FEN
[Event "≤1500 Rapid Arena"]
[Site "https://lichess.org/7gT1Smdy"]
[Date "2026.06.03"]
[Round "-"]
[White "kellyboy88"]
[Black "Nickynick97"]
[Result "0-1"]
[GameId "7gT1Smdy"]
[UTCDate "2026.06.03"]
[UTCTime "00:18:54"]
[WhiteElo "1467"]
[BlackElo "1068"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B20"]
[Opening "Sicilian Defense: Bowdler Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... e6 { [%eval 0.0] } 3. Nc3 { [%eval -0.19] } 3... a6 { [%eval -0.2] } 4. Nf3 { [%eval -0.41] } 4... b5 { [%eval -0.33] } 5. Bd3 { [%eval -0.46] } 5... Nc6 { [%eval -0.43] } 6. O-O { [%eval -0.45] } 6... g5 { [%eval -0.43] } 7. a4 { [%eval -0.36] } 7... b4 { [%eval -0.31] } 8. Ne2 { [%eval -0.6] } 8... g4 { [%eval -0.67] } 9. Ne1 { [%eval -0.82] } 9... d5 { [%eval -0.44] } 10. exd5 { [%eval -0.55] } 10... Qxd5 { [%eval -0.56] } 11. Nf4 { [%eval -0.64] } 11... Qe5 { [%eval -0.63] } 12. Qxg4 { [%eval -0.71] } 12... Bd6 { [%eval -0.59] } 13. g3 { [%eval -0.61] } 13... h5 { [%eval -0.5] } 14. Qe2 { [%eval -0.48] } 14... Bd7? { (-0.48 → 0.74) Mistake. Qg7 was best. } { [%eval 0.74] } (14... Qg7 15. Be4 Bb7 16. d3 Nf6 17. Bg2 h4 18. c3 O-O-O 19. Bd2 Rdg8 20. d4) 15. Qxe5 { [%eval 0.67] } 15... Nxe5 { [%eval 0.9] } 16. Be2 { [%eval 0.89] } 16... h4 { [%eval 0.84] } 17. b3 { [%eval 0.87] } 17... Bc6 { [%eval 0.93] } 18. Bb2 { [%eval 0.97] } 18... Nf6 { [%eval 1.42] } 19. Nfd3 { [%eval 1.29] } 19... hxg3 { [%eval 1.37] } 20. fxg3 { [%eval 1.42] } 20... Nfd7 { [%eval 1.36] } 21. Nf3 { [%eval 1.42] } 21... Bxf3 { [%eval 1.33] } 22. Bxf3 { [%eval 1.42] } 22... Nxf3+ { [%eval 1.43] } 23. Rxf3 { [%eval 1.43] } 23... Rh6 { [%eval 1.4] } 24. Raf1 { [%eval 1.46] } 24... f5 { [%eval 1.34] } 25. Re1 { [%eval 1.38] } 25... Kf7 { [%eval 1.5] } 26. Nf2 { [%eval 1.45] } 26... Rg8 { [%eval 1.49] } 27. Kg2 { [%eval 1.49] } 27... Nb6 { [%eval 1.61] } 28. Ne4 { [%eval 1.62] } 28... Be7 { [%eval 1.66] } 29. Re2 { [%eval 1.66] } 29... Nd5 { [%eval 1.55] } 30. Be5 { [%eval 1.56] } 30... Rc8 { [%eval 1.52] } 31. c4 { [%eval 1.49] } 31... bxc3 { [%eval 1.5] } 32. dxc3 { [%eval 1.45] } 32... c4 { [%eval 1.7] } 33. b4 { [%eval 1.63] } 33... Kf8 { [%eval 1.82] } 34. Nf2 { [%eval 1.63] } 34... Rg6?! { (1.63 → 2.64) Inaccuracy. Bf6 was best. } { [%eval 2.64] } (34... Bf6 35. Nh3 Bxe5 36. Rxe5 Rd8 37. Re2 a5 38. bxa5 Rd6 39. Nf4 Kf7 40. Nxd5) 35. Nh3 { [%eval 2.69] } 35... Bg5 { [%eval 2.69] } 36. Nxg5 { [%eval 2.44] } 36... Rxg5 { [%eval 2.34] } 37. Bd6+ { [%eval 1.94] } 37... Kf7 { [%eval 1.92] } 38. Bf4 { [%eval 1.82] } 38... Rgg8 { [%eval 1.85] } 39. a5 { [%eval 1.59] } 39... Rcd8 { [%eval 1.61] } 40. Rd2?? { (1.61 → -6.96) Blunder. Be5 was best. } { [%eval -6.96] } (40. Be5 Ne7 41. Kf2 Rd5 42. Rfe3 Rc8 43. Ke1 Re8 44. h4 Nc6 45. Bf4 e5) 40... Nxf4+ { [%eval -6.96] } 41. Rxf4 { [%eval -6.67] } 41... Rxd2+ { [%eval -6.58] } 42. Rf2 { [%eval -7.03] } 42... Rxf2+ { [%eval -7.71] } 43. Kxf2 { [%eval -7.56] } 43... Kf6 { [%eval -7.55] } 44. Kf3 { [%eval -7.19] } 44... Ke5 { [%eval -7.33] } 45. Ke3 { [%eval -7.89] } 45... Rh8 { [%eval -7.83] } 46. h4 { [%eval -7.54] } 46... Rd8 { [%eval -7.41] } 47. h5 { [%eval -8.73] } 47... Rh8 { [%eval -9.81] } 48. Kf3 { [%eval -8.24] } 48... Rxh5 { [%eval -8.77] } 49. Ke3 { [%eval -8.88] } 49... f4+ { [%eval -8.03] } 50. gxf4+ { [%eval #-20] } 50... Kd5 { [%eval #-22] } 51. Kf3 { [%eval #-17] } 51... Rh3+ { [%eval -11.39] } 52. Kg4?! { (-11.39 → Mate in 18) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-18] } (52. Ke2 Rxc3 53. Kf2 Rb3 54. Kg2 Ra3 55. f5 exf5 56. Kf2 Ke4 57. Ke1 c3) 52... Rxc3 { [%eval #-12] } 53. Kg5 { [%eval #-10] } 53... Rg3+ { [%eval #-9] } 54. Kf6 { [%eval #-6] } 54... c3 { [%eval #-5] } 55. f5 { [%eval #-5] } 55... c2 { [%eval #-4] } 56. Ke7 { [%eval #-4] } 56... c1=Q { [%eval #-3] } 57. f6 { [%eval #-3] } 57... Rg8 { [%eval #-2] } 58. f7 { [%eval #-2] } 58... Qc7+ { [%eval #-1] } 59. Kf6 { [%eval #-1] } 59... Qd8# { Black wins by checkmate. } 0-1
