FEN
[Event "rated rapid game"]
[Site "https://lichess.org/7pZpUAw0"]
[Date "2026.01.07"]
[Round "-"]
[White "Slon_e2"]
[Black "Nico737"]
[Result "1-0"]
[GameId "7pZpUAw0"]
[UTCDate "2026.01.07"]
[UTCTime "20:55:24"]
[WhiteElo "557"]
[BlackElo "671"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-48"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Bc5?! { (0.18 → 1.28) Inaccuracy. Nc6 was best. } { [%eval 1.28] } (2... Nc6 3. Bc4 Nf6 4. d3 a6 5. c3 Bc5 6. O-O d6 7. Re1) 3. Bc4? { (1.28 → 0.10) Mistake. Nxe5 was best. } { [%eval 0.1] } (3. Nxe5 d6 4. Nf3 Nf6 5. d3 O-O 6. Be2 Nc6 7. O-O h6) 3... Nf6? { (0.10 → 1.28) Mistake. Nc6 was best. } { [%eval 1.28] } (3... Nc6 4. c3 Nf6 5. d3 a5 6. O-O d6 7. Re1 O-O 8. h3) 4. d3? { (1.28 → 0.03) Mistake. Nxe5 was best. } { [%eval 0.03] } (4. Nxe5 O-O 5. d4 Be7 6. Qe2 d6 7. Nf3 Re8 8. O-O Bf8) 4... Nc6 { [%eval 0.1] } { C50 Italian Game: Giuoco Pianissimo, Normal } 5. O-O { [%eval 0.13] } 5... O-O { [%eval 0.17] } 6. Qd2 { [%eval -0.17] } 6... a5 { [%eval -0.18] } 7. Nc3 { [%eval -0.21] } 7... d6 { [%eval -0.21] } 8. Ng5?! { (-0.21 → -1.09) Inaccuracy. h3 was best. } { [%eval -1.09] } (8. h3 Be6 9. Bxe6 fxe6 10. Ne2 Qe8 11. c3 Nh5 12. d4 Bb6) 8... Nb4?! { (-1.09 → -0.28) Inaccuracy. h6 was best. } { [%eval -0.28] } (8... h6 9. Nf3 Bg4 10. Kh1 Bxf3 11. gxf3 Kh8 12. Rg1 Nh7 13. Qd1 f5 14. f4) 9. a3 { [%eval -0.4] } 9... Bg4?? { (-0.40 → 3.71) Blunder. Nc6 was best. } { [%eval 3.71] } (9... Nc6) 10. axb4 { [%eval 3.74] } 10... Bxb4 { [%eval 3.75] } 11. h3 { [%eval 3.66] } 11... h6 { [%eval 4.56] } 12. hxg4 { [%eval 4.69] } 12... Nxg4 { [%eval 5.19] } 13. Nf3 { [%eval 4.56] } 13... c5 { [%eval 5.51] } 14. Ra4 { [%eval 4.96] } 14... Qd7 { [%eval 5.32] } 15. Bb5 { [%eval 5.04] } 15... Nf6?! { (5.04 → 7.05) Inaccuracy. Qd8 was best. } { [%eval 7.05] } (15... Qd8 16. Qe2 Bxc3 17. bxc3 Rc8 18. d4 cxd4 19. cxd4 Rc3 20. Ra3 exd4 21. Rxc3) 16. Bxd7 { [%eval 7.14] } 16... Rfd8 { [%eval 8.81] } 17. Bf5 { [%eval 8.55] } 17... h5 { [%eval 9.02] } 18. b3 { [%eval 8.14] } 18... b5 { [%eval 8.32] } 19. Ra2 { [%eval 7.73] } 19... g6 { [%eval 8.02] } 20. Bb2 { [%eval 7.87] } 20... Kh8 { [%eval 9.29] } 21. Qh6+ { [%eval 9.27] } 21... Kg8 { [%eval 9.47] } 22. Nxb5 { [%eval 8.88] } 22... Ng4 { [%eval 10.2] } 23. Bxg4 { [%eval 10.13] } 23... hxg4 { [%eval 9.96] } 24. Ng5 { [%eval 9.65] } 24... f6? { (9.65 → Mate in 2) Checkmate is now unavoidable. Rd7 was best. } { [%eval #2] } (24... Rd7 25. Qh7+ Kf8 26. Bc1 Rad8 27. c3 c4 28. bxc4 Bc5 29. g3 Rb7 30. d4) 25. c3? { (Mate in 2 → 9.68) Lost forced checkmate sequence. Qxg6+ was best. } { [%eval 9.68] } (25. Qxg6+ Kh8 26. Nf7#) 25... Rd7 { [%eval 9.7] } 26. cxb4 { [%eval 9.54] } 26... Rb8 { [%eval 9.91] } 27. Ne6 { [%eval 10.08] } 27... Rxb5?! { (10.08 → Mate in 5) Checkmate is now unavoidable. Kf7 was best. } { [%eval #5] } (27... Kf7 28. Nbc7 Rxc7 29. Nxc7 Rg8 30. f4 gxf3 31. Rxf3 a4 32. Nd5 Ke8 33. Rxf6) 28. Qf8+?! { (Mate in 5 → 10.44) Lost forced checkmate sequence. Qxg6+ was best. } { [%eval 10.44] } (28. Qxg6+ Kh8 29. Qe8+ Kh7 30. Qxd7+ Kh6 31. Qg7+ Kh5 32. Qh7#) 28... Kh7 { [%eval 9.83] } 29. Bc3 { [%eval 9.42] } 29... Rg7? { (9.42 → Mate in 1) Checkmate is now unavoidable. Rbb7 was best. } { [%eval #1] } (29... Rbb7 30. Qxf6 Rf7 31. Ng5+ Kg8 32. Qxd6 cxb4 33. Qxg6+ Kf8 34. Bxe5) 30. Nxg7?! { (Mate in 1 → 11.37) Lost forced checkmate sequence. Qxg7# was best. } { [%eval 11.37] } (30. Qxg7#) 30... Kh6?! { (11.37 → Mate in 2) Checkmate is now unavoidable. Rb7 was best. } { [%eval #2] } (30... Rb7 31. Ne8 g5 32. bxa5 Ra7 33. Re1 Rb7 34. a6 Ra7 35. Nxf6+ Kg6 36. Nxg4) 31. Re2 { [%eval #3] } 31... axb4 { [%eval #2] } 32. Bd2+ { [%eval #3] } 32... Kh7 { [%eval #2] } 33. Re3 { [%eval #6] } 33... Kh6 { [%eval #1] } 34. f3 { [%eval #3] } 34... d5 { [%eval #2] } 35. fxg4 { [%eval #3] } 35... Kg5 { [%eval #3] } 36. Rh3+ { [%eval #2] } 36... Kxg4 { [%eval #2] } 37. Qxf6 { [%eval #1] } 37... c4 { [%eval #1] } 38. Bf4 { [%eval #1] } 38... exf4 { [%eval #1] } 39. Rxf4# { White wins by checkmate. } 1-0
