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[Event "rated Antichess game"] [Site "https://lichess.org/7TvWlNrU"] [Date "2025.11.13"] [White "shreyashk_28"] [Black "VENT_WITHER_008"] [Result "0-1"] [GameId "7TvWlNrU"] [UTCDate "2025.11.13"] [UTCTime "14:23:34"] [WhiteElo "1254"] [BlackElo "1246"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "60+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... f6?? { (Mate in 15 → 0.73) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.73] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxf6 { [%eval 0.72] } 3... Nxf6 { [%eval 0.79] } 4. g4 { [%eval 1.08] } 4... Nxg4 { [%eval 1.29] } 5. f4?? { (1.29 → Mate in 15) Checkmate is now unavoidable. h3 was best. } { [%eval #-15] } (5. h3 Nxf2) 5... Nxh2 { [%eval #-15] } 6. Rxh2 { [%eval #-14] } 6... Bh6 { [%eval #-14] } 7. Rxh6 { [%eval #-13] } 7... Rf8?? { (Mate in 13 → 1.43) Lost forced checkmate sequence. Kf7 was best. } { [%eval 1.43] } (7... Kf7 8. Rxh7 Rxh7 9. f5 Kg6 10. fxg6 c5 11. gxh7 c4 12. dxc4 b5 13. cxb5) 8. Rxh7 { [%eval 1.46] } 8... Rxf4 { [%eval 1.38] } 9. Rxe7 { [%eval 1.07] } 9... Rxf1?? { (1.07 → 3.38) Blunder. Kxe7 was best. } { [%eval 3.38] } (9... Kxe7) 10. Rxd7?? { (3.38 → -0.50) Blunder. Rxe8 was best. } { [%eval -0.5] } (10. Rxe8) 10... Rxe1?? { (-0.50 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #10] } (10... Kxd7) 11. Rxc7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Qxe1 was best. } { [%eval #-10] } (11. Qxe1 Qxd7 12. Nh3 Qxh3 13. Qg3 Qxg3 14. e3 Qxe3 15. d4 Qxd4 16. Nd2 Qxd2) 11... Rxg1 { [%eval #-14] } 12. Rxb7 { [%eval #-13] } 12... Bxb7 { [%eval #-13] } 13. Qxg1 { [%eval #-12] } 13... Qxd3 { [%eval #-12] } 14. Qxa7 { [%eval #-5] } 14... Rxa7 { [%eval #-5] } 15. cxd3 { [%eval #-4] } 15... Rxa2 { [%eval #-4] } 16. Rxa2 { [%eval #-3] } 16... Ba6?? { (Mate in 3 → -4.12) Lost forced checkmate sequence. Ba8 was best. } { [%eval -4.12] } (16... Ba8 17. Rxa8 Nc6 18. Rxe8 Ne7 19. Rxe7#) 17. Rxa6 { [%eval -2.69] } 17... Nxa6 { [%eval -1.47] } 18. b4?? { (-1.47 → Mate in 12) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-12] } (18. Nc3 Kd8) 18... Nxb4 { [%eval #-12] } 19. e4 { [%eval #-11] } 19... Nxd3 { [%eval #-11] } 20. e5 { [%eval #-10] } 20... Nxe5 { [%eval #-10] } 21. Nc3 { [%eval #-9] } 21... Kd7 { [%eval #-9] } 22. Ne2 { [%eval #-8] } 22... Ke6 { [%eval #-10] } 23. Nc1 { [%eval #-2] } 23... Nd3 { [%eval #-2] } 24. Nxd3 { [%eval #-1] } 24... Ke5 { [%eval #-1] } 25. Nxe5# { Game ends by variant rule. } 0-1