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[Event "PCA Arena"] [Site "https://lichess.org/7rSAZ9OB"] [Date "2024.05.17"] [White "MasterChess2011"] [Black "DragonTusker"] [Result "1-0"] [GameId "7rSAZ9OB"] [UTCDate "2024.05.17"] [UTCTime "00:11:02"] [WhiteElo "1294"] [BlackElo "972"] [WhiteRatingDiff "+48"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "420+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5) 1... e5 { [%eval -1.97] } 2. Nxe5 { [%eval -1.37] } 2... Qh4 { [%eval -2.12] } 3. Nxf7 { [%eval -1.09] } 3... Kxf7 { [%eval -1.98] } 4. g3?! { (-1.98 → -3.06) Inaccuracy. b4 was best. } { [%eval -3.06] } (4. b4 Qxh2) 4... Qxg3 { [%eval -2.69] } 5. hxg3 { [%eval -2.99] } 5... Ba3 { [%eval -2.36] } 6. bxa3 { [%eval -2.93] } 6... d6?? { (-2.93 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (6... a5 7. Rxh7) 7. Rxh7 { [%eval #14] } 7... Rxh7 { [%eval #13] } 8. Bh3?? { (Mate in 13 → -3.42) Lost forced checkmate sequence. g4 was best. } { [%eval -3.42] } (8. g4 Bxg4 9. Bg2 Bxe2 10. Bxb7 Bxd1 11. Bxa8 Bxc2 12. Bc6 Nxc6 13. d4 Nxd4) 8... Bxh3 { [%eval -3.23] } 9. Kf1?? { (-3.23 → Mate in 10) Checkmate is now unavoidable. g4 was best. } { [%eval #-10] } (9. g4) 9... Bxf1 { [%eval #-10] } 10. Qxf1 { [%eval #-9] } 10... Rh1 { [%eval #-9] } 11. Qxh1 { [%eval #-8] } 11... Nh6?? { (Mate in 8 → 1.49) Lost forced checkmate sequence. b5 was best. } { [%eval 1.49] } (11... b5 12. Qxa8 a5 13. Qxa5 Kf6 14. Qxc7 Kf5 15. Qxb8 Ne7 16. Qxd6 Nc6 17. Qxc6) 12. Qxh6?? { (1.49 → -3.81) Blunder. Qxb7 was best. } { [%eval -3.81] } (12. Qxb7 Ng8) 12... gxh6 { [%eval -4.05] } 13. Nc3?? { (-4.05 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (13. a4 a5) 13... Kf6?? { (Mate in 7 → -1.98) Lost forced checkmate sequence. d5 was best. } { [%eval -1.98] } (13... d5 14. Nxd5 a5 15. Nxc7 h5 16. Nxa8 b6 17. Nxb6 Nd7 18. Nxd7 Kf6 19. Nxf6) 14. g4?? { (-1.98 → Mate in 7) Checkmate is now unavoidable. Nd1 was best. } { [%eval #-7] } (14. Nd1 Nd7) 14... Kf5?? { (Mate in 7 → 2.23) Lost forced checkmate sequence. d5 was best. } { [%eval 2.23] } (14... d5 15. Nxd5 Kg6 16. Nxc7 Nc6 17. Nxa8 Kh5 18. gxh5 Nb4 19. axb4 a5 20. bxa5) 15. gxf5 { [%eval 1.29] } 15... Nc6?? { (1.29 → 7.46) Blunder. a5 was best. } { [%eval 7.46] } (15... a5 16. Na4) 16. d4?? { (7.46 → Mate in 7) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-7] } (16. Nb5 Nb4 17. Nxa7 Rxa7 18. axb4 Rxa2 19. Rxa2 h5 20. f6 b6 21. f7 d5) 16... Nxd4 { [%eval #-7] } 17. Bxh6 { [%eval #-6] } 17... Nxc2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Nxe2 was best. } { [%eval #6] } (17... Nxe2 18. Nxe2 Rf8 19. Bxf8 c5 20. Bxd6 a6 21. Bxc5 b6 22. Bxb6 a5 23. Bxa5#) 18. Bf8?? { (Mate in 6 → -2.55) Lost forced checkmate sequence. Rh1 was best. } { [%eval -2.55] } (18. Rh1 Nxa3 19. Bf8 Rxf8 20. f3 Rxf5 21. e4 Rxf3 22. Rh5 Rxc3 23. Re5 dxe5#) 18... Rxf8?? { (-2.55 → Mate in 6) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #6] } (18... Nxa1 19. Bxd6) 19. f3 { [%eval #6] } 19... Rxf5 { [%eval #5] } 20. f4 { [%eval #5] } 20... Rxf4 { [%eval #4] } 21. e4?? { (Mate in 4 → -1.23) Lost forced checkmate sequence. Rg1 was best. } { [%eval -1.23] } (21. Rg1 Nxa3 22. Na4 Rxa4 23. e4 Rxe4 24. Re1 Rxe1#) 21... Rxe4 { [%eval -1.61] } 22. Nxe4 { [%eval -1.52] } 22... Nxa3?? { (-1.52 → Mate in 3) Checkmate is now unavoidable. Nxa1 was best. } { [%eval #3] } (22... Nxa1) 23. Nxd6 { [%eval #3] } 23... cxd6 { [%eval #2] } 24. Rb1 { [%eval #2] } 24... Nxb1 { [%eval #1] } 25. a3 { [%eval #1] } 25... Nxa3# { Game ends by variant rule. } 1-0