FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/7SPC2IG8"]
[Date "2024.03.31"]
[Round "-"]
[White "ArtK59"]
[Black "devolfi"]
[Result "0-1"]
[GameId "7SPC2IG8"]
[UTCDate "2024.03.31"]
[UTCTime "10:13:16"]
[WhiteElo "1500"]
[BlackElo "1547"]
[WhiteRatingDiff "-207"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... a6?? { (Mate in 15 → 2.13) Lost forced checkmate sequence. b5 was best. } { [%eval 2.13] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. Bxa6 { [%eval 1.8] } 2... Nxa6?? { (1.80 → Mate in 15) Checkmate is now unavoidable. bxa6 was best. } { [%eval #15] } (2... bxa6 3. e5 Nf6 4. exf6 gxf6 5. Nf3 c6 6. Rf1 c5 7. b4) 3. d4?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b4 was best. } { [%eval #-15] } (3. b4 Nxb4 4. c4 Nxa2 5. Rxa2 Rxa2 6. Qb3 Rxd2 7. Qxb7 Rxf2) 3... d5?? { (Mate in 15 → -0.78) Lost forced checkmate sequence. g5 was best. } { [%eval -0.78] } (3... g5 4. Bxg5 Nc5 5. dxc5 Rxa2 6. Bxe7 Nxe7 7. Rxa2 Bg7 8. Qxd7 Bxb2 9. Qxe7 Kxe7 10. Rxb2) 4. exd5 { [%eval -0.22] } 4... Qxd5 { [%eval -0.11] } 5. Nc3?? { (-0.11 → Mate in 14) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-14] } (5. Qg4) 5... Qxa2 { [%eval #-14] } 6. Rxa2 { [%eval #-13] } 6... Nc5?? { (Mate in 13 → 2.08) Lost forced checkmate sequence. e5 was best. } { [%eval 2.08] } (6... e5 7. dxe5 g5 8. Bxg5 Nf6 9. Bxf6 b6 10. Bxh8 Nc5 11. Rxa8 Bb7 12. Rxe8 Bxg2 13. Rxf8) 7. dxc5 { [%eval 2.0] } 7... Rxa2 { [%eval 2.45] } 8. Nxa2 { [%eval 2.24] } 8... Bd7?? { (2.24 → 4.86) Blunder. g5 was best. } { [%eval 4.86] } (8... g5 9. Bxg5) 9. Qxd7 { [%eval 4.59] } 9... Kxd7 { [%eval 4.61] } 10. Nf3?? { (4.61 → Mate in 10) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-10] } (10. Bh6 Nxh6) 10... e5 { [%eval #-10] } 11. Nxe5 { [%eval #-9] } 11... Bxc5 { [%eval #-9] } 12. Nxd7 { [%eval #-7] } 12... Bxf2 { [%eval #-7] } 13. Kxf2 { [%eval #-6] } 13... c5 { [%eval #-6] } 14. Nxc5 { [%eval #-5] } 14... Nh6 { [%eval #-7] } 15. Nxb7 { [%eval #-5] } 15... Rd8 { [%eval #-6] } 16. Bxh6 { [%eval #-5] } 16... gxh6 { [%eval #-5] } 17. Nxd8 { [%eval #-4] } 17... h5 { [%eval #-4] } 18. Nxf7 { [%eval #-3] } 18... h6 { [%eval #-3] } 19. Nxh6 { [%eval #-2] } 19... h4 { [%eval #-2] } 20. Nb4 { [%eval #-1] } 20... h3 { [%eval #-1] } 21. gxh3# { Game ends by variant rule. } 0-1