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[Event "rated Antichess game"] [Site "https://lichess.org/7LYui2Dg"] [Date "2025.10.13"] [White "SeaBird369"] [Black "Hels123"] [Result "0-1"] [GameId "7LYui2Dg"] [UTCDate "2025.10.13"] [UTCTime "10:12:58"] [WhiteElo "1387"] [BlackElo "1111"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+9"] [Variant "Antichess"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... d5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (Mate in 15 → 0.26) Lost forced checkmate sequence. e4 was best. } { [%eval 0.26] } (2. e4 dxe4 3. Qg4 Bxg4 4. Kd1 Bxd1 5. a4 Bxc2 6. Na3 Bxa4) 2... Bxh3 { [%eval 1.23] } 3. Nxh3 { [%eval 0.62] } 3... Qd6? { (0.62 → 1.93) Mistake. Qc8 was best. } { [%eval 1.93] } (3... Qc8 4. d4 Qxh3 5. Bh6 Nxh6 6. c4 Qxh2 7. Rxh2 dxc4 8. Rxh6) 4. c4 { [%eval 1.92] } 4... Qxg3 { [%eval 1.7] } 5. fxg3 { [%eval 1.8] } 5... dxc4 { [%eval 1.91] } 6. d3 { [%eval 1.74] } 6... cxd3 { [%eval 1.46] } 7. exd3 { [%eval 0.96] } 7... g6?? { (0.96 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (7... g5 8. Bxg5 Kd7 9. Bxe7 Nxe7 10. Kf2 Kd6 11. Qb3 Na6 12. Qxf7 Nb4 13. Qxe7) 8. Bh6 { [%eval #11] } 8... Nxh6 { [%eval #10] } 9. g4?? { (Mate in 10 → -0.15) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.15] } (9. Qg4 Nxg4 10. Ng5 Nxh2 11. Nxh7 Rxh7 12. Rxh2 Rxh2 13. Ke2 Rxe2 14. a4 Rxb2) 9... Nxg4 { [%eval 0.29] } 10. Qxg4 { [%eval 0.52] } 10... g5 { [%eval 0.44] } 11. Qxg5 { [%eval 0.69] } 11... e5 { [%eval 0.95] } 12. Qxe5 { [%eval -0.12] } 12... c5?? { (-0.12 → Mate in 9) Checkmate is now unavoidable. Rg8 was best. } { [%eval #9] } (12... Rg8 13. Qxc7) 13. Qxb8 { [%eval #11] } 13... Rxb8 { [%eval #10] } 14. d4 { [%eval #10] } 14... cxd4 { [%eval #9] } 15. Nc3?? { (Mate in 9 → 0.76) Lost forced checkmate sequence. b4 was best. } { [%eval 0.76] } (15. b4 Bxb4 16. Ng5 Bxe1 17. Nxh7 Rxh7 18. Rxe1 Rxh2 19. Rxe8 Rxa2 20. Rxb8 Rxa1) 15... dxc3 { [%eval 0.92] } 16. bxc3 { [%eval 0.36] } 16... Bb4?! { (0.36 → 1.46) Inaccuracy. Bc5 was best. } { [%eval 1.46] } (16... Bc5) 17. cxb4 { [%eval 1.5] } 17... a5?? { (1.50 → 5.14) Blunder. Rf8 was best. } { [%eval 5.14] } (17... Rf8 18. Kd1) 18. bxa5 { [%eval 4.13] } 18... b6?? { (4.13 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } { [%eval #7] } (18... Rd8 19. a6) 19. axb6 { [%eval #7] } 19... Rxb6 { [%eval #6] } 20. Rb1 { [%eval #6] } 20... Rxb1 { [%eval #5] } 21. Ng1 { [%eval #5] } 21... Rxe1 { [%eval #4] } 22. h3?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-5] } (22. Nh3 Rxh1 23. Nf4 Rxh2 24. Nh3 Rxh3 25. a3 Rxa3#) 22... Rxg1 { [%eval #-5] } 23. Rxg1 { [%eval #-4] } 23... Rg8 { [%eval #-4] } 24. Rxg8 { [%eval #-3] } 24... f6?? { (Mate in 3 → 1.36) Lost forced checkmate sequence. Kf8 was best. } { [%eval 1.36] } (24... Kf8 25. Rxf8 h5 26. Rxf7 h4 27. a4#) 25. Rxe8 { [%eval 1.53] } 25... h5?? { (1.53 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (25... f5 26. a4 f4 27. a5 f3 28. a6 f2 29. a7 f1=N 30. a8=Q Ne3 31. Rxe3) 26. Re5?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (26. a4 f5 27. a5 f4 28. a6 f3 29. a7 h4 30. a8=Q f2 31. Re1 fxe1=K) 26... fxe5 { [%eval #-11] } 27. a4 { [%eval #-10] } 27... e4 { [%eval #-10] } 28. a5 { [%eval #-9] } 28... e3 { [%eval #-9] } 29. a6 { [%eval #-8] } 29... e2 { [%eval #-8] } 30. a7 { [%eval #-7] } 30... e1=R { [%eval #-7] } 31. a8=R { [%eval #-2] } 31... Re8 { [%eval #-2] } 32. Rxe8 { [%eval #-1] } 32... h4 { [%eval #-1] } 33. Rg8# { Game ends by variant rule. } 0-1