FEN
[Event "rated blitz game"]
[Site "https://lichess.org/7gu40M94"]
[Date "2021.08.24"]
[Round "-"]
[White "Mr_SV"]
[Black "glck"]
[Result "1/2-1/2"]
[GameId "7gu40M94"]
[UTCDate "2021.08.24"]
[UTCTime "06:50:14"]
[WhiteElo "1395"]
[BlackElo "1412"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.23] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.38] } 3. Nc3 { [%eval 0.26] } 3... a6 { [%eval 0.36] } 4. Nxd5?? { (0.36 → -4.97) Blunder. a3 was best. } { [%eval -4.97] } (4. a3 e6 5. e3 Bd6 6. Nf3 Bxf4 7. exf4 Qd6 8. Qd2 Nce7) 4... Qxd5 { [%eval -5.22] } 5. e4?! { (-5.22 → -8.07) Inaccuracy. Nf3 was best. } { [%eval -8.07] } (5. Nf3 Bg4) 5... Qxd4 { [%eval -6.76] } 6. Qxd4 { [%eval -6.68] } 6... Nxd4 { [%eval -6.84] } 7. Bxa6 { [%eval -9.87] } 7... Nxc2+ { [%eval -10.53] } 8. Kd1 { [%eval -10.92] } 8... Nxa1 { [%eval -10.72] } 9. Bxb7 { [%eval -14.84] } 9... Bxb7 { [%eval -14.68] } 10. Bxc7 { [%eval -15.19] } 10... Bxe4 { [%eval -15.2] } 11. Nf3 { [%eval -15.99] } 11... Nc2 { [%eval -15.23] } 12. Kc1 { [%eval -16.51] } 12... Nf6 { [%eval -15.92] } 13. Rd1 { [%eval -17.36] } 13... e6 { [%eval -15.9] } 14. Rd8+ { [%eval -17.54] } 14... Rxd8 { [%eval -17.43] } 15. Bxd8 { [%eval -17.44] } 15... Kxd8 { [%eval -17.47] } 16. Ne5 { [%eval -19.0] } 16... Ke7 { [%eval -19.15] } 17. Nc6+ { [%eval -22.39] } 17... Kd6 { [%eval -21.17] } 18. Nd4 { [%eval -26.46] } 18... g6 { [%eval -18.0] } 19. Nb5+ { [%eval -22.75] } 19... Ke5 { [%eval -21.24] } 20. Nc3 { [%eval -23.0] } 20... Bf5 { [%eval -21.24] } 21. a4 { [%eval -22.07] } 21... Bb4 { [%eval -21.92] } 22. Nb5 { [%eval -23.62] } 22... Rc8 { [%eval -25.94] } 23. b3?! { (-25.94 → Mate in 6) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-6] } (23. Nc3 Nd4) 23... Nd4+ { [%eval #-5] } 24. Kb2 { [%eval #-3] } 24... Nxb5 { [%eval #-5] } 25. axb5 { [%eval #-5] } 25... Rb8 { [%eval #-6] } 26. b6 { [%eval #-6] } 26... Rxb6 { [%eval #-5] } 27. h3 { [%eval #-5] } 27... Bc5 { [%eval #-11] } 28. g4 { [%eval #-9] } 28... Nxg4 { [%eval #-14] } 29. hxg4 { [%eval #-13] } 29... Bxg4 { [%eval #-10] } 30. Kc2 { [%eval #-9] } 30... Bxf2 { [%eval #-6] } 31. Kd2 { [%eval #-4] } 31... Rxb3 { [%eval #-6] } 32. Kc2 { [%eval #-7] } 32... Rb8 { [%eval #-5] } 33. Kd3 { [%eval #-3] } 33... Bf5+ { [%eval #-5] } 34. Ke2 { [%eval #-5] } 34... Rb2+ { [%eval #-4] } 35. Kf1 { [%eval #-1] } 35... h5 { [%eval #-3] } 36. Kg2 { [%eval #-3] } 36... Bh4+ { [%eval #-3] } 37. Kf3 { [%eval #-2] } 37... g5 { [%eval #-2] } 38. Ke3 { [%eval #-2] } 38... g4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Bf2+ was best. } { [%eval 0.0] } { Draw by stalemate. } (38... Bf2+ 39. Kf3 Be4#) 1/2-1/2