FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/7DJ1XjaF"]
[Date "2026.05.16"]
[Round "-"]
[White "lichess AI level 2"]
[Black "blaze_elf"]
[Result "0-1"]
[GameId "7DJ1XjaF"]
[UTCDate "2026.05.16"]
[UTCTime "17:50:37"]
[WhiteElo "?"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "B00"]
[Opening "Nimzowitsch Defense: Scandinavian Variation, Bogoljubow Variation, Heinola-Deppe Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... d5? { (-0.11 → 1.39) Mistake. exd4 was best. } { [%eval 1.39] } (2... exd4 3. Nf3 Bb4+ 4. Nbd2 Nc6 5. Bd3 Nf6 6. O-O O-O 7. e5) 3. Nc3? { (1.39 → -0.06) Mistake. dxe5 was best. } { [%eval -0.06] } (3. dxe5 Ne7 4. Nc3 d4 5. Nb5 Nbc6 6. Nf3 Ng6 7. Nbxd4 Ngxe5) 3... Nc6?! { (-0.06 → 0.51) Inaccuracy. dxe4 was best. } { [%eval 0.51] } { B00 Nimzowitsch Defense: Scandinavian Variation, Bogoljubow Variation, Heinola-Deppe Gambit } (3... dxe4 4. Nge2 Bb4 5. Be3 Nc6 6. dxe5 Qxd1+ 7. Rxd1 Nge7 8. Bd2) 4. exd5 { [%eval 0.33] } 4... exd4 { [%eval 0.7] } 5. Nb5 { [%eval 0.19] } 5... Nb8?? { (0.19 → 2.59) Blunder. Nb4 was best. } { [%eval 2.59] } (5... Nb4 6. Bf4 Nxd5 7. Qxd4 Bb4+ 8. c3 Nxf4 9. Qxf4 Ba5 10. Qe5+) 6. Qe2+?! { (2.59 → 1.85) Inaccuracy. Qxd4 was best. } { [%eval 1.85] } (6. Qxd4 Qe7+ 7. Be2 a6 8. Nc3 Nf6 9. Bf4 Qc5 10. Qe5+ Kd8 11. Be3 Qd6) 6... Kd7? { (1.85 → 3.43) Mistake. Be7 was best. } { [%eval 3.43] } (6... Be7 7. Bf4 Na6 8. Nf3 Nf6 9. d6 cxd6 10. Bxd6 Be6 11. Bxe7 Qxe7 12. Nfxd4) 7. g3 { [%eval 2.97] } 7... d3?? { (2.97 → Mate in 2) Checkmate is now unavoidable. Qe7 was best. } { [%eval #2] } (7... Qe7 8. Bf4 Na6 9. O-O-O Qxe2 10. Nxe2 Nf6 11. Bg2 Ng4 12. Rhf1 Nxh2 13. Rfe1) 8. Qe4?? { (Mate in 2 → 2.01) Lost forced checkmate sequence. Bh3+ was best. } { [%eval 2.01] } (8. Bh3+ f5 9. Bxf5#) 8... Qe7 { [%eval 1.94] } 9. Bxd3 { [%eval 1.77] } 9... Nc6?? { (1.77 → 5.47) Blunder. Nf6 was best. } { [%eval 5.47] } (9... Nf6 10. Qxe7+ Bxe7 11. Nf3 Nxd5 12. O-O Na6 13. c4 Ndb4 14. Be4 c6 15. a3) 10. Qe2?? { (5.47 → 1.79) Blunder. dxc6+ was best. } { [%eval 1.79] } (10. dxc6+ bxc6 11. Bf4 Nf6 12. Qxe7+ Bxe7 13. Nxc7 g5 14. Bf5+ Kd8 15. O-O-O+ Nd5) 10... Nd4?? { (1.79 → 5.64) Blunder. Qxe2+ was best. } { [%eval 5.64] } (10... Qxe2+ 11. Kxe2 Nb4 12. Bf5+ Kd8 13. Bxc8 Rxc8 14. c4 Nf6 15. Bg5 Bc5 16. Bxf6+) 11. Bg5?? { (5.64 → 1.02) Blunder. Nxd4 was best. } { [%eval 1.02] } (11. Nxd4 Nf6 12. Ngf3 Qxe2+ 13. Bxe2 Bd6 14. O-O h6 15. Bf4 Bxf4 16. gxf4 Kd8) 11... Nxe2 { [%eval 0.83] } 12. Nf3?? { (0.83 → -4.09) Blunder. Bxe7 was best. } { [%eval -4.09] } (12. Bxe7 Bxe7 13. Bxe2 a6 14. Bg4+ Kd8 15. Bxc8 Kxc8 16. Nd4 Nf6 17. O-O-O Rd8) 12... Nxg3+?? { (-4.09 → 1.56) Blunder. Nd4+ was best. } { [%eval 1.56] } (12... Nd4+ 13. Bxe7 Nxf3+ 14. Ke2 Bxe7 15. Bf5+ Kd8 16. Bxc8 Kxc8 17. Kxf3 Kd7 18. c4) 13. Kd2?? { (1.56 → -5.92) Blunder. Bxe7 was best. } { [%eval -5.92] } (13. Bxe7 Kxe7 14. hxg3 Bd7 15. Nxc7 Rc8 16. Ne5 Nh6 17. Nxd7 Kxd7 18. Nb5 a6) 13... Nxh1 { [%eval -4.91] } 14. Kc1?! { (-4.91 → -7.14) Inaccuracy. Bxe7 was best. } { [%eval -7.14] } (14. Bxe7 Kxe7 15. Rxh1 Kd8 16. Ne5 Nh6 17. Re1 a6 18. Nd4 Bd6 19. f4 Re8) 14... Nxf2 { [%eval -7.07] } 15. Nxc7 { [%eval -7.91] } 15... Qxg5+ { [%eval -7.74] } 16. Kb1 { [%eval -10.1] } 16... Kxc7 { [%eval -8.51] } 17. Bc4 { [%eval -11.27] } 17... Qe7 { [%eval -10.57] } 18. Bb3 { [%eval -11.07] } 18... Ng4 { [%eval -10.09] } 19. Bc4 { [%eval -11.68] } 19... Nxh2 { [%eval -11.63] } 20. d6+ { [%eval -11.61] } 20... Qxd6 { [%eval -11.22] } 21. Nd2 { [%eval -12.39] } 21... Qf4 { [%eval -11.47] } 22. Kc1 { [%eval -12.23] } 22... Be7 { [%eval -11.48] } 23. Bd5?! { (-11.48 → Mate in 9) Checkmate is now unavoidable. Kb1 was best. } { [%eval #-9] } (23. Kb1 Qxd2 24. a4 Kd8 25. Bxf7 Nf6 26. Ka2 Bd6 27. Rh1 Bd7 28. Bc4 h5) 23... Bf6?! { (Mate in 9 → -12.59) Lost forced checkmate sequence. Nf1 was best. } { [%eval -12.59] } (23... Nf1 24. a4 Qxd2+ 25. Kb1 Qxd5 26. b3 Qd2 27. Kb2 Ne3 28. Rc1 Bf6+ 29. Ka2) 24. Bc4?! { (-12.59 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #-6] } (24. a4 Qe5 25. c3 Qxd5 26. b3 Qe5 27. Ne4 Qxe4 28. Kb2 Qg2+ 29. Ka3 Be7+) 24... Qg4?! { (Mate in 6 → -13.14) Lost forced checkmate sequence. Qe3 was best. } { [%eval -13.14] } (24... Qe3 25. Be2 Qxe2 26. c3 Bf5 27. b4 Bxc3 28. Ne4 Bxe4 29. b5 Qe1#) 25. a3?! { (-13.14 → Mate in 7) Checkmate is now unavoidable. c3 was best. } { [%eval #-7] } (25. c3 Bf5 26. b4 Qg1+ 27. Bf1 Qf2 28. Kb2 Qxd2+ 29. Kb3 Qxc3+ 30. Ka4 Bd7+) 25... Qg1+ { [%eval -13.99] } 26. Bf1 { [%eval #-6] } 26... Bxb2+?! { (Mate in 6 → -11.07) Lost forced checkmate sequence. Nxf1 was best. } { [%eval -11.07] } (26... Nxf1 27. Nf3 Qf2 28. Ra2 Ne3 29. b3 Bc3 30. a4 Qxf3 31. Kb1 Qd1#) 27. Kd1?! { (-11.07 → Mate in 4) Checkmate is now unavoidable. Kxb2 was best. } { [%eval #-4] } (27. Kxb2 Qd4+ 28. Kb1 Qxd2 29. Bc4 Qd1+ 30. Kb2 Qd4+ 31. c3 Qxc4 32. Rd1 Qe2+) 27... Bxa1 { [%eval #-5] } 28. Ke1 { [%eval #-4] } 28... Bc3 { [%eval #-3] } 29. a4 { [%eval #-1] } 29... Bxd2+ { [%eval #-6] } 30. Kxd2 { [%eval #-6] } 30... Qxf1 { [%eval #-5] } 31. Kc3 { [%eval #-5] } 31... Qc1 { [%eval #-5] } 32. Kc4 { [%eval #-4] } 32... Qxc2+ { [%eval #-3] } 33. Kd5 { [%eval #-2] } 33... Qxa4 { [%eval #-2] } 34. Ke5 { [%eval #-2] } 34... Qa1+ { [%eval #-3] } 35. Ke4 { [%eval #-3] } 35... Qb1+ { [%eval #-4] } 36. Ke3 { [%eval #-4] } 36... Qc1+ { [%eval #-4] } 37. Kd4 { [%eval #-3] } 37... Qb2+ { [%eval #-4] } 38. Kc4 { [%eval #-3] } 38... Qa2+ { [%eval #-4] } 39. Kd3 { [%eval #-4] } 39... Qb3+ { [%eval #-4] } 40. Ke2 { [%eval #-4] } 40... Qc2+ { [%eval #-3] } 41. Ke3 { [%eval #-3] } 41... Qc3+ { [%eval #-3] } 42. Ke4 { [%eval #-2] } 42... Qc6+ { [%eval #-4] } 43. Kd4 { [%eval #-4] } 43... Qb5 { [%eval #-4] } 44. Ke4 { [%eval #-4] } 44... Qc5 { [%eval #-3] } 45. Kf4 { [%eval #-2] } 45... Qd5 { [%eval #-4] } 46. Kg3 { [%eval #-3] } 46... Nf1+ { [%eval #-3] } 47. Kf4 { [%eval #-1] } 47... Qd4+ { [%eval #-3] } 48. Kg5 { [%eval #-1] } 48... Bd7 { [%eval #-1] } 49. Kh5 { [%eval #-1] } 49... Re8 { [%eval #-1] } 50. Kg5 { [%eval #-1] } 50... Re5# { Black wins by checkmate. } 0-1