FEN
[Event "rated blitz game"]
[Site "https://lichess.org/7POGMlf4"]
[Date "2026.05.04"]
[Round "-"]
[White "Darth-Paul"]
[Black "Reachingspace"]
[Result "0-1"]
[GameId "7POGMlf4"]
[UTCDate "2026.05.04"]
[UTCTime "15:47:52"]
[WhiteElo "946"]
[BlackElo "1064"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C57"]
[Opening "Italian Game: Two Knights Defense, Ponziani-Steinitz Gambit"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.22] } 4. Ng5 { [%eval 0.0] } 4... Nxe4?? { (0.00 → 2.00) Blunder. d5 was best. } { [%eval 2.0] } { C57 Italian Game: Two Knights Defense, Ponziani-Steinitz Gambit } (4... d5 5. exd5 Na5 6. Bb5+ c6 7. dxc6 bxc6 8. Bd3 Nd5 9. h4) 5. Nxf7?? { (2.00 → -0.47) Blunder. Bxf7+ was best. } { [%eval -0.47] } (5. Bxf7+ Ke7 6. d4 h6 7. Nxe4 Kxf7 8. d5 Nd4 9. c3 Qh4) 5... Qh4 { [%eval -0.32] } 6. g3?? { (-0.32 → -3.94) Blunder. Qe2 was best. } { [%eval -3.94] } (6. Qe2 Nd4 7. g3 Nxe2 8. gxh4 Nd4 9. Nxh8 Nxc2+ 10. Ke2 Nd4+) 6... Nxg3 { [%eval -4.0] } 7. fxg3 { [%eval -4.0] } 7... Qe4+ { [%eval -3.89] } 8. Qe2 { [%eval -3.99] } 8... Qxh1+ { [%eval -4.08] } 9. Qf1 { [%eval -3.83] } 9... Qxh2?? { (-3.83 → -1.53) Blunder. Qxf1+ was best. } { [%eval -1.53] } (9... Qxf1+ 10. Kxf1 d5 11. Bxd5 Bh3+ 12. Ke1 Nb4 13. Bb3 Nxc2+ 14. Bxc2 Kxf7 15. Nc3) 10. Nxh8 { [%eval -1.19] } 10... Nd4?? { (-1.19 → Mate in 2) Checkmate is now unavoidable. Qxg3+ was best. } { [%eval #2] } (10... Qxg3+ 11. Kd1 Qf4 12. Qxf4 exf4 13. Bf7+ Ke7 14. Nc3 d5 15. Nxd5+ Kd6 16. b3) 11. Bf7+?? { (Mate in 2 → -2.75) Lost forced checkmate sequence. Qf7+ was best. } { [%eval -2.75] } (11. Qf7+ Kd8 12. Qxf8#) 11... Kd8 { [%eval -2.47] } 12. Bb3?! { (-2.47 → -3.29) Inaccuracy. Bc4 was best. } { [%eval -3.29] } (12. Bc4 Qxg3+ 13. Kd1 Qg4+ 14. Be2 Qxe2+ 15. Qxe2 Nxe2 16. Kxe2 Ke8 17. Nc3 d6) 12... Nxb3?? { (-3.29 → Mate in 1) Checkmate is now unavoidable. Bc5 was best. } { [%eval #1] } (12... Bc5 13. Nf7+ Ke8 14. Nxe5 Qxg3+ 15. Kd1 Qxe5 16. Bf7+ Ke7 17. c3 Qe2+ 18. Qxe2+) 13. axb3?? { (Mate in 1 → -2.06) Lost forced checkmate sequence. Qxf8# was best. } { [%eval -2.06] } (13. Qxf8#) 13... d5?? { (-2.06 → 3.64) Blunder. Be7 was best. } { [%eval 3.64] } (13... Be7 14. Qf2 Qh1+ 15. Qf1 Qe4+ 16. Qe2 Qxe2+ 17. Kxe2 d6 18. Nf7+ Ke8 19. Nxe5) 14. Qxf8+ { [%eval 3.58] } 14... Kd7 { [%eval 3.42] } 15. Qf7+? { (3.42 → 1.70) Mistake. Qxg7+ was best. } { [%eval 1.7] } (15. Qxg7+ Kd8 16. Qf8+ Kd7 17. d3 Qg1+ 18. Qf1 Qxg3+ 19. Qf2 Qxf2+ 20. Kxf2 Ke6) 15... Kc6 { [%eval 1.76] } 16. Qf2?? { (1.76 → 0.00) Blunder. d3 was best. } { [%eval 0.0] } (16. d3 Qg1+ 17. Qf1 Qxg3+ 18. Qf2 Qxf2+ 19. Kxf2 Be6 20. Ng6 hxg6 21. Kg2 Kd6) 16... Qh1+ { [%eval 0.0] } 17. Qf1 { [%eval 0.0] } 17... Qe4+ { [%eval 0.0] } 18. Qe2 { [%eval 0.0] } 18... Qh1+ { [%eval 0.0] } 19. Qf1 { [%eval 0.0] } 19... Qe4+ { [%eval 0.0] } 20. Qe2 { [%eval 0.0] } 20... Qd4?? { (0.00 → 4.10) Blunder. Qh1+ was best. } { [%eval 4.1] } (20... Qh1+) 21. d3? { (4.10 → 2.23) Mistake. Nf7 was best. } { [%eval 2.23] } (21. Nf7 Bg4 22. Qe3 Re8 23. Ra4 Qxe3+ 24. dxe3 Bh5 25. Ng5 d4 26. Ra3 h6) 21... Qb4+? { (2.23 → 4.54) Mistake. Qg1+ was best. } { [%eval 4.54] } (21... Qg1+ 22. Kd2 Qxg3 23. c4 Bg4 24. cxd5+ Kd7 25. Qe3 Qg2+ 26. Kc3 Qxd5 27. Kc2) 22. Bd2 { [%eval 4.27] } 22... Qf8 { [%eval 4.54] } 23. Qxe5?! { (4.54 → 3.39) Inaccuracy. Nc3 was best. } { [%eval 3.39] } (23. Nc3 Be6 24. O-O-O Re8 25. Qxe5 Bg8 26. Qh5 b6 27. Qh1 Qd6 28. Nf7 Bxf7) 23... Qxh8? { (3.39 → 5.36) Mistake. Bg4 was best. } { [%eval 5.36] } (23... Bg4 24. Qf4 Re8+ 25. Kf1 Bh3+ 26. Kg1 Qxf4 27. Bxf4 g5 28. Bxg5 Re1+ 29. Kh2) 24. Nc3 { [%eval 4.75] } 24... Bg4?? { (4.75 → Mate in 2) Checkmate is now unavoidable. Qg8 was best. } { [%eval #2] } { Black wins on time. } (24... Qg8 25. O-O-O Bg4 26. Re1 b6 27. Bf4 Rc8 28. b4 a6 29. b3 Qf7 30. Kb2) 0-1
