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[Event "rated Antichess game"] [Site "https://lichess.org/7a7iqIc7"] [Date "2025.02.12"] [White "Umid_2012"] [Black "dramblys"] [Result "0-1"] [GameId "7a7iqIc7"] [UTCDate "2025.02.12"] [UTCTime "11:44:43"] [WhiteElo "806"] [BlackElo "1163"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+7"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. e4 { [%eval #15] } 3... dxe4 { [%eval #13] } 4. Qf3?? { (Mate in 13 → 0.13) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.13] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. a4 Qxd2) 4... exf3 { [%eval 0.06] } 5. gxf3?! { (0.06 → -0.88) Inaccuracy. Nxf3 was best. } { [%eval -0.88] } (5. Nxf3 Qxd2 6. Nfxd2 Bh3 7. gxh3 Nh6 8. c4 Nc6 9. c5 Kd7) 5... Qxd2 { [%eval -0.78] } 6. Bxd2?? { (-0.78 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (6. Kxd2 Bg4 7. fxg4 f5 8. gxf5 Nf6 9. Na3 h6 10. Ne2 e6) 6... a5 { [%eval #-13] } 7. Bxa5 { [%eval #-12] } 7... a6 { [%eval #-12] } 8. Bxc7 { [%eval #-11] } 8... Ra7 { [%eval #-11] } 9. Bxb8 { [%eval #-10] } 9... g5 { [%eval #-12] } 10. Bxa7 { [%eval #-11] } 10... g4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bh3 was best. } { [%eval #12] } (10... Bh3 11. Nxh3 h5 12. Nxg5 Kd7 13. Nxf7 e5 14. Nxh8 Bc5 15. Bxc5 Kd6 16. Bxd6) 11. fxg4 { [%eval #12] } 11... Bxg4 { [%eval #11] } 12. Nh3?? { (Mate in 11 → 2.74) Lost forced checkmate sequence. Nf3 was best. } { [%eval 2.74] } (12. Nf3 Bxf3 13. Nd2 Bxh1 14. Ne4 Bxe4 15. Bb8 Bxc2 16. Bd6 exd6 17. Rb1 Bxb1) 12... Bxh3 { [%eval 2.76] } 13. Rf1 { [%eval 2.77] } 13... Bxf1 { [%eval 2.57] } 14. Kxf1 { [%eval 2.82] } 14... f5? { (2.82 → 4.94) Mistake. Kd7 was best. } { [%eval 4.94] } (14... Kd7 15. Na3) 15. Bc5?? { (4.94 → 0.90) Blunder. Nc3 was best. } { [%eval 0.9] } (15. Nc3 f4) 15... h5?! { (0.90 → 1.73) Inaccuracy. Nf6 was best. } { [%eval 1.73] } (15... Nf6 16. Bxe7 Kxe7 17. Kg2 h6 18. Na3 h5 19. b3 Rh6 20. Kg3 Bg7 21. Kh3) 16. Bxe7 { [%eval 1.59] } 16... Kxe7 { [%eval 1.53] } 17. b4?! { (1.53 → 0.91) Inaccuracy. Nd2 was best. } { [%eval 0.91] } (17. Nd2 Rh7) 17... a5 { [%eval 1.1] } 18. bxa5 { [%eval 0.81] } 18... Nf6 { [%eval 1.37] } 19. a6 { [%eval 1.53] } 19... Nd7?! { (1.53 → 2.76) Inaccuracy. f4 was best. } { [%eval 2.76] } (19... f4 20. a7 Kd8 21. c4 Ba3 22. Nxa3 Kc8 23. Nc2 Ne8 24. a3 Rh6 25. Rb1) 20. a7 { [%eval 2.46] } 20... Rh6 { [%eval 2.84] } 21. a8=K?? { (2.84 → 0.08) Blunder. Na3 was best. } { [%eval 0.08] } (21. Na3 f4) 21... Nb8?? { (0.08 → 4.15) Blunder. f4 was best. } { [%eval 4.15] } (21... f4 22. f3) 22. Kxb8 { [%eval 4.23] } 22... Ke6?? { (4.23 → Mate in 8) Checkmate is now unavoidable. f4 was best. } { [%eval #8] } (22... f4 23. f3) 23. c4?? { (Mate in 8 → 3.44) Lost forced checkmate sequence. Na3 was best. } { [%eval 3.44] } (23. Na3 Bxa3 24. Rc1 Bxc1 25. f4 Bxf4 26. Ka7 Bxh2 27. Kg1 Bxg1 28. c4 Bxa7) 23... Ba3 { [%eval 3.22] } 24. Nxa3 { [%eval 2.88] } 24... Kd5?? { (2.88 → 5.94) Blunder. Ke5 was best. } { [%eval 5.94] } (24... Ke5 25. c5 Rd6 26. cxd6 Kxd6 27. Kc7 Kxc7 28. Ke2 Kd6 29. Kd3 Ke5 30. Nc2) 25. cxd5 { [%eval 5.62] } 25... Re6 { [%eval 6.1] } 26. dxe6 { [%eval 6.3] } 26... f4 { [%eval 7.83] } 27. Re1 { [%eval 6.24] } 27... f3 { [%eval 7.67] } 28. Re2?? { (7.67 → 1.19) Blunder. Rc1 was best. } { [%eval 1.19] } (28. Rc1) 28... fxe2 { [%eval 1.06] } 29. Kxe2 { [%eval 1.12] } 29... h4 { [%eval 2.27] } 30. h3# { Game ends by variant rule. } 0-1