FEN
[Event "rated blitz game"]
[Site "https://lichess.org/7zLOa8V5"]
[Date "2023.03.04"]
[Round "-"]
[White "mdx_meD2"]
[Black "Azzammm"]
[Result "1-0"]
[GameId "7zLOa8V5"]
[UTCDate "2023.03.04"]
[UTCTime "19:10:38"]
[WhiteElo "654"]
[BlackElo "720"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-7"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.32] } { C20 King's Pawn Game } 2. Nh3? { (0.32 → -0.93) Mistake. Nf3 was best. } { [%eval -0.93] } (2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5 Nxe5) 2... Qh4? { (-0.93 → 0.24) Mistake. d5 was best. } { [%eval 0.24] } (2... d5 3. d3 Nf6 4. Ng5 h6 5. Nf3 dxe4 6. Nxe5 Bc5 7. c3) 3. g4?? { (0.24 → -2.62) Blunder. Nc3 was best. } { [%eval -2.62] } (3. Nc3 Bc5 4. d3 Qd8 5. Be3 d6 6. d4 Bb6 7. Bg5 Qd7) 3... Bc5?? { (-2.62 → 0.54) Blunder. h5 was best. } { [%eval 0.54] } (3... h5 4. Rg1 d6 5. d4 hxg4 6. dxe5 gxh3 7. Nc3 Be7 8. Nb5 Qxe4+ 9. Be3 Qxe5 10. Nxc7+) 4. d4 { [%eval 0.36] } 4... Bxd4?? { (0.36 → 3.66) Blunder. Bb4+ was best. } { [%eval 3.66] } (4... Bb4+) 5. Na3?? { (3.66 → -2.18) Blunder. Bg5 was best. } { [%eval -2.18] } (5. Bg5 Bxf2+ 6. Kd2 Nf6 7. Bxh4 Nxe4+ 8. Ke2 Bxh4 9. Qd5 Nc6 10. Qxe4 d5 11. Qg2 Be6) 5... Nf6 { [%eval -2.35] } 6. g5?? { (-2.35 → -4.85) Blunder. Nb5 was best. } { [%eval -4.85] } (6. Nb5 Bb6 7. Rg1 Nxe4 8. Nxc7+ Bxc7 9. Qd5 f5 10. gxf5 Nf6 11. Qb3 Nc6 12. Rxg7 Qb4+) 6... Nxe4 { [%eval -5.16] } 7. Nc4?? { (-5.16 → Mate in 12) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-12] } (7. Qf3 d5 8. Nb5 Bb6 9. Rg1 c6 10. Nc3 Bxh3 11. Bxh3 Bxf2+ 12. Kf1 Bxg1 13. Kxg1 Nxg5) 7... Nxf2?? { (Mate in 12 → -6.32) Lost forced checkmate sequence. Bxf2+ was best. } { [%eval -6.32] } (7... Bxf2+ 8. Ke2 Qh5+ 9. Kd3 Qxd1+ 10. Bd2 Nc5+ 11. Kc3 Bd4+ 12. Kb4 Nc6+ 13. Ka3 Qxc2 14. b3) 8. Qf3 { [%eval -7.47] } 8... Nxh1+ { [%eval -7.29] } 9. Nf2 { [%eval -8.39] } 9... Nxf2 { [%eval -8.1] } 10. Nxe5 { [%eval -10.64] } 10... d6 { [%eval -8.55] } 11. Bc4 { [%eval -12.88] } 11... Bg4 { [%eval -8.52] } 12. Qxf7+ { [%eval -10.52] } 12... Kd8 { [%eval -10.36] } 13. g6?! { (-10.36 → Mate in 5) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #-5] } (13. Nxg4 Nxg4+ 14. Kd2 Ne5 15. c3 Nxf7 16. Bxf7 Bc5 17. b4 Qxh2+ 18. Kd3 Bb6 19. Bd2 Qf2) 13... hxg6?! { (Mate in 5 → -12.17) Lost forced checkmate sequence. Ne4+ was best. } { [%eval -12.17] } (13... Ne4+ 14. Kf1 Ng3+ 15. Ke1 Nf5+ 16. Kd2 Qf2+ 17. Kd3 Qe2#) 14. Bg5+ { [%eval -12.28] } 14... Kc8?? { (-12.28 → 4.15) Blunder. Qxg5 was best. } { [%eval 4.15] } (14... Qxg5 15. Qg8+ Rxg8 16. Nf7+ Kd7 17. Nxg5 Re8+ 18. Kd2 Be3+ 19. Ke1 Nc6 20. h3 Nxh3 21. Nxh3) 15. Nd7?? { (4.15 → Mate in 4) Checkmate is now unavoidable. Be6+ was best. } { [%eval #-4] } (15. Be6+ Bxe6 16. Qxe6+ Nd7 17. Qxd7+ Kb8 18. Bxh4 Bxe5 19. Bxf2 a5 20. O-O-O a4 21. Kb1 a3) 15... Qxg5?! { (Mate in 4 → -18.20) Lost forced checkmate sequence. Nd3+ was best. } { [%eval -18.2] } (15... Nd3+ 16. Kd2 Qxg5+ 17. Qf4 Qxf4+ 18. Kxd3 Qe3#) 16. Qxg7?! { (-18.20 → Mate in 3) Checkmate is now unavoidable. Nb6+ was best. } { [%eval #-3] } (16. Nb6+ axb6 17. Be6+ Kd8 18. Bxg4 Nxg4 19. Qe6 Rf8 20. c3 Ne3 21. cxd4 Qf4 22. Kd2 Qxd4+) 16... Rd8?! { (Mate in 3 → -11.01) Lost forced checkmate sequence. Nd3+ was best. } { [%eval -11.01] } (16... Nd3+ 17. cxd3 Qe3+ 18. Kf1 Bh3#) 17. Bb5?! { (-11.01 → Mate in 3) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-3] } (17. Qxd4 Re8+ 18. Kxf2 Nxd7 19. Qxg4 Qxg4 20. Rf1 a5 21. Rg1 Qf5+ 22. Kg2 Qe4+ 23. Kg3 Qe3+) 17... Qxb5 { [%eval #-7] } 18. Qxg6 { [%eval #-1] } 18... Qxd7?! { (Mate in 1 → -14.41) Lost forced checkmate sequence. Qe2# was best. } { [%eval -14.41] } (18... Qe2#) 19. Rd1?! { (-14.41 → Mate in 4) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-4] } (19. Kd2 Bf3 20. Rf1 Qe7 21. Qf5+ Nd7 22. Kc1 Qe2 23. Rg1 Nd3+ 24. Qxd3 Be3+ 25. Kb1 Bxg1) 19... Bxd1 { [%eval #-6] } 20. Kf1 { [%eval #-5] } 20... Qh3+ { [%eval #-4] } 21. Ke1 { [%eval #-4] } 21... Re8+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Qe3+ was best. } { [%eval #1] } (21... Qe3+ 22. Kf1 Qe2+ 23. Kg1 Ng4+ 24. Kh1 Qf3#) 22. Qxe8# { White wins by checkmate. } 1-0