- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://lichess.org/7gTYgovf"] [Date "2024.12.17"] [White "HashMaster066"] [Black "Peanutbutter035"] [Result "1-0"] [GameId "7gTYgovf"] [UTCDate "2024.12.17"] [UTCTime "15:30:38"] [WhiteElo "1562"] [BlackElo "1803"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A40"] [Opening "Queen's Pawn Game"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } { A40 Queen's Pawn Game } 1... a6 { [%eval 0.49] } 2. e4 { [%eval 0.48] } 2... b5?! { (0.48 → 1.14) Inaccuracy. e6 was best. } { [%eval 1.14] } (2... e6 3. Nc3 d5 4. Nf3 Nf6 5. e5 Nfd7 6. Ne2 c5 7. c3) 3. Bd2?! { (1.14 → 0.39) Inaccuracy. a4 was best. } { [%eval 0.39] } (3. a4 b4 4. Nd2 e6 5. Bd3 Bb7 6. c4 d6 7. f4 g6) 3... c5?! { (0.39 → 0.98) Inaccuracy. Bb7 was best. } { [%eval 0.98] } (3... Bb7 4. Bd3 Nf6 5. Qe2 e6 6. Nf3 c5 7. dxc5 Bxc5 8. O-O) 4. c3?! { (0.98 → 0.35) Inaccuracy. dxc5 was best. } { [%eval 0.35] } (4. dxc5) 4... Bb7 { [%eval 0.32] } 5. d5?! { (0.32 → -0.45) Inaccuracy. Bd3 was best. } { [%eval -0.45] } (5. Bd3 Nf6 6. Qe2 Nc6 7. Nf3 e6 8. d5 c4 9. Bc2 Ne7 10. a4 Ng6) 5... e6 { [%eval -0.3] } 6. c4 { [%eval -0.26] } 6... bxc4? { (-0.26 → 1.13) Mistake. Nf6 was best. } { [%eval 1.13] } (6... Nf6) 7. Bxc4 { [%eval 1.05] } 7... exd5 { [%eval 1.12] } 8. Bxd5 { [%eval 1.05] } 8... Bxd5 { [%eval 0.88] } 9. exd5 { [%eval 1.03] } 9... Nf6 { [%eval 0.94] } 10. Nc3 { [%eval 0.76] } 10... d6 { [%eval 0.97] } 11. Nf3 { [%eval 0.47] } 11... Be7 { [%eval 0.35] } 12. Qa4+ { [%eval 0.2] } 12... Nbd7 { [%eval 0.17] } 13. O-O { [%eval 0.12] } 13... O-O { [%eval 0.17] } 14. Rfe1 { [%eval 0.09] } 14... Nb6 { [%eval 0.23] } 15. Qb3 { [%eval -0.1] } 15... a5?? { (-0.10 → 1.78) Blunder. Re8 was best. } { [%eval 1.78] } (15... Re8 16. Bg5) 16. Bg5?? { (1.78 → -0.02) Blunder. Rxe7 was best. } { [%eval -0.02] } (16. Rxe7 a4 17. Qb5 Qxe7 18. Qxb6 Rfb8 19. Qc6 a3 20. b3 Qd8 21. Na4 Rc8) 16... a4 { [%eval -0.12] } 17. Qc2 { [%eval -0.31] } 17... Nfxd5 { [%eval -0.14] } 18. Nxd5 { [%eval -0.29] } 18... Bxg5?? { (-0.29 → 4.84) Blunder. Nxd5 was best. } { [%eval 4.84] } (18... Nxd5 19. Bxe7) 19. Nxg5 { [%eval 4.47] } 19... Qxg5 { [%eval 4.64] } 20. Nxb6 { [%eval 4.5] } 20... Rab8 { [%eval 5.42] } 21. Nc4?! { (5.42 → 4.31) Inaccuracy. Nd7 was best. } { [%eval 4.31] } (21. Nd7 Qg6 22. Qc3 Rfe8 23. Nxb8 Rxb8 24. Kh1 h6 25. b3 Rb4 26. Qf3 Rh4) 21... d5 { [%eval 4.23] } 22. Ne3 { [%eval 3.97] } 22... d4 { [%eval 4.1] } 23. Nc4 { [%eval 4.06] } 23... Rfd8 { [%eval 3.99] } 24. Qxa4 { [%eval 4.21] } 24... d3 { [%eval 4.06] } 25. Rad1 { [%eval 3.78] } 25... Rb4?? { (3.78 → Mate in 2) Checkmate is now unavoidable. h6 was best. } { [%eval #2] } (25... h6 26. Qc6 d2 27. Rf1 Rb4 28. b3 Rxc4 29. bxc4 Qg4 30. Qc7 Qd4 31. Qa5) 26. Qa3?? { (Mate in 2 → 0.77) Lost forced checkmate sequence. Re8+ was best. } { [%eval 0.77] } (26. Re8+ Rxe8 27. Qxe8#) 26... Rxc4 { [%eval 0.79] } 27. Rxd3 { [%eval 0.8] } 27... h6 { [%eval 0.96] } 28. Rxd8+ { [%eval 0.8] } 28... Qxd8 { [%eval 0.95] } 29. Qe3?! { (0.95 → 0.01) Inaccuracy. Qb3 was best. } { [%eval 0.01] } (29. Qb3 Qd4 30. g3 g5 31. a3 g4 32. Rd1 Qe4 33. Qd3 Qe6 34. Qb1 h5) 29... Rc2 { [%eval 0.02] } 30. Qe8+ { [%eval 0.0] } 30... Qxe8 { [%eval 0.0] } 31. Rxe8+ { [%eval 0.0] } 31... Kh7 { [%eval -0.01] } 32. Rb8?? { (-0.01 → Mate in 1) Checkmate is now unavoidable. f3 was best. } { [%eval #-1] } (32. f3 Rxb2 33. Rc8 Rxa2 34. Rxc5 g5 35. Rc1 h5 36. Rc7 Kg6 37. Rc6+ f6) 32... c4?? { (Mate in 1 → 0.20) Lost forced checkmate sequence. Rc1# was best. } { [%eval 0.2] } (32... Rc1#) 33. Kf1 { [%eval 0.24] } 33... Rc1+?? { (0.24 → 2.10) Blunder. c3 was best. } { [%eval 2.1] } (33... c3 34. bxc3 Rxa2 35. Rc8 Kg6 36. h4 Rc2 37. g3 h5 38. Kg2 Kf5 39. Rc5+) 34. Ke2 { [%eval 1.92] } 34... Rc2+ { [%eval 2.22] } 35. Kf3?? { (2.22 → 0.00) Blunder. Ke3 was best. } { [%eval 0.0] } (35. Ke3) 35... Kg6?? { (0.00 → 3.07) Blunder. c3 was best. } { [%eval 3.07] } (35... c3 36. bxc3 Rxc3+ 37. Ke2 Rc2+ 38. Ke3 Rxa2 39. h4 Ra3+ 40. Ke2 Ra2+) 36. a4 { [%eval 3.0] } 36... c3 { [%eval 2.74] } 37. bxc3?? { (2.74 → 0.13) Blunder. b3 was best. } { [%eval 0.13] } (37. b3 Kf6 38. Ke3 Ke6 39. a5 f5 40. Rb4 g5 41. g3 Rd2 42. Rc4 f4+) 37... Rxc3+ { [%eval 0.11] } 38. Ke2 { [%eval 0.11] } 38... Ra3 { [%eval 0.15] } 39. Ra8 { [%eval 0.06] } 39... f5 { [%eval 0.11] } 40. h3 { [%eval 0.0] } 40... Kg5 { [%eval 0.02] } 41. g3 { [%eval 0.0] } 41... Ra2+ { [%eval 0.0] } 42. Kf3 { [%eval 0.0] } 42... Ra3+ { [%eval 0.01] } 43. Kg2 { [%eval 0.02] } 43... Ra2 { [%eval 0.05] } 44. a5 { [%eval 0.0] } 44... g6 { [%eval 0.01] } 45. a6 { [%eval 0.0] } 45... h5?? { (0.00 → 3.47) Blunder. f4 was best. } { [%eval 3.47] } (45... f4 46. Kf1 f3 47. Kg1 Ra1+ 48. Kh2 Ra2) 46. Kf3?? { (3.47 → 0.03) Blunder. h4+ was best. } { [%eval 0.03] } (46. h4+ Kh6 47. Kf3 Ra4 48. Ke3 Kg7 49. f4 Ra3+ 50. Kd4 Rxg3 51. Rb8 Ra3) 46... Ra3+ { [%eval 0.04] } 47. Ke2 { [%eval 0.04] } 47... Ra2+ { [%eval 0.19] } 48. Kd3 { [%eval 0.23] } 48... Rxf2?? { (0.23 → 3.25) Blunder. f4 was best. } { [%eval 3.25] } (48... f4) 49. Rb8?? { (3.25 → 0.00) Blunder. h4+ was best. } { [%eval 0.0] } (49. h4+ Kg4 50. Rg8 Ra2 51. Rxg6+ Kh3 52. Kc4 Rg2 53. Rg5 Rf2 54. Kb5 Rf3) 49... Ra2 { [%eval 0.0] } 50. Rb6 { [%eval 0.0] } 50... Kh6?? { (0.00 → 3.52) Blunder. h4 was best. } { [%eval 3.52] } (50... h4 51. gxh4+ Kh5 52. Kd4 Ra4+ 53. Kc5 Ra1 54. Kb5 Kxh4 55. Rxg6 Kxh3 56. Rf6) 51. Kc4?? { (3.52 → 0.00) Blunder. h4 was best. } { [%eval 0.0] } (51. h4 Ra3+ 52. Kc4 Rxg3 53. Rb3 Rg1 54. Ra3 Rc1+ 55. Kb5 Rc8 56. a7 Ra8) 51... Ra3?? { (0.00 → 3.85) Blunder. h4 was best. } { [%eval 3.85] } (51... h4 52. gxh4 Kh5 53. Kb5 Kxh4 54. Rxg6 Kxh3 55. Rf6 Kg4 56. Kb6 Rb2+ 57. Kc6) 52. Kb5?? { (3.85 → 0.00) Blunder. Kb4 was best. } { [%eval 0.0] } (52. Kb4 Ra1 53. h4 Kg7 54. Kb5 Ra3 55. Rc6 g5 56. hxg5 Rb3+ 57. Ka4 Rb2) 52... Rxg3?? { (0.00 → 5.03) Blunder. h4 was best. } { [%eval 5.03] } (52... h4 53. gxh4 Kh5 54. Rc6 f4 55. Rc4 f3 56. Kb6 f2 57. Rf4 Ra2 58. a7) 53. a7 { [%eval 4.95] } 53... Ra3?! { (4.95 → 6.77) Inaccuracy. Rb3+ was best. } { [%eval 6.77] } (53... Rb3+ 54. Kc6) 54. Ra6 { [%eval 6.76] } 54... Rb3+ { [%eval 7.4] } 55. Ka4 { [%eval 6.8] } 55... Rxh3 { [%eval 7.26] } 56. a8=Q { [%eval 6.29] } 56... Re3?? { (6.29 → Mate in 23) Checkmate is now unavoidable. Rg3 was best. } { [%eval #23] } (56... Rg3 57. Qf8+ Kg5 58. Rxg6+ Kxg6 59. Qd6+ Kf7 60. Qxg3 Ke6 61. Kb3 f4 62. Qg6+) 57. Qh8+?! { (Mate in 23 → 25.98) Lost forced checkmate sequence. Qf8+ was best. } { [%eval 25.98] } (57. Qf8+ Kg5 58. Qd8+ Kf4 59. Qh4+ Kf3 60. Qh1+ Ke2 61. Qh2+ Kf3 62. Rxg6 Re4+) 57... Kg5 { [%eval 9.21] } 58. Qd8+ { [%eval 8.47] } 58... Kh6? { (8.47 → Mate in 6) Checkmate is now unavoidable. Kf4 was best. } { [%eval #6] } (58... Kf4 59. Qh4+ Kf3 60. Qh1+ Kf4 61. Qh2+ Kf3 62. Rxg6 Re4+ 63. Kb5 Rg4 64. Qxh5) 59. Qd2 { [%eval #7] } 59... f4 { [%eval #7] } 60. Re6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Qd6 was best. } { [%eval 0.0] } (60. Qd6 Re4+ 61. Kb5 Kg5 62. Qxg6+ Kh4 63. Qxe4 Kh3 64. Rg6 f3 65. Qxf3+ Kh4) 60... Rxe6 { [%eval 0.0] } 61. Qxf4+ { [%eval 0.04] } { White wins on time. } 1-0