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[Event "rated blitz game"] [Site "https://lichess.org/7NXDiSNo"] [Date "2025.12.31"] [Round "-"] [White "khaledalaaabo_noah"] [Black "schorsch2"] [Result "0-1"] [GameId "7NXDiSNo"] [UTCDate "2025.12.31"] [UTCTime "14:04:26"] [WhiteElo "1233"] [BlackElo "1197"] [WhiteRatingDiff "-35"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "180+2"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Bc4 { [%eval 0.03] } 2... Nc6 { [%eval 0.18] } 3. Nf3 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.16] } 4... Nf6 { [%eval 0.1] } 5. Nc3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bg5 { [%eval 0.08] } 6... h6 { [%eval 0.1] } 7. Bh4 { [%eval 0.0] } 7... d6 { [%eval 0.15] } 8. Qd2 { [%eval 0.04] } 8... Nd4 { [%eval -0.02] } 9. Nxd4 { [%eval 0.07] } 9... Bxd4 { [%eval -0.05] } 10. Nd5 { [%eval -0.09] } 10... Bxb2?? { (-0.09 → 4.55) Blunder. Nxe4 was best. } { [%eval 4.55] } (10... Nxe4 11. Bxd8) 11. Nxf6+ { [%eval 3.72] } 11... gxf6?! { (3.72 → 5.37) Inaccuracy. Kh8 was best. } { [%eval 5.37] } (11... Kh8 12. Rb1 Ba3 13. Rb3 Bc5 14. d4 Bxd4 15. Rg3 b5 16. Be2 b4 17. O-O) 12. Qxh6 { [%eval 5.64] } 12... Bxa1 { [%eval 6.21] } 13. Bxf6?! { (6.21 → 4.86) Inaccuracy. Qg6+ was best. } { [%eval 4.86] } (13. Qg6+ Kh8 14. Bxf6+ Qxf6 15. Qxf6+ Kg8 16. Qg6+ Kh8 17. Qh6+ Kg8 18. Kd2 b5) 13... Qxf6 { [%eval 5.3] } 14. Qxf6 { [%eval 5.16] } 14... Bc3+ { [%eval 5.09] } 15. Ke2 { [%eval 4.94] } 15... Be6?! { (4.94 → 6.90) Inaccuracy. d5 was best. } { [%eval 6.9] } (15... d5 16. Bxd5 a5 17. Qg5+ Kh7 18. Qh5+ Kg7 19. d4 exd4 20. Qg5+ Kh8 21. e5) 16. Bxe6 { [%eval 6.84] } 16... fxe6 { [%eval 5.91] } 17. Qxe6+ { [%eval 5.81] } 17... Kh7 { [%eval 5.51] } 18. Qe7+ { [%eval 5.58] } 18... Kg8 { [%eval 5.53] } 19. Qxc7? { (5.53 → 3.47) Mistake. h4 was best. } { [%eval 3.47] } (19. h4 Bd4 20. f3 Rf7 21. Qe6 b5 22. g4 Kf8 23. g5 Re8 24. Qh6+ Ke7) 19... Rac8?! { (3.47 → 4.39) Inaccuracy. Bd4 was best. } { [%eval 4.39] } (19... Bd4 20. Qc4+ Kg7 21. Rf1 Rac8 22. Qb3 Rc3 23. Qxb7+ Kh6 24. Kd2 Rfc8 25. Qb1) 20. Qxb7 { [%eval 4.24] } 20... Bd4 { [%eval 4.11] } 21. Qd5+?? { (4.11 → 1.37) Blunder. Qb3+ was best. } { [%eval 1.37] } (21. Qb3+ Kh8 22. Rf1 Rc3 23. Qa4 a5 24. g3 Rc7 25. h4 Kh7 26. f4 Rg8) 21... Kg7? { (1.37 → 3.05) Mistake. Kh8 was best. } { [%eval 3.05] } (21... Kh8 22. Kd1) 22. c4?? { (3.05 → -4.29) Blunder. Kd1 was best. } { [%eval -4.29] } (22. Kd1 Rb8 23. Rf1 Rb1+ 24. Ke2 Rxf1 25. Kxf1 Rxf2+ 26. Ke1 Rxc2 27. h4 Rxg2) 22... Rc5?? { (-4.29 → 4.60) Blunder. Rxf2+ was best. } { [%eval 4.6] } (22... Rxf2+ 23. Kd1 Rb8 24. Qb5 Rxb5 25. cxb5 Rxa2 26. Re1 Rxg2 27. Re2 Rg1+ 28. Kc2) 23. Qb7+?! { (4.60 → 3.41) Inaccuracy. Qxd6 was best. } { [%eval 3.41] } (23. Qxd6 Rcc8 24. Qd7+ Kh8 25. Qh3+ Kg7 26. Qg3+ Kf7 27. Rb1 Rb8 28. Rb5 a6) 23... Kg8 { [%eval 4.17] } 24. h4?? { (4.17 → 0.00) Blunder. f4 was best. } { [%eval 0.0] } (24. f4 Ra5 25. a4 Rxa4 26. Qb3 Ra5 27. Rf1 Kh8 28. fxe5 Rxf1 29. Kxf1 Ra1+) 24... Ra5 { [%eval 0.0] } 25. Qb3?? { (0.00 → -4.97) Blunder. Kd1 was best. } { [%eval -4.97] } (25. Kd1 Rxa2 26. Rf1 Ra1+ 27. Ke2 Ra2+) 25... Ra6?? { (-4.97 → 3.69) Blunder. Rxa2+ was best. } { [%eval 3.69] } (25... Rxa2+ 26. Qxa2 Rxf2+ 27. Ke1 Rxa2 28. c5 dxc5 29. Rh3 Rxg2 30. Rf3 Rg6 31. h5) 26. c5+ { [%eval 3.51] } 26... Kg7? { (3.51 → 5.61) Mistake. Kh8 was best. } { [%eval 5.61] } (26... Kh8 27. f4 dxc5 28. f5 Rb6 29. Qd1 c4 30. dxc4 Rb2+ 31. Kd3 Rf7 32. c5) 27. cxd6?? { (5.61 → -2.16) Blunder. Qb7+ was best. } { [%eval -2.16] } (27. Qb7+ Kg8 28. Qxa6 Rxf2+ 29. Kd1 Bxc5 30. d4 Bb4 31. Qc8+ Kh7 32. Qb7+ Kh8) 27... Rb6?? { (-2.16 → 0.07) Blunder. Rxa2+ was best. } { [%eval 0.07] } (27... Rxa2+ 28. Qxa2 Rxf2+ 29. Kd1 Rxa2 30. d7 Bb6 31. Rf1 Ra1+ 32. Ke2 Rxf1 33. Kxf1) 28. Qe6?? { (0.07 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (28. Rf1 Rxb3 29. axb3 Rf6 30. f4 exf4 31. d7 Rd6 32. Rxf4 Rxd7 33. Rf5 Rb7) 28... Rb2+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rxf2+ was best. } { [%eval 0.0] } (28... Rxf2+ 29. Ke1 Rb1#) 29. Kd1 { [%eval 0.0] } 29... Rb1+ { [%eval 0.0] } 30. Ke2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-1] } (30. Kc2 Rb2+ 31. Kc1 Rfxf2 32. Qg4+ Kf8 33. Qc8+ Kg7 34. Re1 Rxa2 35. Qd7+ Kh6) 30... Rxf2# { Black wins by checkmate. } 0-1