- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/7D44xqdE"] [Date "2025.02.24"] [Round "-"] [White "amarras"] [Black "Chess_and_Chess1"] [Result "0-1"] [GameId "7D44xqdE"] [UTCDate "2025.02.24"] [UTCTime "17:17:13"] [WhiteElo "1423"] [BlackElo "1447"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+10"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C44"] [Opening "Scotch Game: Scotch Gambit, London Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. d4 { [%eval 0.0] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } 4... Bb4+ { [%eval -0.01] } { C44 Scotch Game: Scotch Gambit, London Defense } 5. Bd2 { [%eval -0.27] } 5... Bxd2+ { [%eval -0.17] } 6. Qxd2 { [%eval -0.22] } 6... Nge7?! { (-0.22 → 0.69) Inaccuracy. Nf6 was best. } { [%eval 0.69] } (6... Nf6 7. Bd5 O-O 8. O-O Re8 9. Re1 h6 10. Na3 d6 11. Nxd4) 7. O-O { [%eval 0.2] } 7... O-O { [%eval 0.31] } 8. Nxd4 { [%eval 0.39] } 8... Nxd4 { [%eval 0.34] } 9. Qxd4 { [%eval 0.33] } 9... Nc6 { [%eval 0.58] } 10. Qd3 { [%eval 0.15] } 10... d6 { [%eval 0.22] } 11. Nc3 { [%eval 0.06] } 11... Be6 { [%eval 0.2] } 12. Bxe6 { [%eval 0.17] } 12... fxe6 { [%eval 0.13] } 13. Ne2 { [%eval 0.04] } 13... Ne5 { [%eval 0.53] } 14. Qd2 { [%eval 0.13] } 14... Qf6 { [%eval 0.21] } 15. f4 { [%eval 0.21] } 15... Nc4 { [%eval 0.34] } 16. Qc3 { [%eval -0.07] } 16... Nxb2?? { (-0.07 → 3.14) Blunder. Qxc3 was best. } { [%eval 3.14] } (16... Qxc3 17. Nxc3 c6 18. Rf2 Nxb2 19. Rb1 Nc4 20. Rxb7 Rf7 21. Rb4 d5 22. g3) 17. Qxf6?? { (3.14 → 0.19) Blunder. e5 was best. } { [%eval 0.19] } (17. e5 dxe5 18. Qxb2 exf4 19. Qxf6 Rxf6 20. Nxf4 Rd8 21. Nd3 Rd4 22. Rfe1 b6) 17... Rxf6 { [%eval 0.15] } 18. Rab1 { [%eval 0.09] } 18... Nc4 { [%eval 0.09] } 19. Rxb7 { [%eval 0.09] } 19... Ne3?? { (0.09 → 2.06) Blunder. Rf7 was best. } { [%eval 2.06] } (19... Rf7 20. Rd1) 20. Rf3 { [%eval 2.05] } 20... Nxc2? { (2.05 → 3.71) Mistake. Nc4 was best. } { [%eval 3.71] } (20... Nc4 21. Rc3 d5 22. Rxc7 Rf7 23. Rc6 Re8 24. g3 Rb7 25. Kg2 Rb2 26. Nd4) 21. Rxc7? { (3.71 → 1.82) Mistake. Rc3 was best. } { [%eval 1.82] } (21. Rc3 Ne1 22. Kf2 Nxg2 23. Kxg2 c5 24. Rd7 Rb8 25. Rg3 Rf7 26. Rxd6 Rb2) 21... Ne1?? { (1.82 → 3.97) Blunder. Nb4 was best. } { [%eval 3.97] } (21... Nb4 22. a3 Na6 23. Rc6 Nc5 24. e5 Rf7 25. Rxd6 Rb8 26. Rc6 Ne4 27. h4) 22. Ra3 { [%eval 3.51] } 22... Rb8 { [%eval 4.09] } 23. Raxa7?! { (4.09 → 2.76) Inaccuracy. Kf2 was best. } { [%eval 2.76] } (23. Kf2 Nxg2 24. Kxg2 a5 25. Rg3 Rf7 26. Rb3 Rxc7 27. Rxb8+ Kf7) 23... Rb1? { (2.76 → 4.64) Mistake. Rg6 was best. } { [%eval 4.64] } (23... Rg6 24. g3 Nd3 25. Rc3 Nc5 26. e5 Ne4 27. Re3 d5 28. Rb3 Rc8 29. Rab7) 24. Rxg7+ { [%eval 4.51] } 24... Kf8 { [%eval 4.14] } 25. Kf2 { [%eval 4.16] } 25... Nd3+ { [%eval 4.63] } 26. Kg3?! { (4.63 → 3.00) Inaccuracy. Ke3 was best. } { [%eval 3.0] } (26. Ke3 Nb4 27. Rxh7 Kg8 28. Rag7+ Kf8 29. Rc7 Kg8 30. Rhg7+ Kh8 31. Rgd7 Kg8) 26... Rg6+ { [%eval 2.97] } 27. Rxg6 { [%eval 2.9] } 27... hxg6 { [%eval 2.55] } 28. a4?! { (2.55 → 1.86) Inaccuracy. Nd4 was best. } { [%eval 1.86] } (28. Nd4 Nxf4 29. Kxf4 e5+ 30. Ke3 exd4+ 31. Kxd4 Rb2 32. g4 Rd2+ 33. Ke3 Rxh2) 28... Rb3?? { (1.86 → 4.25) Blunder. Nc5 was best. } { [%eval 4.25] } (28... Nc5 29. Nd4 Rb4 30. Nf3 Rxa4 31. Rxa4 Nxa4 32. Kf2 Nc5 33. Ke3 Ke7 34. e5) 29. Kg4? { (4.25 → 2.12) Mistake. Nd4 was best. } { [%eval 2.12] } (29. Nd4 Rc3 30. Nxe6+ Ke8 31. Nc7+ Kd8 32. Nb5 Rc6 33. Rg7 d5 34. Rg8+ Kd7) 29... Rb2 { [%eval 1.99] } 30. Nd4 { [%eval 1.77] } 30... Rxg2+ { [%eval 1.95] } 31. Kh3?? { (1.95 → Mate in 2) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-2] } (31. Kf3) 31... Nxf4+ { [%eval #-1] } 32. Kh4 { [%eval #-1] } 32... Rxh2+?? { (Mate in 1 → 0.14) Lost forced checkmate sequence. g5# was best. } { [%eval 0.14] } (32... g5#) 33. Kg3 { [%eval 0.0] } 33... Rd2 { [%eval 0.0] } 34. Kxf4 { [%eval 0.0] } 34... Rxd4 { [%eval 0.0] } 35. a5 { [%eval 0.0] } 35... d5 { [%eval 0.0] } 36. Kg5 { [%eval -0.02] } 36... dxe4 { [%eval 0.18] } 37. Kxg6 { [%eval -0.04] } 37... e3 { [%eval -0.1] } 38. Kf6?? { (-0.10 → -4.47) Blunder. Rf7+ was best. } { [%eval -4.47] } (38. Rf7+ Ke8 39. Rf3 Re4 40. a6 Ke7 41. a7 Rg4+ 42. Kh5 Ra4 43. Rxe3 Rxa7) 38... Rd8?? { (-4.47 → 0.00) Blunder. Rf4+ was best. } { [%eval 0.0] } (38... Rf4+ 39. Ke5 e2 40. Kxf4 e1=Q 41. Rd7 Ke8 42. Rd3 Qxa5 43. Kf3 Qe1 44. Re3) 39. Rh7 { [%eval 0.0] } 39... Kg8 { [%eval 0.0] } 40. Rh3 { [%eval 0.06] } 40... e2 { [%eval 0.0] } 41. Re3 { [%eval 0.01] } 41... Rf8+ { [%eval 0.02] } 42. Kxe6?? { (0.02 → Mate in 11) Checkmate is now unavoidable. Kg6 was best. } { [%eval #-11] } (42. Kg6 Ra8) 42... Re8+ { [%eval -28.54] } { White resigns. } 0-1