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[Event "casual Antichess game"] [Site "https://lichess.org/7T5vDt3X"] [Date "2024.01.19"] [White "Neymariy"] [Black "Ceburashka"] [Result "0-1"] [GameId "7T5vDt3X"] [UTCDate "2024.01.19"] [UTCTime "13:40:23"] [WhiteElo "1410"] [BlackElo "1682"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... e6 { [%eval 0.37] } 2. Ba6 { [%eval 0.12] } 2... bxa6?! { (0.12 → 0.94) Inaccuracy. Nxa6 was best. } { [%eval 0.94] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxg5 Nb8 7. Qxg7) 3. Qh5?! { (0.94 → 0.22) Inaccuracy. a4 was best. } { [%eval 0.22] } (3. a4 Nc6 4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 Bxe3 7. Bxe3 dxc6) 3... g6?? { (0.22 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (3... Qf6 4. Qxh7 Qxb2 5. Bxb2 Rxh7 6. Bxg7 Rxg7 7. g3 Rxg3 8. hxg3) 4. Qxg6 { [%eval #14] } 4... fxg6 { [%eval #12] } 5. h4?? { (Mate in 12 → 0.07) Lost forced checkmate sequence. b4 was best. } { [%eval 0.07] } (5. b4 Bxb4 6. d4 Bxe1 7. Ba3 Bxf2 8. Nh3 Bxe3 9. Rf1 Bxd4 10. Bb4 Bxa1 11. Rf5 gxf5) 5... Qxh4 { [%eval -0.36] } 6. Rxh4 { [%eval -0.32] } 6... Ba3 { [%eval -0.45] } 7. Rxh7 { [%eval -0.75] } 7... Rxh7 { [%eval 0.14] } 8. bxa3? { (0.14 → -1.22) Mistake. Nxa3 was best. } { [%eval -1.22] } (8. Nxa3 a5) 8... Rh3?! { (-1.22 → -0.26) Inaccuracy. a5 was best. } { [%eval -0.26] } (8... a5 9. a4) 9. gxh3 { [%eval -0.14] } 9... Nc6 { [%eval -0.14] } 10. e4?! { (-0.14 → -0.99) Inaccuracy. a4 was best. } { [%eval -0.99] } (10. a4) 10... Nb4? { (-0.99 → 0.58) Mistake. Nce7 was best. } { [%eval 0.58] } (10... Nce7 11. h4) 11. axb4 { [%eval 0.28] } 11... c5? { (0.28 → 1.72) Mistake. a5 was best. } { [%eval 1.72] } (11... a5 12. bxa5) 12. bxc5 { [%eval 1.87] } 12... d6 { [%eval 2.03] } 13. cxd6 { [%eval 1.77] } 13... Ke7?? { (1.77 → 17.04) Blunder. Bd7 was best. } { [%eval 17.04] } (13... Bd7) 14. dxe7 { [%eval 10.39] } 14... Nxe7 { [%eval #22] } 15. e5?? { (Mate in 22 → 6.00) Lost forced checkmate sequence. Nc3 was best. } { [%eval 6.0] } (15. Nc3) 15... Bd7 { [%eval 6.92] } 16. Ne2 { [%eval 5.38] } 16... Ng8?! { (5.38 → 7.84) Inaccuracy. a5 was best. } { [%eval 7.84] } (16... a5 17. a3 Ng8 18. Ng3 Nh6 19. Bb2 Be8 20. d4 Nf5 21. Nxf5 exf5 22. Nd2 g5 23. h4) 17. Ba3 { [%eval 8.04] } 17... Ne7 { [%eval 9.73] } 18. Bxe7 { [%eval 10.22] } 18... g5 { [%eval 12.28] } 19. Bxg5 { [%eval 7.78] } 19... Rd8 { [%eval 11.05] } 20. Bxd8 { [%eval 9.76] } 20... a5 { [%eval 8.45] } 21. Bxa5 { [%eval 13.93] } 21... a6 { [%eval 9.61] } 22. Kf1 { [%eval 9.4] } 22... Be8? { (9.40 → Mate in 15) Checkmate is now unavoidable. Ba4 was best. } { [%eval #15] } (22... Ba4 23. Bd8) 23. Kg2?! { (Mate in 15 → 10.62) Lost forced checkmate sequence. f4 was best. } { [%eval 10.62] } (23. f4 Bd7 24. d4 Be8 25. Nd2 Bf7 26. d5 exd5 27. e6 Bxe6 28. Nb1 Bxh3 29. Ng1 Bxf1) 23... Bg6 { [%eval #17] } 24. Nbc3? { (Mate in 17 → 7.75) Lost forced checkmate sequence. Bd8 was best. } { [%eval 7.75] } (24. Bd8 Bxc2 25. Bf6 Bxb1 26. Rxb1 a5 27. d4 a4 28. Ng3 a3 29. d5 exd5 30. Kh2 d4) 24... Bxc2 { [%eval 12.35] } 25. Ne4 { [%eval 11.28] } 25... Bxe4 { [%eval 6.78] } 26. Rb1 { [%eval 5.86] } 26... Bxb1 { [%eval 5.83] } 27. d4?! { (5.83 → 4.44) Inaccuracy. Bb4 was best. } { [%eval 4.44] } (27. Bb4 Bxa2) 27... Bxa2 { [%eval 3.91] } 28. d5?? { (3.91 → 1.15) Blunder. h4 was best. } { [%eval 1.15] } (28. h4 Bc4) 28... Bxd5 { [%eval 1.15] } 29. f4 { [%eval 0.92] } 29... Bxg2 { [%eval 1.13] } 30. f5? { (1.13 → 0.00) Mistake. Bb4 was best. } { [%eval 0.0] } (30. Bb4 Bxh3 31. Bf8 Bf5 32. Nc3 Bg6 33. Be7 Bh7 34. Nd1 Bc2 35. Nf2 Bf5 36. Bc5 Bc2) 30... Bxh3 { [%eval 0.0] } 31. fxe6 { [%eval 0.0] } 31... Bxe6 { [%eval 0.0] } 32. Nf4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-1] } (32. Bd2 a5 33. Bxa5 Bf7 34. e6 Bxe6 35. Be1 Bf7 36. Bf2 Bg6 37. Bc5 Bc2 38. Be3 Bb3) 32... Bh3 { [%eval #-1] } 33. Nxh3# { Game ends by variant rule. } 0-1