Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/7cM8Mfc0"] [Date "2026.04.12"] [Round "-"] [White "ElusoryBroom499"] [Black "lichess AI level 4"] [Result "1/2-1/2"] [GameId "7cM8Mfc0"] [UTCDate "2026.04.12"] [UTCTime "03:54:34"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.3] } 3. e3 { [%eval 0.35] } 3... Nf6 { [%eval 0.29] } 4. Bb5 { [%eval 0.09] } 4... Bd7 { [%eval 0.33] } 5. Nf3 { [%eval 0.32] } 5... e6 { [%eval 0.36] } 6. c3 { [%eval 0.3] } 6... a6 { [%eval 0.3] } 7. Bd3 { [%eval 0.32] } 7... h6 { [%eval 0.47] } 8. Ne5 { [%eval 0.01] } 8... Nxe5 { [%eval -0.02] } 9. dxe5 { [%eval -0.37] } 9... g5 { [%eval -0.29] } 10. exf6?! { (-0.29 → -1.15) Inaccuracy. Bg3 was best. } { [%eval -1.15] } (10. Bg3 Ne4 11. Bxe4 dxe4 12. h4 Rg8 13. Nd2 Bc6 14. Qc2 Qd5 15. Rd1 O-O-O) 10... gxf4 { [%eval -1.09] } 11. Qg4? { (-1.09 → -2.52) Mistake. exf4 was best. } { [%eval -2.52] } (11. exf4 Qxf6 12. g3 O-O-O 13. Qe2 Re8 14. Qe5 Qg7 15. Nd2 f6 16. Qe3 e5) 11... e5? { (-2.52 → -1.09) Mistake. fxe3 was best. } { [%eval -1.09] } (11... fxe3 12. fxe3 Qxf6 13. Nd2 Qg5 14. Qe2 f5 15. O-O-O O-O-O 16. Nb3 Kb8 17. c4) 12. Bf5 { [%eval -0.9] } 12... Bb5 { [%eval -0.48] } 13. Na3?! { (-0.48 → -1.29) Inaccuracy. a4 was best. } { [%eval -1.29] } (13. a4 h5 14. Qh3 Bc6 15. exf4 Qxf6 16. O-O exf4 17. Re1+ Be7 18. Nd2 Kf8) 13... h5 { [%eval -1.26] } 14. Qg5 { [%eval -1.19] } 14... fxe3?! { (-1.19 → -0.38) Inaccuracy. Bxa3 was best. } { [%eval -0.38] } (14... Bxa3 15. bxa3 Qd6 16. a4 Bc4 17. Kd2 Rd8 18. Rab1 b6 19. a5 b5 20. Rhd1) 15. Nxb5 { [%eval -0.39] } 15... exf2+ { [%eval -0.05] } 16. Kxf2 { [%eval -0.03] } 16... axb5 { [%eval -0.06] } 17. Rhe1 { [%eval -0.1] } 17... Qd6?? { (-0.10 → 2.12) Blunder. Bh6 was best. } { [%eval 2.12] } (17... Bh6 18. Rxe5+ Kf8 19. Qh4 Ra4 20. b4 Ra6 21. Kg1 Qxf6 22. Qd4 Qb6 23. Qxb6) 18. Bh3?? { (2.12 → -1.14) Blunder. Rxe5+ was best. } { [%eval -1.14] } (18. Rxe5+ Qxe5 19. Re1 Bc5+ 20. Kf1 Qxe1+ 21. Kxe1 Kd8 22. a3 Ra4 23. Bh3 Re8+) 18... e4 { [%eval -1.09] } 19. g4?? { (-1.09 → -6.42) Blunder. Kg1 was best. } { [%eval -6.42] } (19. Kg1 c6 20. a4 bxa4 21. c4 Kd8 22. cxd5 Kc7 23. Rxe4 Ra5 24. Re5 Rh6) 19... Qxh2+ { [%eval -5.87] } 20. Bg2 { [%eval -5.54] } 20... Bc5+ { [%eval -5.62] } 21. Kf1?! { (-5.62 → -8.02) Inaccuracy. Re3 was best. } { [%eval -8.02] } (21. Re3 O-O-O 22. Rh1 Qd6 23. Rxh5 Bxe3+ 24. Qxe3 Rxh5 25. gxh5 Qxf6+ 26. Kg1 Kb8) 21... Qg1+ { [%eval -7.89] } 22. Ke2 { [%eval -8.03] } 22... Qxg2+ { [%eval -8.02] } 23. Kd1 { [%eval -7.66] } 23... Qxb2 { [%eval -7.36] } 24. Rc1 { [%eval -7.23] } 24... Bf2?! { (-7.23 → -5.14) Inaccuracy. O-O-O was best. } { [%eval -5.14] } (24... O-O-O 25. Re2 Qa3 26. Rcc2 hxg4 27. Qxg4+ Kb8 28. Qg2 Ka7 29. Qg7 d4 30. Rxe4) 25. Re2 { [%eval -5.23] } 25... Qa3 { [%eval -5.01] } 26. Rxf2 { [%eval -5.44] } 26... hxg4 { [%eval -5.34] } 27. Qg7?! { (-5.34 → -7.63) Inaccuracy. Qe5+ was best. } { [%eval -7.63] } (27. Qe5+ Kd7 28. Rd2 Rad8 29. Qxe4 Kc8 30. Qxg4+ Kb8 31. Qg1 Rde8 32. Qf1 Rh5) 27... O-O-O { [%eval -8.19] } 28. Qxg4+ { [%eval -7.85] } 28... Kb8 { [%eval -7.49] } 29. Rcc2 { [%eval -8.03] } 29... Rhg8 { [%eval -7.31] } 30. Qh5 { [%eval -8.1] } 30... Rg3?! { (-8.10 → -5.87) Inaccuracy. Rg1+ was best. } { [%eval -5.87] } (30... Rg1+ 31. Rf1 Rxf1+ 32. Ke2 Rf3 33. Ke1 Rxc3 34. Rxc3 Qxc3+ 35. Kd1 Qf3+ 36. Qxf3) 31. Qxf7 { [%eval -7.52] } 31... Qa7?! { (-7.52 → -5.24) Inaccuracy. Rg1+ was best. } { [%eval -5.24] } (31... Rg1+ 32. Rf1 Rxf1+ 33. Ke2 Qa4 34. Kxf1 Qxc2 35. Qg6 Qd3+ 36. Kg1 Rh8 37. Qg5) 32. c4?? { (-5.24 → Mate in 6) Checkmate is now unavoidable. Rg2 was best. } { [%eval #-6] } (32. Rg2 Rd3+ 33. Rcd2 Rxc3 34. Qg7 Rf3 35. f7 Qa4+ 36. Ke1 e3 37. Rd4 Rxf7) 32... bxc4? { (Mate in 6 → -7.49) Lost forced checkmate sequence. dxc4+ was best. } { [%eval -7.49] } (32... dxc4+ 33. Rcd2 Rg1+ 34. Ke2 Rxd2+ 35. Kxd2 Qd4+ 36. Kc2 Qd3+ 37. Kb2 Rb1#) 33. Qe7?! { (-7.49 → -16.06) Inaccuracy. Qg7 was best. } { [%eval -16.06] } (33. Qg7 Qd4+ 34. Rcd2 Qa1+ 35. Ke2 Rxg7 36. Rd1 Qb2+ 37. Kf1 Qxf2+ 38. Kxf2 Rg6) 33... Kc8? { (-16.06 → -5.35) Mistake. Rh8 was best. } { [%eval -5.35] } (33... Rh8 34. Qe8+ Rxe8 35. f7 Rg1+ 36. Ke2 Rf8 37. Rd2 d4 38. Rd1 d3+ 39. Kd2) 34. f7 { [%eval -5.04] } 34... Qd4+?? { (-5.04 → 0.00) Blunder. Rd3+ was best. } { [%eval 0.0] } (34... Rd3+ 35. Kc1 Qe3+ 36. Rcd2 c3 37. Qxd8+ Kxd8 38. f8=Q+ Kd7 39. Qg7+ Kc6 40. Rf6+) 35. Rcd2 { [%eval 0.0] } 35... Qd3?? { (0.00 → 6.97) Blunder. Qa1+ was best. } { [%eval 6.97] } (35... Qa1+ 36. Ke2 Rf3 37. Rxf3 exf3+ 38. Kxf3 Qf1+ 39. Rf2 Qh3+ 40. Ke2 Qd3+ 41. Ke1) 36. Rxd3 { [%eval 6.33] } 36... Rxd3+ { [%eval 5.93] } 37. Ke2 { [%eval 6.1] } 37... Rf3?! { (6.10 → 10.68) Inaccuracy. b6 was best. } { [%eval 10.68] } (37... b6 38. Qxd8+ Kxd8 39. f8=Q+ Kd7 40. Rf6 Rf3 41. Qf7+ Kc8 42. Rxf3 exf3+ 43. Kxf3) 38. Rg2 { [%eval 9.02] } 38... Rxf7 { [%eval 11.09] } 39. Qxf7 { [%eval 9.5] } 39... Kb8 { [%eval 8.23] } 40. Rg5 { [%eval 7.15] } 40... c6? { (7.15 → Mate in 3) Checkmate is now unavoidable. c3 was best. } { [%eval #3] } (40... c3 41. Rg7 Rc8 42. Rg8 b6 43. Rxc8+ Kxc8 44. Qxd5 b5 45. Qxe4 Kb8 46. Qc6) 41. Qf2?? { (Mate in 3 → 6.99) Lost forced checkmate sequence. Rg7 was best. } { [%eval 6.99] } (41. Rg7 Rd7 42. Qxd7 b5 43. Qb7#) 41... Kc8?? { (6.99 → Mate in 8) Checkmate is now unavoidable. d4 was best. } { [%eval #8] } (41... d4 42. Qf6 Rd5 43. Rxd5 cxd5 44. Qxd4 Kc7 45. Qc5+ Kd7 46. Qxd5+ Ke8 47. Ke3) 42. Rg7 { [%eval #7] } 42... Rh8 { [%eval #3] } 43. Qa7 { [%eval #4] } 43... Rh2+ { [%eval #4] } 44. Kd1 { [%eval #5] } 44... Rh1+ { [%eval #5] } 45. Kc2 { [%eval #5] } 45... Rh2+ { [%eval #5] } 46. Kb1 { [%eval #6] } 46... Rh1+ { [%eval #6] } 47. Kb2 { [%eval #5] } 47... Rh2+ { [%eval #5] } 48. Kb1 { [%eval #6] } 48... Rh1+ { [%eval #6] } 49. Kb2 { [%eval #5] } 49... Rh2+ { [%eval #5] } 50. Ka3 { [%eval #4] } 50... Rh3+ { [%eval #4] } 51. Kb2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kb4 was best. } { [%eval 0.0] } (51. Kb4 Rb3+ 52. axb3 c5+ 53. Qxc5+ Kb8 54. Rg8#) 51... Rh2+ { [%eval #5] } { The game is a draw. } 1/2-1/2