FEN
[Event "rated blitz game"]
[Site "https://lichess.org/7Js6jWzy"]
[Date "2025.10.10"]
[Round "-"]
[White "policeman7"]
[Black "whereseveryonehiding"]
[Result "0-1"]
[GameId "7Js6jWzy"]
[UTCDate "2025.10.10"]
[UTCTime "14:12:29"]
[WhiteElo "1888"]
[BlackElo "1901"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+48"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "E61"]
[Opening "King's Indian Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.18] } 2... g6 { [%eval 0.28] } 3. Nc3 { [%eval 0.18] } { E61 King's Indian Defense } 3... d6 { [%eval 0.55] } 4. Bf4 { [%eval 0.12] } 4... Bg7 { [%eval 0.18] } 5. h3 { [%eval 0.07] } 5... O-O { [%eval 0.23] } 6. e3 { [%eval 0.09] } 6... b6 { [%eval 0.05] } 7. Nf3 { [%eval 0.04] } 7... Bb7 { [%eval 0.05] } 8. Be2 { [%eval 0.01] } 8... Nbd7 { [%eval 0.04] } 9. O-O { [%eval 0.12] } 9... Re8 { [%eval 0.5] } 10. Re1?! { (0.50 → -0.16) Inaccuracy. Qc2 was best. } { [%eval -0.16] } (10. Qc2 e5 11. dxe5 dxe5 12. Bg3 a5 13. a3 a4 14. Rad1 Qc8 15. Nxa4 Ne4) 10... e5 { [%eval -0.13] } 11. Bh2 { [%eval -0.22] } 11... a6?! { (-0.22 → 0.33) Inaccuracy. Ne4 was best. } { [%eval 0.33] } (11... Ne4) 12. Rc1 { [%eval -0.08] } 12... h5?! { (-0.08 → 0.52) Inaccuracy. Ne4 was best. } { [%eval 0.52] } (12... Ne4 13. Nxe4) 13. b4?! { (0.52 → -0.03) Inaccuracy. dxe5 was best. } { [%eval -0.03] } (13. dxe5 dxe5) 13... exd4 { [%eval -0.07] } 14. exd4 { [%eval -0.22] } 14... Ne4 { [%eval 0.07] } 15. Qb3?! { (0.07 → -0.80) Inaccuracy. Nxe4 was best. } { [%eval -0.8] } (15. Nxe4 Rxe4 16. Qd2 Qf6 17. c5 Bd5 18. cxd6 cxd6 19. Rc7 Qd8 20. Rec1 b5) 15... Qf6?! { (-0.80 → 0.29) Inaccuracy. Bh6 was best. } { [%eval 0.29] } (15... Bh6 16. Ra1 Nd2 17. Qd1 Nxf3+ 18. Bxf3 Rxe1+ 19. Qxe1 Bxf3 20. gxf3 b5 21. c5) 16. c5 { [%eval -0.21] } 16... dxc5 { [%eval 0.23] } 17. bxc5 { [%eval -0.09] } 17... b5?? { (-0.09 → 1.60) Blunder. Nxc3 was best. } { [%eval 1.6] } (17... Nxc3 18. Qxc3 bxc5 19. Qd2 Bf8 20. Be5 Nxe5 21. dxe5 Qf5 22. Bd3 Qd7 23. Qe2) 18. Bxc7?? { (1.60 → -0.11) Blunder. Nxe4 was best. } { [%eval -0.11] } (18. Nxe4 Bxe4) 18... Rac8? { (-0.11 → 1.26) Mistake. Ndxc5 was best. } { [%eval 1.26] } (18... Ndxc5 19. Nxe4 Nxe4 20. Be5 Qd8 21. Bc4 Re7 22. Bd3 Nf6 23. Bc2 Rc8 24. Ng5) 19. Bh2?? { (1.26 → -0.63) Blunder. Nxe4 was best. } { [%eval -0.63] } (19. Nxe4 Rxe4 20. Bg3 Bh6 21. Rcd1 Bf4 22. a4 Bxg3 23. fxg3 Bc6 24. axb5 axb5) 19... g5?? { (-0.63 → 1.74) Blunder. Ndxc5 was best. } { [%eval 1.74] } (19... Ndxc5 20. Nxe4) 20. a4?? { (1.74 → -0.06) Blunder. Nd5 was best. } { [%eval -0.06] } (20. Nd5 Qc6 21. Ne3 Qg6 22. Rcd1 Rcd8 23. Qa3 g4 24. hxg4 hxg4 25. Nh4 Qh5) 20... g4?! { (-0.06 → 0.49) Inaccuracy. Ndxc5 was best. } { [%eval 0.49] } (20... Ndxc5 21. Nxe4) 21. Nxe4 { [%eval 0.62] } 21... Bxe4? { (0.62 → 2.10) Mistake. Rxe4 was best. } { [%eval 2.1] } (21... Rxe4 22. Ne5 Rxd4 23. Nxd7 Qc6 24. Bf1 bxa4 25. Qc3 Rxd7 26. Be5 Qh6 27. hxg4) 22. Ne5 { [%eval 2.05] } 22... Nxe5 { [%eval 1.95] } 23. Bxe5 { [%eval 1.48] } 23... Qf5? { (1.48 → 2.77) Mistake. Qg5 was best. } { [%eval 2.77] } (23... Qg5) 24. hxg4 { [%eval 2.94] } 24... hxg4 { [%eval 3.12] } 25. Bxg7 { [%eval 3.12] } 25... Kxg7 { [%eval 3.02] } 26. axb5?! { (3.02 → 2.18) Inaccuracy. Qg3 was best. } { [%eval 2.18] } (26. Qg3 Rcd8 27. axb5 axb5 28. Bxb5 Re6 29. f3 Bxf3 30. gxf3 Rxd4 31. Rxe6 fxe6) 26... axb5 { [%eval 2.68] } 27. Qxb5?? { (2.68 → -1.14) Blunder. Qg3 was best. } { [%eval -1.14] } (27. Qg3 Rcd8 28. Bxb5 Re6 29. f3 Ba8 30. Rxe6 Qxe6 31. Qxg4+ Qxg4 32. fxg4 Rxd4) 27... Rh8? { (-1.14 → 0.27) Mistake. Rb8 was best. } { [%eval 0.27] } (27... Rb8) 28. f3?? { (0.27 → -4.62) Blunder. c6 was best. } { [%eval -4.62] } (28. c6 Qf4) 28... gxf3?? { (-4.62 → -1.48) Blunder. Qf4 was best. } { [%eval -1.48] } (28... Qf4) 29. Bxf3 { [%eval -1.56] } 29... Bxf3 { [%eval -1.47] } 30. gxf3?? { (-1.47 → Mate in 2) Checkmate is now unavoidable. Qf1 was best. } { [%eval #-2] } (30. Qf1 Bg4 31. Qxf5 Bxf5 32. d5 Rhd8 33. Red1 Kf6 34. d6 Ke5 35. Rd2 Bd7) 30... Qxf3 { [%eval #-1] } 31. Qe2 { [%eval #-1] } 31... Rh1# { Black wins by checkmate. } 0-1