FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/7SqGX1s4"]
[Date "2025.11.16"]
[Round "-"]
[White "Jacovb_Khabbazha"]
[Black "Kostromax"]
[Result "0-1"]
[GameId "7SqGX1s4"]
[UTCDate "2025.11.16"]
[UTCTime "19:32:39"]
[WhiteElo "1500"]
[BlackElo "1424"]
[WhiteRatingDiff "-295"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?? { (Mate in 16 → 0.33) Lost forced checkmate sequence. g5 was best. } { [%eval 0.33] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 0.43] } 2... Nxh6 { [%eval 0.18] } 3. g4 { [%eval 0.54] } 3... Nxg4 { [%eval 0.42] } 4. h4 { [%eval 0.31] } 4... Nxf2 { [%eval 0.39] } 5. Kxf2 { [%eval -0.22] } 5... g5 { [%eval 0.3] } 6. hxg5 { [%eval 0.46] } 6... h6? { (0.46 → 1.76) Mistake. Bh6 was best. } { [%eval 1.76] } (6... Bh6 7. Rxh6) 7. Rxh6 { [%eval 1.69] } 7... Rxh6?? { (1.69 → Mate in 10) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #10] } (7... Bxh6 8. gxh6 Rxh6 9. Bh3 Rxh3 10. Nxh3 Kf8 11. Kf3 Kg7 12. Qh1 c6 13. Qd1) 8. gxh6 { [%eval #10] } 8... Bxh6 { [%eval #9] } 9. Qd2?? { (Mate in 9 → 1.28) Lost forced checkmate sequence. Qc1 was best. } { [%eval 1.28] } (9. Qc1 Bxc1 10. a4 Bxb2 11. a5 Bxa1 12. d4 Bxd4 13. Nf3 Bxf2 14. e3 Bxe3) 9... Bxd2 { [%eval 1.33] } 10. Nxd2 { [%eval 0.91] } 10... Nc6?? { (0.91 → Mate in 10) Checkmate is now unavoidable. Kf8 was best. } { [%eval #10] } (10... Kf8 11. Bh3 Kg7 12. Bxd7 Nxd7 13. Rb1 Kh6 14. a3 Kh5 15. Rd1 Kg6 16. b3) 11. Nc4?? { (Mate in 10 → 0.26) Lost forced checkmate sequence. d4 was best. } { [%eval 0.26] } (11. d4 Nxd4 12. e4 Nxc2 13. Bd3 Nxa1 14. Bc2 Nxc2 15. b4 Nxb4 16. Ne2 Nxa2) 11... Ne5 { [%eval 0.0] } 12. Nxe5 { [%eval 0.38] } 12... d5?? { (0.38 → 2.50) Blunder. d6 was best. } { [%eval 2.5] } (12... d6) 13. Nxf7 { [%eval 2.24] } 13... Kxf7 { [%eval 1.95] } 14. Bh3 { [%eval 2.06] } 14... Bxh3 { [%eval 2.22] } 15. Nxh3 { [%eval 2.05] } 15... Qb8 { [%eval 1.68] } 16. d4?? { (1.68 → Mate in 8) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-8] } (16. Kf3 Kf8) 16... e5?? { (Mate in 8 → 5.53) Lost forced checkmate sequence. c5 was best. } { [%eval 5.53] } (16... c5 17. dxc5 Qf4 18. Nxf4 Kf6 19. Nxd5 Ke5 20. Nxe7 Rc8 21. Nxc8 Ke4 22. Nxa7) 17. dxe5 { [%eval 4.03] } 17... Kf6?? { (4.03 → Mate in 11) Checkmate is now unavoidable. Kg7 was best. } { [%eval #11] } (17... Kg7) 18. exf6 { [%eval #11] } 18... a6 { [%eval #9] } 19. a3? { (Mate in 9 → 7.40) Lost forced checkmate sequence. f7 was best. } { [%eval 7.4] } (19. f7 b5 20. e4 dxe4 21. Kf3 exf3 22. c4 bxc4 23. Rd1 Qxb2 24. Nf4 Qxa2) 19... b6? { (7.40 → Mate in 9) Checkmate is now unavoidable. Ra7 was best. } { [%eval #9] } (19... Ra7 20. f7) 20. c4 { [%eval #9] } 20... dxc4 { [%eval #8] } 21. b3 { [%eval #8] } 21... cxb3 { [%eval #7] } 22. Ra2 { [%eval #7] } 22... bxa2 { [%eval #6] } 23. Kg3?? { (Mate in 6 → 2.07) Lost forced checkmate sequence. f7 was best. } { [%eval 2.07] } (23. f7 Qe8 24. fxe8=K Rxe8 25. e4 Rxe4 26. a4 Rxa4 27. Nf4 Rxf4 28. Kf3 Rxf3#) 23... a5? { (2.07 → 4.07) Mistake. Ra7 was best. } { [%eval 4.07] } (23... Ra7 24. Ng1 a5 25. Nf3 Rb7 26. Kf4 Ra7 27. e4 Rb7 28. e5 Ra7 29. e6) 24. Nf4 { [%eval #11] } 24... a1=R { [%eval #4] } 25. Nh5 { [%eval #5] } 25... Rxa3 { [%eval #4] } 26. Ng7 { [%eval #4] } 26... Rxg3 { [%eval #3] } 27. f7?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Ne8 was best. } { [%eval #-11] } (27. Ne8 Qxe8 28. f7 Qxf7 29. e3 Rxe3#) 27... Rxg7 { [%eval #-11] } 28. e4 { [%eval #-8] } 28... Rxf7 { [%eval #-8] } 29. e5 { [%eval #-7] } 29... Rf6?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. Qd8 was best. } { [%eval #12] } (29... Qd8 30. e6 Qd6 31. exf7 Re8 32. fxe8=K Qd7 33. Kxd7 c6 34. Kxc6 b5 35. Kxb5) 30. exf6 { [%eval #12] } 30... Ra6 { [%eval #6] } 31. f7 { [%eval #6] } 31... Qe8 { [%eval #5] } 32. fxe8=Q?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. fxe8=R was best. } { [%eval #-4] } (32. fxe8=R Ra8 33. Rxa8 b5 34. Rxa5 c5 35. Rxb5 c4 36. Rb3 cxb3#) 32... Ra8 { [%eval #-4] } 33. Qxa8 { [%eval #-3] } 33... a4 { [%eval #-3] } 34. Qxa4 { [%eval #-2] } 34... b5 { [%eval #-2] } 35. Qxb5 { [%eval #-1] } 35... c6 { [%eval #-1] } 36. Qxc6# { Game ends by variant rule. } 0-1