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[Event "Atomic Shield Arena"] [Site "https://lichess.org/7SjcgixD"] [Date "2024.04.26"] [White "Equanimity8"] [Black "Paul8900"] [Result "0-1"] [UTCDate "2024.04.26"] [UTCTime "21:18:33"] [WhiteElo "1997"] [BlackElo "2015"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 e5? { (4.06 → 7.58) Mistake. f6 was best. } (1... f6 2. e3 d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. b3) 2. Ng5 f5 3. h4? { (8.03 → 4.50) Mistake. d4 was best. } (3. d4 e4 4. e3 Na6 5. b4 d5 6. g3 Nf6 7. Nf7 Qe7) 3... e4 4. Nf7?? { (5.26 → 1.82) Blunder. Nxh7 was best. } (4. Nxh7 d5) 4... Qf6 5. d4?? { (1.63 → Mate in 4) Checkmate is now unavoidable. Ne5 was best. } (5. Ne5 d5) 5... f4?? { (Mate in 4 → 3.21) Lost forced checkmate sequence. Bb4+ was best. } (5... Bb4+ 6. c3 Qa6 7. Qd3 exd3 8. Nxh8 Qxe2#) 6. Ne5?? { (3.21 → -2.00) Blunder. e3 was best. } (6. e3) 6... d5 7. e3 fxe3 8. f3 Bb4+ 9. c3 Nh6?? { (-1.49 → 0.69) Blunder. e3 was best. } (9... e3 10. Bb5+) 10. Bb5+?! { (0.69 → 0.08) Inaccuracy. cxb4 was best. } (10. cxb4 Nf5 11. Ba6 Ne3 12. Bxe3 bxa6 13. Qa4+ Nc6 14. Nf7 Ba6 15. Nc3 exf3 16. Nd6+ Kf8) 10... c6 11. Nd7 Qd6?? { (-1.13 → 4.98) Blunder. e3 was best. } (11... e3) 12. Bxc6?? { (4.98 → 1.44) Blunder. g3 was best. } (12. g3) 12... O-O?! { (1.44 → 2.50) Inaccuracy. e3 was best. } (12... e3 13. cxb4) 13. O-O? { (2.50 → 1.23) Mistake. cxb4 was best. } (13. cxb4 Nc6) 13... Ng4?? { (1.23 → 4.03) Blunder. Nf5 was best. } (13... Nf5 14. Bf4 Ne3 15. Bxe3 e3 16. Kh1 Bd6 17. g4 g6 18. Qe2 b5 19. Na3 Bf4 20. Qxe3) 14. g3?? { (4.03 → -0.06) Blunder. cxb4 was best. } (14. cxb4 Nc6 15. Nc3 Nb4 16. Bg5 Kh8 17. Qc1 h6 18. Be7 Bd7 19. Bxf8 Rf8 20. Re1 Nc2) 14... Nf2 15. Qa4?! { (-0.46 → -1.07) Inaccuracy. Bf4 was best. } (15. Bf4 Bh3 16. Kh2 Bd6 17. Be5 g6 18. Qa4 a5 19. Qd7 Nxd7 20. Na3 b5 21. Nc2 Rf7) 15... Bh3 16. Kh2?? { (-1.46 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } (16. Re1) 16... b5?? { (Mate in 4 → -3.08) Lost forced checkmate sequence. Bd6 was best. } (16... Bd6 17. Bf4 Ng4+ 18. Kh1 Bg2+ 19. Kg1 Bxf1#) 17. Bh6?? { (-3.08 → -8.30) Blunder. Bf4 was best. } (17. Bf4 Ng4+) 17... gxh6 18. Qxa7? { (-8.77 → Mate in 3) Checkmate is now unavoidable. c4 was best. } (18. c4 Ba5) 18... Bd6 19. f4 Rxf4 20. Nd2 Bxg3# { Game ends by variant rule. } 0-1