 6 → -6.08) Lost forced checkmate sequence. Ra2 was best. } { [%eval -6.08] } (14. Ra2 Bxc2 15. a5 Bxb1 16. d4 Bxa2 17. Bh6 gxh6 18. d5 exd5 19. b3 Bxb3#) 14... Bxc2?? { (-6.08 → Mate in 6) Checkmate is now unavoidable. Bxf3 was best. } { [%eval #6] } (14... Bxf3) 15. Na3 { [%eval #6] } 15... Bxa4 { [%eval #5] } 16. Rb3?? { (Mate in 5 → -3.99) Lost forced checkmate sequence. Rf1 was best. } { [%eval -3.99] } (16. Rf1 gxf1=R 17. Nb1 Rxc1 18. d3 Rxb1 19. d4 Rxb2 20. d5 exd5#) 16... Bxb3 { [%eval -3.49] } 17. Nc2 { [%eval -1.94] } 17... Bxc2 { [%eval -2.58] } 18. d3 { [%eval -2.61] } 18... Bxd3 { [%eval -3.48] } 19. b4 { [%eval -4.56] } 19... Nf6?? { (-4.56 → Mate in 2) Checkmate is now unavoidable. g5 was best. } { [%eval #2] } (19... g5) 20. Bh6 { [%eval #2] } 20... gxh6 { [%eval #1] } 21. b5 { [%eval #1] } 21... axb5# { Game ends by variant rule. } 1-0

