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[Event "Rated Antichess game"] [Site "https://lichess.org/7RYPGGaO"] [Date "2021.05.16"] [White "yoffy"] [Black "lovhed"] [Result "0-1"] [UTCDate "2021.05.16"] [UTCTime "13:53:21"] [WhiteElo "1163"] [BlackElo "1227"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+48"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.71) Inaccuracy. e3 was best. } (1. e3 b5) 1... b5? { (-0.71 → 0.42) Mistake. e6 was best. } (1... e6 2. c5 Bxc5 3. d4 Bxd4 4. Qxd4 Qg5 5. Qxg7 Qxc1 6. Qxg8) 2. cxb5 Nc6?? { (0.00 → 3.97) Blunder. g6 was best. } (2... g6 3. e3 Na6 4. bxa6 Bxa6 5. Bxa6 Nh6 6. Bc8 Qxc8 7. Ne2) 3. bxc6 dxc6 4. d4?? { (5.22 → Mate in 14) Checkmate is now unavoidable. h3 was best. } (4. h3 Qxd2 5. Qxd2 Bxh3 6. Nxh3 Kd7 7. Qxd7 g5 8. Nxg5 h5) 4... Qxd4 5. Qxd4 g5 6. Qxh8 Nf6?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. h5 was best. } (6... h5 7. Qxh5 e5 8. Bxg5 Bh3 9. gxh3 Kd7 10. Qxf7 Bh6 11. Qxd7 Bxg5 12. Qxc7 a6 13. Qxe5) 7. Qxh7 Nxh7 8. Bxg5 Nxg5 9. Nf3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. e4 was best. } (9. e4 Nxe4 10. Kd1 Nxf2 11. Ke1 Nxh1 12. Ba6 Bxa6 13. Kf1 Bxf1 14. Na3 Bxg2 15. Rf1 Bxf1) 9... Nxf3 10. gxf3 Bh3 11. Bxh3 Kd7 12. Bxd7 Rc8?? { (Mate in 7 → 5.66) Lost forced checkmate sequence. e5 was best. } (12... e5 13. Bxc6 a5 14. Bxa8 c6 15. Bxc6 a4 16. Bxa4 e4 17. fxe4 Ba3 18. bxa3 f5 19. exf5#) 13. Bxc6?? { (5.66 → Mate in 6) Checkmate is now unavoidable. Bxc8 was best. } (13. Bxc8 f5) 13... Ra8?? { (Mate in 6 → 5.84) Lost forced checkmate sequence. Re8 was best. } (13... Re8 14. Bxe8 c5 15. Bxf7 e6 16. Bxe6 c4 17. Bxc4 a6 18. Bxa6 Ba3 19. Nxa3#) 14. Bxa8 c6 15. Bxc6 e5 16. f4 exf4 17. b4 Bxb4 18. Nc3 Bxc3 19. Kd2 Bxa1 20. Rxa1 f3?? { (2.42 → Mate in 11) Checkmate is now unavoidable. a5 was best. } (20... a5 21. Bf3) 21. Bxf3 f5 22. Be4?? { (5.01 → 0.89) Blunder. Bg4 was best. } (22. Bg4 fxg4) 22... fxe4 23. f3 exf3 24. exf3 a5 25. Rb1? { (1.62 → 0.00) Mistake. Kc3 was best. } (25. Kc3 a4 26. Rg1 a3 27. Kb2 axb2 28. Rg4 b1=K 29. f4 Kxa2 30. f5 Ka3 31. Rg1 Kb4) 25... a4 26. h4 a3 27. Rb2 axb2 28. Kc1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ke2 was best. } (28. Ke2 b1=B 29. f4 Bxa2 30. Kf3 Bc4 31. Kg4 Bf7 32. Kf3 Bb3 33. Kg4 Bd5 34. Kh5 Bg8) 28... bxc1=R 29. h5 Rg1 30. h6 Rg7 31. hxg7# { Game ends by variant rule. } 0-1