FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/7gFOxwIi"]
[Date "2026.05.24"]
[Round "-"]
[White "OT1ER"]
[Black "aneeshszachy"]
[Result "1-0"]
[GameId "7gFOxwIi"]
[UTCDate "2026.05.24"]
[UTCTime "18:55:02"]
[WhiteElo "879"]
[BlackElo "993"]
[WhiteRatingDiff "+22"]
[BlackRatingDiff "-55"]
[Variant "Atomic"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3? { (0.15 → -1.21) Mistake. Nf3 was best. } { [%eval -1.21] } (1. Nf3 f6 2. Nc3 c6 3. Nd4 Nh6 4. e3 e6 5. Ncb5 Ng4) 1... f6?? { (-1.21 → 0.56) Blunder. Nh6 was best. } { [%eval 0.56] } (1... Nh6 2. c3 Ng4 3. f3 e6 4. fxg4 Bc5 5. d4 Qh4+ 6. g3) 2. Qd2?? { (0.56 → -4.11) Blunder. Nc3 was best. } { [%eval -4.11] } (2. Nc3 c6 3. Be3 Nh6 4. g4 e5 5. Nd5 cxd5 6. Bxa7 d5) 2... e6? { (-4.11 → -2.42) Mistake. Nc6 was best. } { [%eval -2.42] } (2... Nc6 3. c3 Ne5 4. Qd1 Ng4 5. f3 Nf2 6. Qa4 c6 7. Nd2 d6 8. Ne4) 3. Kd1?? { (-2.42 → -7.00) Blunder. Qa5 was best. } { [%eval -7.0] } (3. Qa5 Bc5) 3... Bb4 { [%eval -6.77] } 4. c3 { [%eval -7.52] } 4... Bxc3 { [%eval -7.82] } 5. e4 { [%eval -7.31] } 5... Qe7 { [%eval -7.63] } 6. Bd2 { [%eval -8.05] } 6... Qc5 { [%eval -8.03] } 7. Nc3 { [%eval -8.38] } 7... Qxc3?! { (-8.38 → -5.25) Inaccuracy. Qb4 was best. } { [%eval -5.25] } (7... Qb4 8. Be3 Nc6 9. Bc5 d6 10. h3 Nd4 11. Bxb4 e5 12. Nf3 Bg4 13. Kc1) 8. Rc1 { [%eval -6.19] } 8... c6 { [%eval -4.93] } 9. e5 { [%eval -5.31] } 9... f5?! { (-5.31 → -4.11) Inaccuracy. Na6 was best. } { [%eval -4.11] } (9... Na6) 10. d4 { [%eval -4.99] } 10... Ne7 { [%eval -4.08] } 11. Nf3 { [%eval -4.92] } 11... Na6 { [%eval -4.0] } 12. Ng5 { [%eval -3.04] } 12... Nb4 { [%eval -3.61] } 13. Nxe6 { [%eval -4.25] } 13... Nd3? { (-4.25 → -2.44) Mistake. b6 was best. } { [%eval -2.44] } (13... b6 14. d5 Ba6 15. Bb5 O-O 16. d6 Nd3 17. Bxd3 Bf1 18. g3 Rfe8 19. Kd2) 14. Bxd3 { [%eval -2.94] } 14... O-O { [%eval -2.78] } 15. e6?! { (-2.78 → -3.83) Inaccuracy. Re1 was best. } { [%eval -3.83] } (15. Re1 Re8 16. Kd2 a5 17. f4 b5 18. d5 b4 19. e6 dxe6 20. Re7 Rxe7) 15... dxe6 { [%eval -3.76] } 16. Re1 { [%eval -3.6] } 16... Be6 { [%eval -3.69] } 17. d5 { [%eval -3.66] } 17... cxd5?? { (-3.66 → Mate in 2) Checkmate is now unavoidable. Rad8 was best. } { [%eval #2] } (17... Rad8) 18. Re7 { [%eval #1] } 18... Rad8+ { [%eval #1] } 19. Ke1 { [%eval #1] } 19... Rde8 { [%eval #1] } 20. Rxg7# { Game ends by variant rule. } 1-0
