FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/7Wrd50TS"]
[Date "2025.06.10"]
[White "dare911"]
[Black "MayDon"]
[Result "0-1"]
[GameId "7Wrd50TS"]
[UTCDate "2025.06.10"]
[UTCTime "17:49:28"]
[WhiteElo "1806"]
[BlackElo "1540"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+68"]
[Variant "Antichess"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d5?? { (-0.19 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #21] } 2... Bxg4 { [%eval 3.92] } 3. e3?? { (3.92 → Mate in 16) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-16] } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Nxe2 Bxa1 6. Nd4 Bxd4 7. Na3 Bxf2 8. Kxf2 h6) 3... Bxd1 { [%eval #-16] } 4. Kxd1 { [%eval #-15] } 4... d4?? { (Mate in 15 → -1.31) Lost forced checkmate sequence. b5 was best. } { [%eval -1.31] } (4... b5 5. Bxb5 Qd6 6. Bxe8 Qxh2 7. Bxf7 Qxf2 8. Bxd5 Qxd2 9. Bxg8 Rxg8 10. Rxh7) 5. exd4 { [%eval -1.51] } 5... Qxd4 { [%eval -1.35] } 6. Ba6?? { (-1.35 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-14] } (6. Bh3 Qxf2) 6... Qxd2?? { (Mate in 14 → 0.39) Lost forced checkmate sequence. Qxa1 was best. } { [%eval 0.39] } (6... Qxa1 7. Bxb7 Qxb1 8. Bxa8 Qxc2 9. Kxc2 Nc6 10. Bxc6 h5 11. Bxe8 Nf6 12. Bxf7) 7. Bxd2? { (0.39 → -0.82) Mistake. Nxd2 was best. } { [%eval -0.82] } (7. Nxd2) 7... bxa6?? { (-0.82 → 1.29) Blunder. Nxa6 was best. } { [%eval 1.29] } (7... Nxa6 8. Bh6) 8. Bh6 { [%eval 1.13] } 8... Nxh6 { [%eval 1.38] } 9. Na3?! { (1.38 → 0.47) Inaccuracy. Ne2 was best. } { [%eval 0.47] } (9. Ne2 Kd7) 9... a5?? { (0.47 → Mate in 14) Checkmate is now unavoidable. Kd7 was best. } { [%eval #14] } (9... Kd7 10. Kd2) 10. b4 { [%eval #14] } 10... axb4 { [%eval 6.54] } 11. Kc1?? { (6.54 → 1.07) Blunder. f4 was best. } { [%eval 1.07] } (11. f4) 11... bxa3 { [%eval 1.46] } 12. Kb2?? { (1.46 → -3.86) Blunder. Ne2 was best. } { [%eval -3.86] } (12. Ne2 Nd7 13. Rd1 f5 14. Rxd7 Kxd7 15. Nc3 Kd6 16. Nb5 Re8 17. Nxc7 Kxc7) 12... axb2 { [%eval -3.53] } 13. c4?? { (-3.53 → -8.89) Blunder. Rc1 was best. } { [%eval -8.89] } (13. Rc1 bxc1=B) 13... bxa1=N { [%eval -8.34] } 14. a3 { [%eval -9.69] } 14... e5?? { (-9.69 → Mate in 5) Checkmate is now unavoidable. Nc6 was best. } { [%eval #5] } (14... Nc6) 15. f4?? { (Mate in 5 → Mate in 15) Lost forced checkmate sequence. h4 was best. } { [%eval #-15] } (15. h4 Bxa3 16. f4 exf4 17. c5 Bxc5 18. Rh2 Bxg1 19. h5 Bxh2#) 15... exf4?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. Bxa3 was best. } { [%eval #4] } (15... Bxa3 16. fxe5 Bc5 17. e6 fxe6 18. h4 Bxg1 19. Rxg1 a5 20. Rxg7 Rf8 21. Rxc7) 16. Nh3?? { (Mate in 4 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (16. h4 Bxa3 17. c5 Bxc5 18. Rh2 Bxg1 19. h5 Bxh2#) 16... Bxa3 { [%eval #-12] } 17. Rxa1 { [%eval #-10] } 17... a5 { [%eval #-10] } 18. Rxa3 { [%eval #-9] } 18... Na6 { [%eval #-9] } 19. Rxa5 { [%eval #-8] } 19... Rb8 { [%eval #-8] } 20. Rxa6 { [%eval #-7] } 20... c6 { [%eval #-8] } 21. Rxc6 { [%eval #-7] } 21... g5 { [%eval #-8] } 22. Rxh6 { [%eval #-7] } 22... Rg8 { [%eval #-7] } 23. Nxg5 { [%eval #-6] } 23... Rxg5 { [%eval #-6] } 24. Rxh7 { [%eval #-5] } 24... Rg7 { [%eval #-5] } 25. Rxg7 { [%eval #-4] } 25... Kd8 { [%eval #-4] } 26. Rxf7 { [%eval #-3] } 26... Rb5 { [%eval #-3] } 27. cxb5 { [%eval #-2] } 27... Ke8 { [%eval #-2] } 28. Rxf4 { [%eval #-1] } 28... Kf7 { [%eval #-1] } 29. Rxf7# { Game ends by variant rule. } 0-1