FEN
[Event "rated blitz game"]
[Site "https://lichess.org/7L0ffGLp"]
[Date "2020.05.04"]
[Round "-"]
[White "Elmetin7"]
[Black "Gralex80"]
[Result "1-0"]
[GameId "7L0ffGLp"]
[UTCDate "2020.05.04"]
[UTCTime "03:05:18"]
[WhiteElo "1482"]
[BlackElo "1501"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C47"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.37] } 2. Nc3 { [%eval 0.13] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.15] } 3... Nf6 { [%eval 0.17] } 4. Nf3 { [%eval 0.0] } { C47 Four Knights Game: Italian Variation } 4... d6?! { (0.00 → 0.94) Inaccuracy. Nxe4 was best. } { [%eval 0.94] } (4... Nxe4 5. Nxe4 d5 6. Bd3 dxe4 7. Bxe4 Bd6 8. Qe2 O-O 9. O-O) 5. d4?! { (0.94 → 0.05) Inaccuracy. Ng5 was best. } { [%eval 0.05] } (5. Ng5 d5 6. exd5 Na5 7. Bb5+ Bd7 8. Qe2 Be7 9. Bxd7+ Qxd7) 5... exd4 { [%eval 0.38] } 6. Nxd4 { [%eval 0.23] } 6... Nxd4?! { (0.23 → 0.79) Inaccuracy. Be7 was best. } { [%eval 0.79] } (6... Be7 7. O-O O-O 8. a4 Ng4 9. Nf5 Bxf5 10. exf5 Nf6 11. Bb3) 7. Qxd4 { [%eval 0.74] } 7... Be7 { [%eval 0.91] } 8. O-O { [%eval 0.4] } 8... O-O { [%eval 0.48] } 9. Bg5 { [%eval 0.4] } 9... c5 { [%eval 0.83] } 10. Qd3 { [%eval 0.74] } 10... h6 { [%eval 1.11] } 11. Bxf6 { [%eval 0.56] } 11... Bxf6 { [%eval 0.59] } 12. Rad1 { [%eval 0.4] } 12... Be5 { [%eval 0.38] } 13. Nd5 { [%eval 0.39] } 13... Be6?! { (0.39 → 0.95) Inaccuracy. a6 was best. } { [%eval 0.95] } (13... a6 14. Ne3 b5 15. Bd5 Rb8 16. c3 Bf4 17. Rfe1 Bd7 18. a3 Qg5 19. g3 Bxe3 20. Qxe3) 14. g3?! { (0.95 → 0.00) Inaccuracy. c3 was best. } { [%eval 0.0] } (14. c3 Bxd5 15. Bxd5 Qc7 16. f4 Bf6 17. Ra1 a6 18. g3 Rab8 19. a4 Rfe8 20. a5 Qd7) 14... b6?! { (0.00 → 1.00) Inaccuracy. Rb8 was best. } { [%eval 1.0] } (14... Rb8 15. c3 b5 16. Bxb5 Bxd5 17. exd5 Qa5 18. a4 a6 19. b4 cxb4 20. cxb4 Qxb4 21. Bc6) 15. f4?! { (1.00 → -0.09) Inaccuracy. c3 was best. } { [%eval -0.09] } (15. c3 Bxd5 16. Qxd5 b5 17. Bxb5 Rb8 18. a4 a6 19. f4 Bxf4 20. Rxf4 axb5 21. axb5 Rxb5) 15... Bxd5?? { (-0.09 → 2.34) Blunder. Bxb2 was best. } { [%eval 2.34] } (15... Bxb2 16. Kg2) 16. Bxd5?! { (2.34 → 1.37) Inaccuracy. fxe5 was best. } { [%eval 1.37] } (16. fxe5 Bxc4 17. Qxc4 b5 18. Qc3 Qe7 19. exd6 Qxe4 20. Rfe1 Qc6 21. Re7 c4 22. Qe5 Rad8) 16... Bd4+ { [%eval 1.37] } 17. Kg2 { [%eval 1.37] } 17... Rb8 { [%eval 1.15] } 18. c3 { [%eval 1.15] } 18... Bf6 { [%eval 1.24] } 19. b4 { [%eval 1.0] } 19... Re8?? { (1.00 → 3.43) Blunder. Qe7 was best. } { [%eval 3.43] } (19... Qe7 20. b5) 20. Rfe1?? { (3.43 → 1.00) Blunder. e5 was best. } { [%eval 1.0] } (20. e5 dxe5 21. Bxf7+ Kh8 22. Qg6 Qc8 23. Bxe8 Qxe8 24. Qxe8+ Rxe8 25. Rfe1 e4 26. Re3 cxb4) 20... Kh8? { (1.00 → 2.24) Mistake. Qc7 was best. } { [%eval 2.24] } (20... Qc7 21. b5 Rbd8 22. Rf1 Qe7 23. h4 Rf8 24. Rfe1 Qc7 25. Qf3 Rde8 26. a4 Rd8 27. Bc6) 21. e5?? { (2.24 → 0.09) Blunder. Bxf7 was best. } { [%eval 0.09] } (21. Bxf7 Rf8) 21... dxe5 { [%eval 0.12] } 22. fxe5 { [%eval 0.09] } 22... Bxe5 { [%eval 0.45] } 23. Bxf7 { [%eval 0.54] } 23... Rf8?? { (0.54 → 5.70) Blunder. Qxd3 was best. } { [%eval 5.7] } (23... Qxd3 24. Rxd3 Rf8 25. Bg6 Rf6 26. Rxe5 Rxg6 27. bxc5 bxc5 28. Rd2 Rgb6 29. Kf3 Rb2 30. Rxb2) 24. Rxe5?? { (5.70 → 0.00) Blunder. Qxd8 was best. } { [%eval 0.0] } (24. Qxd8) 24... Rxf7?? { (0.00 → 8.64) Blunder. Qc7 was best. } { [%eval 8.64] } (24... Qc7 25. Bg8 Rxg8 26. Qd6 Qc8 27. b5 Rd8 28. Qxd8+ Qxd8 29. Rxd8+ Rxd8 30. Kf3 Rd3+ 31. Re3) 25. Qxd8+ { [%eval 8.62] } 25... Rxd8 { [%eval 8.6] } 26. Rxd8+ { [%eval 8.6] } 26... Kh7 { [%eval 8.35] } 27. bxc5 { [%eval 8.34] } 27... bxc5 { [%eval 9.36] } 28. Rxc5 { [%eval 9.34] } 28... Rb7 { [%eval 9.25] } 29. a4 { [%eval 9.0] } 29... Rb3 { [%eval 9.43] } 30. Ra8 { [%eval 9.34] } 30... Rb2+ { [%eval 9.24] } 31. Kh3 { [%eval 8.99] } 31... g5? { (8.99 → Mate in 5) Checkmate is now unavoidable. Rb7 was best. } { [%eval #5] } (31... Rb7 32. Ra5) 32. Rxa7+ { [%eval #4] } 32... Kg6 { [%eval #4] } 33. Ra6+ { [%eval #3] } 33... Kh5 { [%eval #1] } 34. g4# { White wins by checkmate. } 1-0